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So if you don't break the lock early, shoot the back/right arm and we can defeat WM?

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  • 05-20-2014, 12:27 AM
    drackiller
    Quote:

    Originally Posted by Jet1337 View Post
    I can never understand a thing cary says. Is he special or just bad at English?

    I think he uses Google Translate tool...but i may be wrong :rolleyes:
  • 05-20-2014, 03:55 AM
    Ashlocke
    Quote:

    Originally Posted by Jet1337 View Post
    I can never understand a thing cary says. Is he special or just bad at English?

    http://www.youtube.com/watch?v=Vc8tfioOKvU
  • 05-20-2014, 04:16 AM
    DSW
    Quote:

    Originally Posted by Deunan View Post
    You're wrong. The Warmaster's scaling isn't linear. It wasn't linear before they introduced dynamic scaling to the game and it's even less linear since they made adjustments to his scaling after implementing dynamic scaling. He was designed ideally to be handled by 20 or more players that know what they're doing in terms of loadout selection and strategy but it never played out that way in reality in most instances. In a full group of 24 over half of the damage inflicted on him (10 million plus before dynamic scaling was introduced) typically came from about a quarter of the players (six usually starting with about 2-3 million for the first three and about 1-2 million for the second three). The next six typically took about another quarter or so of his health with the remaining twelve players inflicting significantly sub par damage with the bottom 25% often being almost pure deadweight. In other words a lot of the players got carried to victory by the better players.

    I have no idea where the OP got the idea initially that all you need to do is wait for 24 and to shoot the same target because that was never the case. If he ever thought that at any time, that was simply his ignorance. I stopped doing the Warmaster when things got worse at Major Arkbreaks due to the new scoring system. Players could hide the fact that their damage sucked and they simply exploited the scoring system mechanics to get high scores while doing little to no damage effectively sabotaging the entire effort. Maybe this is when the lies that the OP was talking about started getting told about what is necessary to kill the Warmaster. There certainly was a lot of trolling going on in zone chat attempting to justify use of BMGs, "medics" and revival of downed players even though it was all utter horsesh**.

    The Warmaster is a pure DPS race. On the PC that means there are objectively right and wrong weapons to use against him and that you don't stop shooting him for any reason. Anyone that goes down self revives or extracts to the upstairs while getting immediate EGO power, spike and stim regeneration and races back to the action. Players that crawl around wasting time looking for someone to revive them? Deadweight. Players stopping to revive other players often simply getting downed in the process? Deadweight. Players spamming BMG's inside to get medic points while impairing everyone's vision, generally not keeping anyone alive anyway because the bombs outdamage the BMG healing, and preventing a 45% crit damage bonus that activates when shields break? Beyond deadweight. Negative weight literally pulling down others around them. It's all a disgusting mess which is why I don't have anything to do with it anymore. I have all the Legendary Arkbreaker weapons I want except for one and I'll simply upgrade the Epic one I have of that once that ability goes live in June.



    this and the fact that people don't read/understand Team and Area chats :\
  • 05-20-2014, 05:14 AM
    drackiller
    Quote:

    Originally Posted by Deunan View Post
    I have all the Legendary Arkbreaker weapons I want except for one and I'll simply upgrade the Epic one I have of that once that ability goes live in June.

    Guess we are in the same boat, i have all that i want except the ones that i don`t really have right now but they are soon to be ;)
  • 05-20-2014, 06:51 AM
    DSW
    i think i have/had all all arkbreaker weapons in orange, except for those not in drop tables.
  • 05-20-2014, 09:15 AM
    Sir Psycho
    http://s2.quickmeme.com/img/06/06140...7ac87e930b.jpg
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