Originally Posted by
Overtkill21
EGO, high or low, had nothing to do with the prior shield balancing based on quality (I, II, II, IV, & V) and Subclass (D, DX, EX, ARK – which translates a value to the Regenerator, Berserker, etc. to which they are attached).
So now it becomes a big bad trader versus the poor unknowing noob as a defense? How very straw man of you. Statistical anomalies, as you call them, were statistical levelers making the choice between shields into a real decision. Should you take the lower Regen % over the higher Regen % because the lower has a shorter delay? This was a statistical way of BALANCING shields not an anomaly. Pretty interesting that you didn’t see that.
You are comparing the shields at face value as are these ill-informed players, interesting again. One need compare the entirety of the shield – the capacity, the recharge rate, delay, resistance presence or absence, and subclass – and then start to look at is it orange or purple or blue. Players shouting how their orange shield was no better than their blue were likely looking at only a few of these things or even more likely – just one – the one that was most important to them. You know, because despite our best efforts to categorize players, they all seem to find something else valuable about an item. Curious huh?
You have NOT improved inventory items – you have actually made ALL “V” Quality shields inferior 100% to any other shield in their class. You have undone the statistical balancing your predecessors put into place and you have devalued the game as a whole once again.
Because grenades.
Because Typos.