Powered by vBulletin

A Q&A from Etaew's 7th March Livestream Answers Transcript.

Printable View

Show 40 post(s) from this thread on one page
Page 3 of 8 FirstFirst Previous 1 2 3 4 5 ... Next LastLast
  • 03-08-2014, 02:20 PM
    r2nddan
    Quote:

    Originally Posted by bigguy View Post
    The fact that they called the salvage cost to open slots reduction a mistake is a COMPLETE LIE!!! , i remeber when it cost me 1mil ark salvage to open 8 mod slots and i was pissed. They are doing this on purpose and its COMPLETE BS!!! , over and over i keep thinking they want this game to fail. So to the wise people who keep saying they want this game to be challenging i hope you enjoy doing events for NO REWARDS. Oh and does anyone else feel like they are pumping out garbage dlc as fast as they can so that the season passes are fulfilled and they can try and charge everyone full price for the much wanted map expansion.

    No doubt they did these last 2 dlcs at the same time. We are not as stupid as they think!
  • 03-08-2014, 02:24 PM
    Albion
    Oh, and then there is this - I paid 10 bucks for the 7th legion DLC, and so far I have gotten absolutely nothing from it because the RNG lottery ticket system that doles out the content sucks the big one.

    So, in response to our valid complaints, Trion is going to make this better. You can now directly access 2 of those 7th Legion outfits without the RNG nonsense for an additional 20 bucks. So now you are asking me to pay again to access the content I already paid for once and did not get. I swear, you could not make this up.
  • 03-08-2014, 02:27 PM
    crasher
    Quote:

    Originally Posted by r2nddan View Post
    No doubt they did these last 2 dlcs at the same time. We are not as stupid as they think!

    Apparently I am.
    I still play the game, so far.

    But I can say to them:

    http://www.youtube.com/watch?v=o9ZgnVb5Q7I
  • 03-08-2014, 02:40 PM
    N3gativeCr33p
    Quote:

    Originally Posted by crasher View Post
    But I can say to them:

    "Embedding disabled by request"? ;)
  • 03-08-2014, 02:43 PM
    crasher
    Quote:

    Originally Posted by N3gativeCr33p View Post
    "Embedding disabled by request"? ;)

    I'm a man of mystery.
    That's one of the mysterys.
  • 03-08-2014, 02:46 PM
    N3gativeCr33p
    Quote:

    Originally Posted by crasher View Post
    I'm a man of mystery.
    That's one of the mysterys.

    But are you an international man of mystery?

    That is the true mystery. :) lol
  • 03-08-2014, 03:01 PM
    Bonehead
    " I swear, you could not make this up."

    They did.
  • 03-08-2014, 03:27 PM
    j3crow
    Quote:

    Originally Posted by Albion View Post
    Oh, and then there is this - I paid 10 bucks for the 7th legion DLC, and so far I have gotten absolutely nothing from it because the RNG lottery ticket system that doles out the content sucks the big one.

    So, in response to our valid complaints, Trion is going to make this better. You can now directly access 2 of those 7th Legion outfits without the RNG nonsense for an additional 20 bucks. So now you are asking me to pay again to access the content I already paid for once and did not get. I swear, you could not make this up.

    This exactly. This has me seriously contemplating asking for a refund for my season pass.
  • 03-08-2014, 04:00 PM
    otonagamer
    Quote:

    Originally Posted by Nefarious View Post
    I happy there's penalties for getting killed. Its about time. This game since day 1 the events have been 'always win' situations. Enemies were never a threat since getting killed yielded no consequence, you could simply have a superman syndrome and run up to them all point blank and just unload your gun into them.

    Now players will be a bit more weary going into the least threating situations and very cautious of the most dire ones.

    The consequence of death is a good thing and it gives a much needed boost for the sociological effect enemies will now have. Enemies will now be looked at as a threat instead of just a target to shoot.

    Totally agreed. There's almost no penalty for death now and just be dead and respawn is better tactics then trying to survive in Minor Arkbreaks. this is ridiculous. Keep dying shouldn't be better tactics then trying to survive. Because of Protective Spike addition, Reviving someone is now quite a easy thing to do. It doesn't need much skill but social aspect that others should help each other. Just give some score for reviving someone and people keep searching for someone to revive. Noobs get popular.
  • 03-08-2014, 04:03 PM
    Amack
    The shard system was out of control for lack of a better term. They could not design a system to evenly distribute the population into the shards because there was literally too many shards. This is a process they must go through. First, they have to bring the shard system under control and then once that is accomplished they can design a way to evenly populate the shards. There won't be "quiet shards" anymore, and there won't be "lost players" either. Should this have been in the game long ago? Most definitely. I am not blindly defending them. I am just happy with the response I received regarding this issue. Did they respond back to me directly? No. I do see them making progress behind the scenes however, and I am content with better late than never.

    On the subject of the scoring system, I am concerned, yes. I am mostly a solo player unless it is a clan based event in the evening, etc. I am reserving judgement until the final release however. What I can tell you all, is that if it effects my gameplay in any negative way whatsoever I will be here beside all of you moaning and complaining, perhaps louder than many. Practice makes perfect, and I have practiced volge sieges so many times now that I rarely die. The warmaster encounter is very different however, and I believe we will all have to work together to redesign our strategies for it.

    The task that Trion has before them is not an easy one by any means of the word. The scoring system has to compliment the new shard system that is not even fully in place yet. That means they must all mentally have a common goal in mind, and multiple departments must work towards that common goal.

    I have witnessed them hot-fixing the shard system on the live server in the early AM hours. There was obviously an issue with the first hot-fix, so they reverted it back, and continued to work on it. I have no clue how it is running currently as I have not had time to play yet. I can say that they put the hot-fix back onto the live servers yesterday, but I do not know about today.

    The only reason I prefer to play this game solo many times, is simply because the system favors it currently. However, this is an MMO, and if people prefer to play solo, that is not good. That means something is not right, somewhere. If people want to play solo, they should not be playing an online game. I want the system fixed so that I have more fun, and more rewards for playing with my friends. That is what I believe they are attempting to make happen.

    The vehicle disappearing problem is a symptom of overloaded shards, I am almost positive about this, but don't quote me on it. Once the shard system is properly setup and populated, hopefully (crosses fingers) it will fix the vehicles as well.

    If we are truly very lucky indeed, once they get this worked out, it will increase PS3 game play ability.
Show 40 post(s) from this thread on one page
Page 3 of 8 FirstFirst Previous 1 2 3 4 5 ... Next LastLast
All times are GMT -7. The time now is 05:14 PM.
Powered by vBulletin™ Version 4.1.3
Copyright © 2021 vBulletin Solutions, Inc. All rights reserved.