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  • 09-28-2014, 04:44 AM
    ProJH
    [Community] Write everything that you want to see It's fixed
    I know that many people report bugs and things should be fixed but they are not getting answer. There are tons of bugs in game. Let's make a major thread about things you want to see It's fixed. I will make a list. I need your comments to expand the list.
    I would like to give game developers another chance to fix many bug as they can.

    The List

    - Having major lag issues. Your game is frozen in those moments.
    - Teleporting to another Warmaster. There is only 1 or 2 warmaster in a time. If It's the rule, people in the other phases shouldn't able to open another link.
    - Vehicle Pursuits. Cerberus and runner license pursuits are still in bug. Pursuit system can't recognize that players already did it.
    - Improving Anti-Hack System.
    - FPS Drops after you play 1 hour or teleport cities many times.
    - Pvp Rewards. Everybody get same rewards. 0 scorers, low scorers,high scorers, afk players even from the beginning.
    - Buff Arkfall and Pvp Rewards
    - Fix Bathouse Stage 9
    - Siege drop rate is pretty low
    - Need new adjustment for Pvp. Low ego players have no chance in pvp against high egos.
    - Need new usable items for Echelon and Tarr Family Reputation
    - Reaching to support service takes too long.
    - Common,Uncommon,Rare items are usually useless. To make them useful, we need to increase their rarity level like It's used to be.
    - Ark Salvage is pretty useless right now. It needs a purpose.

    Suggestion for Ark Salvage:
    . Ark Salvages should be converted to script.
    . Decrease key's script price and increase ark salvage amount.


    - People who replies cheat report tickets do nothing. Many players report common cheaters and hackers are still in game. People who reports give visual proff too but the result is same. Those staffs needs to be fired or re-assigned.

    Example :
    I reported a popular cheater in PC-EU with visual proff (An obvious video). I knew that many people reported him and I wanted to give a shoot. I asked support service to keep me inform about that issue so I can track it. This is my answer from support.

    http://i62.tinypic.com/2ugo11j.png

    Status : Solved. ?
    Pardon me. What did you just solve ?
  • 09-28-2014, 10:11 AM
    Altras
    #1 stop being the target of DDOS attacks.
  • 09-28-2014, 10:27 AM
    Lorchra
    Quote:

    Originally Posted by Altras View Post
    #1 stop being the target of DDOS attacks.

    Rather:

    #1 Spend some money to hire a good network engineer and fix the lag.

    All other priorities rescinded. :mad:
  • 09-28-2014, 11:00 AM
    KILLSHOT707
    Sorry but there is no point to this thread. The only direction this game has gone is downhill. As for Xbox they have lost 90%of the players and with Borderlands coming out it will be almost dead. Warmaster is useless now and it use to be a major event that would brings clans together. Same as the dark matter ark falls. The drop rates are nerfed to hell. Most every thing has little rewards and turning a broken game to pay to play is dumb idea. Out of 20 rep box's you may get one legendary item. All the perk/weapon nerfs have not made people want to play any more either. The threat level scaling is a joke for 3500 ego and lower players. Many new guys or people wanting to start new characters are not having fun and going away to working games. I belong to two clans that have over 600 combined members and on a good day there may be 6 people online total. I can not speak for this game on PC or PS3, but on Xbox is going to be gone very soon. It's a sad deal because this is a unique and great game.
  • 09-28-2014, 11:13 AM
    iSin
    Quote:

    Originally Posted by KILLSHOT707 View Post
    Sorry but there is no point to this thread. The only direction this game has gone is downhill. As for Xbox they have lost 90%of the players and with Borderlands coming out it will be almost dead. Warmaster is useless now and it use to be a major event that would brings clans together. Same as the dark matter ark falls. The drop rates are nerfed to hell. Most every thing has little rewards and turning a broken game to pay to play is dumb idea. Out of 20 rep box's you may get one legendary item. All the perk/weapon nerfs have not made people want to play any more either. The threat level scaling is a joke for 3500 ego and lower players. Many new guys or people wanting to start new characters are not having fun and going away to working games. I belong to two clans that have over 600 combined members and on a good day there may be 6 people online total. I can not speak for this game on PC or PS3, but on Xbox is going to be gone very soon. It's a sad deal because this is a unique and great game.

