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Loot Boosts being removed from game - PAY ATTENTION PEOPLE!

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  • 06-04-2014, 07:35 AM
    dramaQkarri
    Loot Boosts being removed from game - PAY ATTENTION PEOPLE!
    I'm bent out of shape about this for two reasons:

    1) LOOT BOOSTS were the only boosts that were worth it. Replaced by Score Boosts? What about the Salvage Boosts? No mention of Salvage Boosts but I see the placeholder for it in the game boost screen.

    2) The player base deserved to have this information at least A WEEK AGO. So take that patron pass and shove it. I'll buy none of these "new boosts". Now I need my bits refunded to my PSN card so I can preorder a worthy game.

    OK three reasons - the patch notes do not clarify this info. In a way they contradict what is mentioned here:

    http://forums.defiance.com/showthrea...e-Free-to-Play

    Quote:

    Originally Posted by Scapes View Post
    Ark hunters,

    Defiance's next update, Patch 2.0, is coming up and quickly! We wanted to take a moment to discuss changes to how boosts will operate after this update hits. Previously, boosts granted 24 hours of real time bonus to gameplay elements. Moving forward, all but Clan boosts will grant 2 hours of time spent actually playing Defiance and will grant significantly more bonus (from 10% to 30% for most Personal Boosts) to the gameplay element they affect.

    Patch 1.600 also introduces a new tier of boosts called Personal+ which can stack with Personal, Group, Clan, and Patron boosts. Additionally, we're going to do away with Loot Boosts as they never functioned quite the way we intended. Instead, we're adding Score Boosts to the Bit Store which will increase your score in events, granting better rewards as a result of your efforts in events like arkfalls and sieges.

    For more information on Patch 2.0, check out the full patch notes.

    At the very least, thanks to Scapes for putting up this thread to clarify what IMHO is terrible news.
  • 06-04-2014, 07:45 AM
    Mushbeeguy
    I read that when he posted it. My interpretation was " ...since this appears to benefit the player, we need to drop it."
  • 06-04-2014, 07:54 AM
    Wander
    AHAHHA, WHAT???

    Loot boost were the ONLY BOOSTS PEOPLE BUY!!!!!!!! Are they kidding? what? WHAT?


    Just when Trion seemed to be on the right track...Jesus thats messed up imo....
  • 06-04-2014, 07:56 AM
    Wander
    Is the Patron pass AT LEAST actual game time? Or is it another slap to the face and its a month if you play or not?
  • 06-04-2014, 08:00 AM
    LithiumK
    Quote:

    Originally Posted by dramaQkarri View Post
    I'm bent out of shape about this for two reasons:

    1) LOOT BOOSTS were the only boosts that were worth it. Replaced by Score Boosts? What about the Salvage Boosts? No mention of Salvage Boosts but I see the placeholder for it in the game boost screen.

    2) The player base deserved to have this information at least A WEEK AGO. So take that patron pass and shove it. I'll buy none of these "new boosts". Now I need my bits refunded to my PSN card so I can preorder a worthy game.

    OK three reasons - the patch notes do not clarify this info. In a way they contradict what is mentioned here:

    http://forums.defiance.com/showthrea...e-Free-to-Play



    At the very least, thanks to Scapes for putting up this thread to clarify what IMHO is terrible news.

    So...they are removing something that may not have functioned as they wanted (we don't know if that is true or not) and are replacing it with something that basically functions in the same way. Higher score, better chance at better loot?

    Why is the sky falling again?

    Seriously. I think you create drama sometimes just to, well, create drama.

    SMH
  • 06-04-2014, 08:02 AM
    Fiox
    thats terrible news lets get rid of the only actual beneficial boost in the game because it helps the players too much is what i got out of the pr response.

    EDIT:Lithium score does not help with what actually drops during your coop siege etc. loot boost helped drastically and it seems like they are like damn look at players getting good loot lets uhh make that not happen
  • 06-04-2014, 08:03 AM
    Pandur
    Quote:

    Originally Posted by Wander View Post
    Is the Patron pass AT LEAST actual game time? Or is it another slap to the face and its a month if you play or not?

    http://forums.defiance.com/showthrea...428&viewfull=1

    It's 30 days real time from the first day you log in after 4th. Industry standard faire.
    If it was 720 hours of game time you can bet the pass would cost ALOT more.
  • 06-04-2014, 08:04 AM
    Wander
    Quote:

    Originally Posted by LithiumK View Post
    [So...they are removing something that may not have functioned as they wanted (we don't know if that is true or not) and are replacing it with something that basically functions in the same way. Higher score, better chance at better loot?

    Why is the sky falling again?

    Seriously. I think you create drama sometimes just to, well, create drama.

    SMH

    ahaha, you have no idea how this game works then i guess?

    has NOTHING to do with the amount of loot enemies drop....what are you even doing here? Score does not determine loot....love the noobs.
  • 06-04-2014, 08:05 AM
    Pandur
    Quote:

    Originally Posted by LithiumK View Post
    So...they are removing something that may not have functioned as they wanted (we don't know if that is true or not) and are replacing it with something that basically functions in the same way. Higher score, better chance at better loot?

    Why is the sky falling again?

    Seriously. I think you create drama sometimes just to, well, create drama.

    SMH

    Well actually better score is not better loot, just more currency. So yeah not the same thing.
    I wonder what exactly didn't work as intended though.
  • 06-04-2014, 08:08 AM
    drackiller
    This is a bad move.

    But i cannot comment serious threads today :)
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