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Congrats, Trion, on one of the most boring, frustrating gaming experiences in my life

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  • 03-31-2014, 03:54 PM
    StanleyPain
    Congrats, Trion, on one of the most boring, frustrating gaming experiences in my life
    The Gunslinger Arenas are easily the worst game design I have ever seen in I don't even know how long. Not only is it shamelessly recycling level design (which is to be expected I guess), but dear lord the coma-inducing spamming of mobs....
    "Here's 30 enemies!"
    "Uh oh..here's 30 more! In the same area!"
    "Wait..here's 30 more! Again! Didn't see that coming did you!"
    "Hey, let's spawn 30 more....they'll never see that coming!!"
    "SURPRISE HERE'S SOME MORE!"

    You know, I seriously want to meet whoever is designing these things. I mean...this is the Ed Wood of gaming design. I'm generally not one to constantly rag on the devs, but seriously....this is just...laughable. I died just to stop playing the mission. If these arenas are supposed to be some sort of meta-commentary on how awful most people consider the mission design in Defiance, then...good job I guess?
  • 03-31-2014, 04:29 PM
    Critical Errors
    You don't enjoy killing mobs of enemies? Is it because you're a conscientious objector? We can deploy you to a non-combat zone if that will help ease your mind. The rear detachment vendors are always in need of supply guys!
  • 03-31-2014, 05:37 PM
    Ned Kelly
    Quote:

    Originally Posted by StanleyPain View Post
    The Gunslinger Arenas are easily the worst game design I have ever seen in I don't even know how long. Not only is it shamelessly recycling level design (which is to be expected I guess), but dear lord the coma-inducing spamming of mobs....
    "Here's 30 enemies!"
    "Uh oh..here's 30 more! In the same area!"
    "Wait..here's 30 more! Again! Didn't see that coming did you!"
    "Hey, let's spawn 30 more....they'll never see that coming!!"
    "SURPRISE HERE'S SOME MORE!"

    You know, I seriously want to meet whoever is designing these things. I mean...this is the Ed Wood of gaming design. I'm generally not one to constantly rag on the devs, but seriously....this is just...laughable. I died just to stop playing the mission. If these arenas are supposed to be some sort of meta-commentary on how awful most people consider the mission design in Defiance, then...good job I guess?


    I agree OP

    Critical mobs are fun when they are random.... not the trion we get here.
  • 03-31-2014, 06:35 PM
    Critical Errors
    Quote:

    Originally Posted by Ned Kelly View Post
    I agree OP

    Critical mobs are fun when they are random.... not the trion we get here.

    Yeah, sorry bout that. Military humor doesn't translate so well sometimes :p
  • 03-31-2014, 06:45 PM
    Overwatch
    you missed 30 more.....and what is up with the Daccuso arena. You already have to fight a boss with super health bar and you are going to throw a few enemy into the mix, yet not enough to get gold. Hard enough to even win bronze to get through it. you have to be super human to get silver.
    After 50 tries i finally got finished with a bronze, you think I am going to try and get silver or gold.....I have no reason to do that for such a small reward. Now if I get a legendary weapon and or mod....then yeah I might go for gold.
  • 03-31-2014, 06:53 PM
    hardy83
    Most frustrating?

    Someone never played Diddy Kong Racing. lol
  • 03-31-2014, 06:57 PM
    N3gativeCr33p
    Consider yourself lucky, OP - this was my most boring/frustrating gaming experience...

    http://www.jamesdefeo.com/wp-content...ogamecover.jpg
  • 03-31-2014, 07:03 PM
    boogiejive
    sounds like he belongs in finace
  • 03-31-2014, 08:00 PM
    Mess7739
    I don't see the problem with the waves of enemies during the new arenas, Defiance is an Open-World Shooter MMO, there should always be tons of enemies to shoot.
  • 03-31-2014, 08:50 PM
    Ned Kelly
    the enemies came from far and wide, ignoring arkbreaks, arkfalls, afflicted, varis soleptor, gulanite to die fighting in a room.
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