"Hey guys, lets try the warmaster since they fixed the instances!"
Since the first went so well, lets do it again!
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"Hey guys, lets try the warmaster since they fixed the instances!"
Since the first went so well, lets do it again!
Such epicness, much bumpage
3 more times after you left troll
Yeah, i was in one of those. Although i didn't really notice any change.
What did they fix about the instances?
It was a great run.
Though, for people who weren't there, from the beginning, I'd like to point out a few things so that in future, this information can help others or our own WM beat-downs.
1) DON'T SHOOT the locks when you first enter the chamber.
The reason is because the game often port people to *other* Major Ark / Warmaster instances that are already in progress when it feels *our* Instance/Phase is full. So use that lock countdown timer time to invite and get people to your fresh WM chamber.
2) Positioning.
I believe part of the reason why the back of the WM is the best target instead of the arm, is that it's targetable and able to be hit from either the left or right arc, whereas the arms can be and will be blocked by the WM's body making it a harder target.
Also there is the advantage that during the setup and lock countdown stage, everyone can be positioned to the rear of the WM and direct Mass concentrated fire on that large back target for a few crucial seconds when the WM is stationary, awakening from its cold sleep. A good 30% or more of that back armor is taken off in those first few seconds.
3)Weapons / Nano effects /perks
Any fast firing weapon with Incendiary / Radiation /Bio nano is preferred.
Volge and Defiant Few weapons are not encouraged because Volge weapons might hit hard, but they have slow projectiles which do not guarantee actual hits on critical areas, more so because the WM moves and turns alot, and DF weapons causes problems with others ability to aim at critical areas because of their explosion blooms.
Essentially, you want weapons and their payloads to be able to land as many hits as possible when you have those short windows of opportunity available when you have a target solution on the WM's back.
Choose perks that exploit hitting the WMin the back, Sucker Punch for example, or perks that help do additional dmg to armor / hp such as Virulent or Gamma Rays
Hope that helps and Good luck on your own WM raids.
-Sylvar
Too bad scoring was nerfed. I am starving on arkfoge. Something I never would say before.
http://cloud-4.steampowered.com/ugc/...2.resizedimage
You keep scoring high, leave the heavy lifting to the people killing the boss.
What bill? You starting to sound real scrub-like all of a sudden. Arkforge happens.