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Can we get an INVITE ONLY Warmaster Arkfall option please

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  • 06-19-2014, 03:18 PM
    Bonehead
    no .
  • 06-19-2014, 03:35 PM
    Xaat Xuun
    the warmaster, needs a revamp . . as it is now, you don't lose, it's a win-win . . if you win great, if you lose .. still great .. you're rewarded either way. Smaller reward for losing, but you're still rewarded

    there is no incentive to try and win ... just getting a high score
  • 06-19-2014, 03:47 PM
    RAGEFIGHTER
    Quote:

    Originally Posted by Oort Cloud View Post
    What about adding a feature that makes the locks immune to damage until a certain amount of players are in the instance?

    I havent played WM that much, so I am a noob by default, but this seems like it might not be a bad way to handle it.

    One of the issues I can see is if a clan wanted to try to tackle it with a limited number of players, but I am not sure its current implementation is conducive to that in the first place. Could add a "hardcore" opt-in instance accessible through the co-op menu or something though, regardless. If there isnt one already, not even sure. :)

    Another is if there arent enough players, but I think the limit could be set in a way to get around this. Basically just allow for enough players to pass a "threshold" before the locks can take damage.

    I could see it maybe being time based as well.

    it wass suggested many times looks like it was no good for trion how ever wm is wery good event may become one of the best iff add some extra configs like massive clan member invite massive friend invite to event chat tracking mesaage and yess locks untouchable till minn player cout requiered to try kill wm
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