Powered by vBulletin

Guild/Clan ideas in the game

Printable View

Show 40 post(s) from this thread on one page
Page 3 of 3 FirstFirst Previous 1 2 3
  • 02-03-2013, 08:33 AM
    Dead_Phoenix
    Quote:

    Originally Posted by Guknowit View Post
    Sounds very much like GW2 guild system, but GW2 did do a really amazing job with so much of that game.

    But yeah those are all great ideas IMO, it doesn't hurt to borrow ideas from something that works.

    yea, im not trying to make defiance into gw2 but seriously that game did MMO fantasticly, scaleing guilds etc

    i would love it that if i was soloing an ark fall (i play at odd times) its hard but possible, but be just as hard with 50+ people. personally i would go with a cross between both increasing mob health/dmg and other all number that spawn.

    over all i want to feel like taking an ark fall is achieving a challange, not a grind.

    but a guild system that rewards guilds working togther would be nice, say guild rep points, the more points the get the more they can do like better tags or trophies for there guild page (ingame)
  • 02-03-2013, 10:26 AM
    watsbeef
    Quote:

    Originally Posted by Dead_Phoenix View Post
    yea, im not trying to make defiance into gw2 but seriously that game did MMO fantasticly, scaleing guilds etc

    i would love it that if i was soloing an ark fall (i play at odd times) its hard but possible, but be just as hard with 50+ people. personally i would go with a cross between both increasing mob health/dmg and other all number that spawn.

    over all i want to feel like taking an ark fall is achieving a challange, not a grind.

    but a guild system that rewards guilds working togther would be nice, say guild rep points, the more points the get the more they can do like better tags or trophies for there guild page (ingame)

    Taking an ark fall is achievement and guild rewards system actually sound really good:D

    With regards to the ark fall if its done right, it could pretty fun I think. Its not going to be all the time, so everyone is already going to be excited for it. Then once does happen there is the reward. Now if they can make into an achievement where people will feel satisfied for completing it, the next time one comes around they will all the more gun ho about it. As a pose to making it a grind. Because then people will still do it, but there will a smaller number, and they won`t be doing it all that enthusiastically. IMO it defeats the whole purpose of the ark fall.

    For the guild reward system. It may be a good to have something like that because it may give people an incentive to really employ the team spirit or camaraderie. Now I have never played an mmo before so not 110% sure, but if your playing a game with butt ton of other people around you, and your getting into groups. It may not be such a bad idea to work together. You know, unless you want fail or something. Any systems that supports that is something that should be considered. (plus its kind of cool) :D
Show 40 post(s) from this thread on one page
Page 3 of 3 FirstFirst Previous 1 2 3
All times are GMT -7. The time now is 03:21 PM.
Powered by vBulletin™ Version 4.1.3
Copyright © 2021 vBulletin Solutions, Inc. All rights reserved.