So you got that going for you, which is nice.
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Well said!
Trion please remove arkforge from the game. You guys thought a recharging grenade was silly and removed it. So what makes you think an expensive pretend substance that makes guns work better with your toon is not ridiculous? Seriously. How does arkforge work? Do we rub it on the gun? Is there a little port on the gun that we pour it in? Also, where are my armor plates? I don't see anything on my toon. I see the shield light up when bullets hit it but don't see any hovering (or otherwise) plates around me. But yeah. Those old recharging grenades sure were silly.
Just convert it back to the old pre-DLC-5 weapon/damage system. Leave the chimaera stuff, jack up the damage the bad guys do based on the threat level, and let us have the game we originally bought and enjoyed back. If you want more money in the future try actually developing new stuff to sell us.
Why? Because Grenades.
And the 6297 Dodge Challengers I have destroyed.
Yep...recharging grenades are silly (well, yeah...they are), but taking three magazines worth of shots to the face to kill a minion makes perfect sense.
Because grenades.
Because typos.
Because a lot of stupid, over-complicated crap that no one asked for or wanted and which turns the combat into utter, mind-numbing tedium without actually making it require better, smarter play.
Actually I like the new grenade system, not sure what you mean by recharge. At least now when I am out of grenades and pick one up I can use it, rather then it being a different type then I have equipped so I can pick up 20 grenades and still be out.
I dont understand that nobody complaints bout the awful lag we have on PS3 EU Servers?
Dnt u have the same prob on NA Servers PC/PS3/XBox?
When playing PVP I often cant see, or can only see enemies when they r in the near of 10m range from me....
Disconnects etc.
Lag lag lag everywhere we go
New Content? No pls fix first the basics of gamin, DLC5 is great but the last Patches did nothin, I know they working fast and hard, but if we dnt complaint nothin will change.
You dnt like PVP? Ok, no prob. Everybody likes the PVE but not everybody likes the PVP sure... but still many ppl want to play PVP.
I hope the Patch 1.505 will help a bit ... may be more Servers will fix this?
Sry 4 Weeks now only bad gameplay in PVP, why upgrading EGO in PVP? Why not upgrading Weapons DMG also???
A toon with 1900EGO and Weapon Power can't do anything there!
Trion can't put PVP beside like this (it seems) ... we paid for PVE and PVP
Many ppl are frustrated but seems PS3 Users dnt like to use keyboards...or dnt have a propper PC to write here in Forums...but its awful... If u want PVP at this state Defiance its NOT Game for u...
Nearly hopeless
archon and German Clan
I don't have lag issues PC NA. And I have a crappy system for playing on; no graphics card. My frame rate drops horribly when things get crazy, but runs fine most of the time.
This insane scaling of the enemies, to the higest player around, is seriously ruining the game for me...
whats the fun in being in an instance, where u can do absolutly NO DAMAGE against the mobs,
just becoz a high lvl player is around,??
The game is dying for me, PLEASE TRION, do somthing quick, or you WILL loose players..
Stuff scales to Threat Level 10 (and therefore the highest-rank enemies and plenty of 'em) with as few as four players (in my observation). So high-level characters don't fare a lot better, really. Our weapons are still basically Airsoft replicas for all the damage they do, the enemies are still enormous sacks of hit points, and the tedium knob goes to eleven.
I've been stubbornly sticking it out (because I loved this game so much for the last year), but I won't pretend I haven't lost all respect for the decision-makers at Trion, whose prioritization is simply bizarre and inexplicable.
Hey dudes! this latest patch (1.505) is working pretty good.
http://forums.defiance.com/showthrea...omething-right
Bullet sponges aren't so spongy any more, not bad actually.
Went to an infected siege at a TL of 8. I certainly couldn't go toe to toe with anything, but I was killing them. :)
Hey! you must not have been in the game back when the original grenades existed. Yes. Back in the day grenades used to have a recharge rate. usually between 24-30 seconds depending on the mod. They worked a lot like when your car gets destroyed and that little counter bar has to recharge for several seconds before you can spawn and use another car. Remember!!!! Recharging grenades are silly. Recharging 2012 Dodge Challengers are not silly.
And arkforge has to go. It's BS.
Because Grenades!
Not fully fixed yet, but a big ol' long stride in the right direction.
I've seen Hulkers spawning at Kenn, post-hotfix. The stage ended long before they could be killed (as usual), but they did spawn. Next step is to set it so that when hulkers spawn , at least one has to be dropped before the stage advances. I was kind of bummed not to see this fix, but hopefully it will be made at some point. Expecting everyone at an Incursion or Seige to know to target the hulkers exclusively when they appear is unrealistic. Noobs, non-DLC-buyers who don't have the pursuit, and deliberate griefers will always be there.
