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Loot Boosts being removed from game - PAY ATTENTION PEOPLE!

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  • 06-04-2014, 12:41 PM
    Alexri
    Don't care. IMHO there is a loot drop balance in the game right now that it has needed since the beginning. The original rate of key code generation compared to the likelyhood of getting something good from those boxes just made it a horrible experience where the best guns were so far beyond unobtainable that you could play for a year and still not see a gun without flaws. Right now, key codes, scrip, salvage, and thrash drops are so plentiful that I don't think a loot boost is needed at all.

    For the record, the store info for the boost has always been to increase drop rarity, whereas it actually increased drop frequency, meaning it didn't work as intended.
  • 06-04-2014, 05:34 PM
    cmpowell
    Quote:

    Originally Posted by PseudoCool View Post
    New reason for you to do arkfalls, instances, and sieges.. gotta have those ark keys to get those T2 lockboxes and burn up the arkforge :)

    If this is the way your getting keys for your ark forge you're doing it wrong, lol
  • 06-04-2014, 06:21 PM
    PseudoCool
    Quote:

    Originally Posted by cmpowell View Post
    If this is the way your getting keys for your ark forge you're doing it wrong, lol

    I'm open to other suggestions :)
  • 06-04-2014, 06:23 PM
    cmpowell
    Quote:

    Originally Posted by SymbolicGamer View Post
    All loot boosts did was give you more junk to salvage / sell. The increases to the other bonuses more than make up for it.

    I don't even know how you can say that with a straight face. I made over a million in a weekend in salvage and scrip on PS3 with a clan loot boost. having to buy 2 separate boosts to do the same thing. Is a little ridiculous and I actually think it did work as intended I'd pull 8-11 OJ in a day on those bonus loot weekends
  • 06-04-2014, 06:43 PM
    Bonehead
    Quote:

    Originally Posted by Wander View Post
    Is the Patron pass AT LEAST actual game time? Or is it another slap to the face and its a month if you play or not?

    http://i1375.photobucket.com/albums/...ps7a76aef0.gif
  • 06-04-2014, 06:46 PM
    Z0mb1E
    Quote:

    Originally Posted by LithiumK View Post
    So...they are removing something that may not have functioned as they wanted (we don't know if that is true or not) and are replacing it with something that basically functions in the same way. Higher score, better chance at better loot?

    Why is the sky falling again?



    Seriously. I think you create drama sometimes just to, well, create drama.

    SMH

    Why re-code this new "score boost" to fix a ""loot boost" that wasn't working intended. Why bother getting folks all worked up over people being able to pay cash to gain an edge on the "leaderboards" , and not just fix the original boost?
  • 06-04-2014, 07:00 PM
    Atticus Batman
    People, come on! We have known about the loot boosts being removed! I posted it back on the 15th and got ignored by all of you.

    Quote:

    Originally Posted by Atticus Batman View Post
    check out the boosts page. The one where you buy boosts and see how much time is remaining on them. There are 2 empty spaces at the bottom of each column now, and 2 new columns were added. They are blank but if you look close you can see that the names on them are: Scrip and Score. And loot boost seems to be missing.

    And again on the 28th and people either ignored it or acted as if it was not a big deal.

    Quote:

    Originally Posted by Atticus Batman View Post
    Seeing as loot boosts are no longer on the boost screen, but scrip and salvage boosts are, I would say loot boost weekend may be endangered and we will now get salvage or scrip boost weekends.

  • 06-04-2014, 07:05 PM
    Bonehead
    Quote:

    Originally Posted by Z0mb1E View Post
    Why re-code this new "score boost" to fix a ""loot boost" that wasn't working intended. Why bother getting folks all worked up over people being able to pay cash to gain an edge on the "leaderboards" , and not just fix the original boost?

    You know why...

    Because grenades.

    Duh.
  • 06-04-2014, 07:06 PM
    Chump Norris
    Quote:

    Originally Posted by Atticus Batman View Post
    People, come on! We have known about the loot boosts being removed! I posted it back on the 15th and got ignored by all of you.



    And again on the 28th and people either ignored it or acted as if it was not a big deal.

    I remember it being brought up and someone from Trion (Kiwi maybe?) said something about a visual glitch and our boosts were still there and working. I dont remember them ever saying they planned to remove loot boost...
  • 06-04-2014, 07:12 PM
    3rdpig
    Quote:

    Originally Posted by cmpowell View Post
    I don't even know how you can say that with a straight face. I made over a million in a weekend in salvage and scrip on PS3 with a clan loot boost. having to buy 2 separate boosts to do the same thing. Is a little ridiculous and I actually think it did work as intended I'd pull 8-11 OJ in a day on those bonus loot weekends


    RNG is all about luck. Yours is good, others not so much. I've played with friend who have pulled 4 OJ's out of 6 boxes while I can stand side by side with them, open 4 times that many and not get one...and if I do get one it's worthless. And that's the problem with any RNG store.
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