    I'm unable to attest to the way Defiance used to be, because I have only just started playing it recently. I can say that the servers seem to still be surprisingly active (PlayStation), but it does have its slow days when it seems like I'm the only one playing.

    Currently, Defiance and now only two other games are the only games that I have, Defiance being the one that I play the most. There are a lot of lag issues even for those of us with strong connections (by lag, I mean sudden spikes in server lag), in terms of MMO's and just about any other multiplayer game, Defiance seems to have one of the worst server reliability rates, but that really doesn't stop me from playing it, because it is truly a very fun and addicting game. So, first and foremost I think it to be logical to fix, or improve the current server status. That aside, being new to Defiance and not wanting to be nickel-and-dimed to death, I could only hope for a slight increase in Arkforge payout. I emphasize slight because I don't want obscene amounts, as that would defeat the purpose of working for it, but at the same time the rate at which I currently get Arkforge is mind-numbingly slow and sometimes irritating because I want to upgrade my weapons, but can't because I don't currently have the Arkforge to spare. The rate at which I earn Reputation seems to be fine, I've only just reached 50 Reputation, so I should reach 100 to 200 soon so that I can invest in a weapon that I have had my eye on, if I don't loot a better one by then. :o

    Other than those, and previously mentioned issues in the main post, the rest is primarily related to server instability.
  • 09-28-2014, 11:35 AM
    sixsais
    I have an issue with the last mission. I'm a relatively new player (less than a month) and I finished my quest line aproximately a week ago. Everything except the last boss/mission - Jackleg Jack, A Bullet For a Mad Man. I've tried several times, but the game gets really sluggish when the smelters start to come out, making it almost impossible for my character to move. Everything becomes almost slow motion. Is anyone else having this issue or is it just me?

    I tried it on co-op mode but I have the same issue. I seem to have no problem with other co-ops and I was able to complete the rest of missions without a hitch (except for the general lag, of course).
  • 09-28-2014, 01:24 PM
    OttawaREDBLACKS
    two things that if fixed will actually make me spend another cent into defiance
    lag even in the middle of the day on a weekday why is it lagging.
    Restructure it so that all the events ruined are now fun/ playable. I believe the threat level is the biggest problem of this.
    Seiges, incursions, arenas, warmaster so basically 4 out of the 5 dlc's are now irrelevant and not fun. Scoring system also I find would be better of if it was reverted to September 13' status because it was a fair number.
  • 09-28-2014, 01:38 PM
    bertonmai
    Quote:

    Originally Posted by sixsais View Post
    I have an issue with the last mission. I'm a relatively new player (less than a month) and I finished my quest line aproximately a week ago. Everything except the last boss/mission - Jackleg Jack, A Bullet For a Mad Man. I've tried several times, but the game gets really sluggish when the smelters start to come out, making it almost impossible for my character to move. Everything becomes almost slow motion. Is anyone else having this issue or is it just me?

    I tried it on co-op mode but I have the same issue. I seem to have no problem with other co-ops and I was able to complete the rest of missions without a hitch (except for the general lag, of course).

    JackLeg isn't the last mission or boss. You're about 2/3 there.

    To OP. Why? Why another thread that will be ignored by the dev team, exactly like the very thread they created concerning the exact same thing. Again, why?
  • 09-28-2014, 11:47 PM
    Lorchra
    Quote:

    Originally Posted by bertonmai View Post
    JackLeg isn't the last mission or boss. You're about 2/3 there.

    To OP. Why? Why another thread that will be ignored by the dev team, exactly like the very thread they created concerning the exact same thing. Again, why?

    Useless? They removed the encryption thing, except for the orange items, didn't they? They adjusted the T4 boxes so there is now a guaranteed purple drop. They removed a bunch of rubbish weapons from the lockbox loot table. They added a "dream OJ" to the box based on player feedback.