They really do need to do something about changing how the Hulkers are viewed. Personally I think they should be considered a mini boss and killed before the wave can end. It might even get people to shift from that one section.
I can tell you that prior to the DLC I didn't even bother with the Hulkers. The one corner is the only spot I saw Hulkers die and being there meant minimal kills since the ratio seems like 1 enemy to at least 15 players. If you are looking for a battle and points then it made more sense to hang out a the other areas. Plus... the lag and disappearing Hulkers meant less fun.
I am just going to throw this out there... My friend and I have this thing about debating/arguing/bring your opinion about something to a discussion where the moment someone brings up Hitler/****/"Dictatorships" as a comparison to how someone is, that person's whole argument goes in the trash.
Using this type of comparison is a lame way for someone who is either not intelligent enough to conduct a civilized discussion, or they are so frustrated and angry about how they feel they are being treated, when in reality they feel that the world revolves around them and what they want. Saying things like Now tell me, did you read every request or email that this company received since its release? You cannot possibly know for a fact that no one asked for these changes... Please step away from the computer and take a deep breath.
I personally think this game has been getting better and better. I am glad it has become more difficult, my friends actually had to use tactics to defeat a boss in co-op, it was way more fun than one guy rambo-ing through everything. It was the most fun I have had in a long time.
Kiwi I commend you on calling out the disrespect that this comparison brings.
Not really. It's only a loss if that's what I was looking to achieve. I have only just started looking for weapons and trying for points. Prior to the DLC it was pure goof off, leveling skills and goofing off more. Since joining up with a new group of friends who were more informed about the weapons, what's better, etc... I have tried to push myself to play differently. I'm enjoying the change, but it's still not a huge deal to hit the top 20. Now it's more about Arkforge and keys for upgrading weapons. While you do get big bonuses for the Hulker, I have always been able to get enough points to grab some keys and arkforge while having fun.
That being said, I join in on the Hulker hunt now because most people need them for pursuits. I understand how much of an uphill battle it currently is when you are trying to kill one and everyone is wiping out the enemies before that happens. Prior to the DLC it was the opposite when I played.
Are you enjoying it again now that they've started the tweaking of enemies? I have to say the challenge has been an enjoyable experience. Frustrating at times, but then I love to try the Volge sieges out... and it never ends well. I will even join in on the Major Arkbreaks outside, even though most times I crit before going in.
Aside from the fact that estranged players of this game have said the same thing about the release of GTA V and Titanfall, Destiny won't be released for at least another 3 months after Defiance goes free to play. The busiest season of the year for gaming is enough time to bring in committed players into the game. Of course the game actually has to appeal to those players when they try it. That's another story entirely.
I always say im leaving but it has a certain hold on me. I can never bring myself to stay away. Even with the new changes.
posted on the wrong thread, sorry.
Sorry, that lifeboat (eso) looked too good to pass up. Watch out for those icebergs.
GTA V and Titanfall did draw some people away, but I doubt it was enough to deal a serious blow to the core base. But I think that's because the core base is interested in Defiance as a shooter, which none of the so-called 'death knell' games people have announced really qualifies.
Destiny is a different story, because it may be similar enough to pull a lot of people away permanently. I would hope not. There's not enough content in this game for me to want to play it as a 'primary' game in perpetuity, but I'll probably log on once a week just because of the Clan company. I'd hate to lose that by having the game completely fail.
In the same boat. Destiny looks very good to me, and it has the bonus of having my close friends interested in it. *it is important to note that on Facebook one of those friends just stated "Just let it die already" in reference to Defiance's FtP article* If Destiny is everything I hope it is, I may become scarse around these parts.
http://i.imgur.com/P5Mw68H.gif
Did someone say help?
Destiny is closer to the mark but Titanfall already made its mark in terms of what remains of the PvP community. There are still distinctions between the two games as well, the most notable being the absence of massive events in Destiny. I can understand this game losing its shine for its veteran players or even players that have been here for more than a season, but for the players coming in June all of it is going to be shiny and new and the episodic content is going to open up afterwards so what they'll be experiencing in many ways is what the veteran players should have experienced on day one of this game. The game clearly still has issues but there's enough here to reel in new F2P player between the June and September that won't be lost or completely lost to Destiny.
Also while it's possibly the smallest player base, the PC won't be getting Destiny and Destiny will have to preform flawlessly on either the Xbox 360 or PS3 for me to buy it. I have no intention of purchasing a nexgen console given the direction that console development will be heading after that (i.e. nowhere).