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Paradise Public Service Announcement: DLC 5 - Griefing & the Low Ego Arkhunter

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  • 04-16-2014, 01:13 AM
    drackiller
    Quote:

    Originally Posted by DEATHBRINGER210 View Post
    I drive around alot

    Can you at least stop and help !?

    Please? ;)
  • 04-16-2014, 01:39 AM
    Atticus Batman
    Quote:

    Originally Posted by Henyachingywhy View Post
    This update disappoints me. The enemies don't even scale up to my EGO sometimes. I decided to do a raider arkfall over by Marin and we beat it really fast. I killed most of the enemies with 2 shots on my SAW. Then, I inspected some of the players nearby and found out that they were all under EGO 500.

    The enemies scale to the average of all the egos that drove through or are at that event. So if they are nowhere near your scale, then obviously you are the highest level there and are therefor causing the lil ones to be overpowered. So quit being cranky and help out the lil ones since you are the reason they don't stand a chance.
  • 04-16-2014, 01:30 PM
    ezekieo
    Quote:

    Originally Posted by Atticus Batman View Post
    The enemies scale to the average of all the egos that drove through or are at that event. So if they are nowhere near your scale, then obviously you are the highest level there and are therefor causing the lil ones to be overpowered. So quit being cranky and help out the lil ones since you are the reason they don't stand a chance.

    That doesn't help....

    I have a bigger issue with not receiving any buffs, while others in my group who are higher Eco-rating than me will get the scale up and I'm left unloading all my ammo on my auto-sniper to do 1/10 of the damage on a simple minion health.

    The game is broken bro. The devs just need to fix this problem. :(
  • 04-16-2014, 04:02 PM
    Eroticon4
    My EGO is about 285. Major Miner Rescue with no other players in sight had about 50% veteran raiders. Took 25 head shots with my 260 sniper rifle to down one veteran rocket raider. Same place, full shields, health, and 1x armor and a veteran blaster one shotted me with a frikin ' pistol. What was that scaled to? Definitely not me.
  • 04-16-2014, 04:05 PM
    TTOWNZ DIRTIEST
    I have met like 10 people that either just came bck this week or just started and they are pissed at how crazy hard all this is... hoping this patch helps them out!! AND HOPEFULLY WARMASTER CAN ACTUALLY BE DEFEATED??? AND A CO-OP CAN BE DONE IN LESS THAN AN HOUR AND HALF!!!
  • 04-16-2014, 04:09 PM
    Iceberg
    Quote:

    Originally Posted by fletch View Post
    People should read the facts before whining like *****es. I copied and pasted the below from another source.
    If your high ego effects another persons mission by boosting the baddies then the low level player will be buffed to compensate.


    Enemies will not only adjust their levels and quantity but their difficulty tier as well with upgraded enemies changing how they look for easier identification. Low EGO rating players will be able to stand in fights with these high-level foes by means of a special temporary buff.

    I don't think this is what happens, but a hot fix today might fix that up a bit.
  • 04-16-2014, 04:21 PM
    Teddymouse
    This hotfix is not going to fix anyhing that needs fixed. Read the notes...all garbage.
  • 04-16-2014, 04:24 PM
    Iceberg
    Quote:

    Originally Posted by Teddymouse View Post
    This hotfix is not going to fix anyhing that needs fixed. Read the notes...all garbage.

    So fixing emergencies from staying at threat level 10 when players have left the area is garbage? I also heard they are fixing the WM fight too. Was there something you wanted fix that wasn't listed in the patch notes?
  • 04-16-2014, 04:35 PM
    Deunan
    Quote:

    Originally Posted by Eroticon4 View Post
    My EGO is about 285. Major Miner Rescue with no other players in sight had about 50% veteran raiders. Took 25 head shots with my 260 sniper rifle to down one veteran rocket raider. Same place, full shields, health, and 1x armor and a veteran blaster one shotted me with a frikin ' pistol. What was that scaled to? Definitely not me.

    It's the unintended result of the mechanics of dynamic scaling that we warned them about during play sessions on the test server. Another player leveled the content up in that area without actually doing or finishing the area before you got there. Against your EGO rating, at most they would have scaled up to Experienced Raiders (for Raiders it goes normal, Experienced, Veteran, Hardened and Formidable). My EGO rating ~480 on the test server scaled them up to Experienced. Being the only player there I have doubts you would have scaled them up at all.
  • 04-16-2014, 04:45 PM
    Deunan
    Quote:

    Originally Posted by Iceberg View Post
    So fixing emergencies from staying at threat level 10 when players have left the area is garbage?

    That's not what the patch notes say. There is a holdover bug from the test server where your threat level indicator sometimes would stay with you until you logged out of the game.

    The third bullet point is the fix for the Warmaster.

    The bullet point regarding nano weapons now having their DOT damage scale makes me wonder if they actually have a grasp of what the issue was. DOT was already scaling for most weapons except for a select few such as the Bonfire mentioned in another bullet point.
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