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1.506: The Return of the Bulletsponge!

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  • 05-09-2014, 12:08 PM
    Pandur
    Ok another thing. I did another minor arkfall on my own. I actually enjoyed those things solo(the only thing that kinda was meh is the rewards), it only got annoying when more people joined and it went to TL10.
    Now it was always TL5 before 1.506 when i was solo a mild challenge not much, but fun.
    With the new patch where it takes more players to scale it starts at TL2 making it a one shot faceroll solo.
    Instead of making it so it scales less for lower ego players they just dumbed the TL completely.
    So it's now faceroll if i solo it and way annoying if it goes to TL 10, way to go, good job.
  • 05-09-2014, 12:26 PM
    dramaQkarri
    Quote:

    Originally Posted by Pandur View Post
    Ok another thing. I did another minor arkfall on my own. I actually enjoyed those things solo(the only thing that kinda was meh is the rewards), it only got annoying when more people joined and it went to TL10.
    Now it was always TL5 before 1.506 when i was solo a mild challenge not much, but fun.
    With the new patch where it takes more players to scale it starts at TL2 making it a one shot faceroll solo.
    Instead of making it so it scales less for lower ego players they just dumbed the TL completely.
    So it's now faceroll if i solo it and way annoying if it goes to TL 10, way to go, good job.

    Just more evidence that they don't know how to make this open world level scaling work and NEVER SHOULD HAVE DONE IT IN THE FIRST PLACE.
  • 05-09-2014, 01:33 PM
    Pandur
    Quote:

    Originally Posted by Pandur View Post
    Ok another thing. I did another minor arkfall on my own. I actually enjoyed those things solo(the only thing that kinda was meh is the rewards), it only got annoying when more people joined and it went to TL10.
    Now it was always TL5 before 1.506 when i was solo a mild challenge not much, but fun.
    With the new patch where it takes more players to scale it starts at TL2 making it a one shot faceroll solo.
    Instead of making it so it scales less for lower ego players they just dumbed the TL completely.
    So it's now faceroll if i solo it and way annoying if it goes to TL 10, way to go, good job.

    Slight correction there on my part. I meant minor arkbreak not arkfall, point remains the same though.
  • 05-09-2014, 05:17 PM
    Irteip Zeugirdor
    Quote:

    Originally Posted by Midori Oku View Post
    Volge sieges are so much fun! :3


    You don't say... Even The Afflicted swarm in North San Fran is a Cluster F. . You know the stage where you face DM Bullwarks only. There were like 20 of them in one single stage. Bullet spongy and all.
  • 05-09-2014, 05:57 PM
    Bonehead
    Quote:

    Originally Posted by dramaQkarri View Post
    Just more evidence that they don't know how to make this open world level scaling work and NEVER SHOULD HAVE DONE IT IN THE FIRST PLACE.

    I just wonder if that was the reason the "A" team abandoned scaling back in alpha.
  • 05-09-2014, 06:12 PM
    Midori Oku
    Quote:

    Originally Posted by Irteip Zeugirdor View Post
    You don't say... Even The Afflicted swarm in North San Fran is a Cluster F. . You know the stage where you face DM Bullwarks only. There were like 20 of them in one single stage. Bullet spongy and all.

    I wasn't being sarcastic. :3

    I personally like the way the game is currently, but I understand why others don't. Honestly, there should be two servers to choose from when you log in. Normal and Expert. However, I think the rewards should be better for those playing on the Expert server. It's only fair, right? Unfortunately this would never happen because it would make both sides happy.
  • 05-09-2014, 06:21 PM
    Festival
    Quote:

    Originally Posted by Midori Oku View Post
    I wasn't being sarcastic. :3

    I personally like the way the game is currently, but I understand why others don't. Honestly, there should be two servers to choose from when you log in. Normal and Expert. However, I think the rewards should be better for those playing on the Expert server. It's only fair, right? Unfortunately this would never happen because it would make both sides happy.

    Better rewards just because someone has a greater tolerance for abject tedium? LOL, no.

    It's not like this bullet sponge buffoonery actually makes the game more difficult.
  • 05-09-2014, 06:21 PM
    Festival
    Quote:

    Originally Posted by Bonehead View Post
    I just wonder if that was the reason the "A" team abandoned scaling back in alpha.

    Y'think...? =P
  • 05-09-2014, 07:48 PM
    Midori Oku
    Quote:

    Originally Posted by Festival View Post
    Better rewards just because someone has a greater tolerance for abject tedium? LOL, no.

    It's not like this bullet sponge buffoonery actually makes the game more difficult.

    More time spent should equal better rewards. For it not to be difficult, people sure are complaining about it. It's not like a lot of other shooters don't make the enemies tank more damage. Halo 2 is a very good example of this. The Elites on Legendary would take mag after mag of headshots from a battle rifle, yet it's less than one mag on normal. Yet people swear to this day it was one of the hardest, if not the hardest Halo campaigns on Legendary yet. On Defiance, the enemies now have more health/shields, do slightly more damage, and have some new attacks/abilities. I don't see how that's not a difficulty increase, even if it's a slight one.

    Difficult - Needing much effort or skill to accomplish, deal with, or understand. Characterized by or causing hardships or problems.

    Lets see. It may not require much more skill outside of dodging more enemies at once since more spawn, but it surely requires more effort to accomplish. And yes, it causes hardships and problems. Yeah, I guess it's not difficult.
  • 05-09-2014, 07:55 PM
    Deunan
    Quote:

    Originally Posted by Midori Oku View Post
    However, I think the rewards should be better for those playing on the Expert server. It's only fair, right?

    No. Just because your weapons do at least 50% more damage than the players only 500-700 EGO rating points below you and your health and shields give you similar advantage so that it's markedly easier for you to kill the mobs faster doesn't entitle you to better rewards, and that's essentially all the game has done. The scaling of the weapons and gear that drops for you is reward enough.
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