Can you at least stop and help !?
Please? ;)
The enemies scale to the average of all the egos that drove through or are at that event. So if they are nowhere near your scale, then obviously you are the highest level there and are therefor causing the lil ones to be overpowered. So quit being cranky and help out the lil ones since you are the reason they don't stand a chance.
That doesn't help....
I have a bigger issue with not receiving any buffs, while others in my group who are higher Eco-rating than me will get the scale up and I'm left unloading all my ammo on my auto-sniper to do 1/10 of the damage on a simple minion health.
The game is broken bro. The devs just need to fix this problem. :(
My EGO is about 285. Major Miner Rescue with no other players in sight had about 50% veteran raiders. Took 25 head shots with my 260 sniper rifle to down one veteran rocket raider. Same place, full shields, health, and 1x armor and a veteran blaster one shotted me with a frikin ' pistol. What was that scaled to? Definitely not me.
I have met like 10 people that either just came bck this week or just started and they are pissed at how crazy hard all this is... hoping this patch helps them out!! AND HOPEFULLY WARMASTER CAN ACTUALLY BE DEFEATED??? AND A CO-OP CAN BE DONE IN LESS THAN AN HOUR AND HALF!!!
This hotfix is not going to fix anyhing that needs fixed. Read the notes...all garbage.
It's the unintended result of the mechanics of dynamic scaling that we warned them about during play sessions on the test server. Another player leveled the content up in that area without actually doing or finishing the area before you got there. Against your EGO rating, at most they would have scaled up to Experienced Raiders (for Raiders it goes normal, Experienced, Veteran, Hardened and Formidable). My EGO rating ~480 on the test server scaled them up to Experienced. Being the only player there I have doubts you would have scaled them up at all.
That's not what the patch notes say. There is a holdover bug from the test server where your threat level indicator sometimes would stay with you until you logged out of the game.
The third bullet point is the fix for the Warmaster.
The bullet point regarding nano weapons now having their DOT damage scale makes me wonder if they actually have a grasp of what the issue was. DOT was already scaling for most weapons except for a select few such as the Bonfire mentioned in another bullet point.