    The only thing that is useless is your post, not counting the line about JackLeg.
  • 09-29-2014, 12:33 AM
    bertonmai
    Quote:

    Originally Posted by Lorchra View Post
    Useless? They removed the encryption thing, except for the orange items, didn't they? They adjusted the T4 boxes so there is now a guaranteed purple drop. They removed a bunch of rubbish weapons from the lockbox loot table. They added a "dream OJ" to the box based on player feedback.

    The only thing that is useless is your post, not counting the line about JackLeg.

    Encryption was a mistake admitted by Rashere.

    T4's have been an issue since launch. 17 months ago.

    Rubbish weapons and synergies have also plagued the game since launch.

    They continue to "introduce" new ways to obtain top tier, extremely rare items. Not only does this make them "extremely rare", it has an aspect of P2W, when said lockboxes can be purchased with real currency. Let alone what it does to an almost non-existent trade economy.

    You were saying?
  • 09-29-2014, 01:36 AM
    Lorchra
    Quote:

    Originally Posted by bertonmai View Post
    Encryption was a mistake admitted by Rashere.

    T4's have been an issue since launch. 17 months ago.

    Rubbish weapons and synergies have also plagued the game since launch.

    They continue to "introduce" new ways to obtain top tier, extremely rare items. Not only does this make them "extremely rare", it has an aspect of P2W, when said lockboxes can be purchased with real currency. Let alone what it does to an almost non-existent trade economy.

    You were saying?

    Many detrimental changes (encryption, all blue items from Tier 4, etc.) were reversed or mitigated, and new features were introduced due to user feedback that you called useless.

    P2W? No. You can still get the "dream OJ" from normal T4 boxes earned by grinding keycodes IF you are extremely lucky. It would be P2W if those items were cash store exclusives. They are not. Try Star Trek Online, where some of the best ships are cash store exclusives. Now that is something that qualifies as pay to win.

    You were saying?
  • 09-29-2014, 10:36 AM
    Marshal Law
    Quote:

    Originally Posted by Lorchra View Post
    Rather:

    #1 Spend some money to hire a good network engineer and fix the lag.

    All other priorities rescinded. :mad:

    This... all day! Make it a network analyst too while you are at it.
  • 09-29-2014, 11:57 AM
    bertonmai
    Quote:

    Originally Posted by Lorchra View Post
    Many detrimental changes (encryption, all blue items from Tier 4, etc.) were reversed or mitigated, and new features were introduced due to user feedback that you called useless.

    P2W? No. You can still get the "dream OJ" from normal T4 boxes earned by grinding keycodes IF you are extremely lucky. It would be P2W if those items were cash store exclusives. They are not. Try Star Trek Online, where some of the best ships are cash store exclusives. Now that is something that qualifies as pay to win.

    You were saying?

    The "detrimental changes" should never have been introduced in the first place, according to Rashere. It's as if they introduce things they know are wrong just to reverse it and call it progress. Instead of actually working on game-breaking issues that have driven a large number of the original player base away.

    Maybe I'm a bit old school, but in my opinion, any time something that is better than the rest and can be obtained with real currency is pay to win. If they want to make them exclusive T4 box drops, fine. Make it so those boxes can't be purchased with real cash. Otherwise, my opinion stands.

    The whole point of my post was, and remains: Hundreds of these threads have been created. A few by CM's themselves. We give them excellent feedback because we actually play the game and know what the issues are that we are dealing with. This "feedback" from players has granted us a few boons, I'll give you that. But, the things that have been done are trivial compared to what NEEDS to be done. Or, they were senseless, i.e:

    SAWnerfgate - claimed to be complained about by the player base and turned useless for several months

    Grenadegate - Opposed by the majority of the player base and implemented anyway.

    Scaling - Is still out of whack, and backwards in my opinion. Things should be "harder" when I'm alone to instill the "need" for teamwork. As it is now, at TL6 I can drop a Viscera with 6 shots from my wolfhound. One other person my level{57xx} or higher, all the sudden, bullet sponge.

    Don't introduce things that are broken or wrong.

    Prioritize things that need to be fixed and do nothing else until it's done.
  • 09-29-2014, 12:17 PM
    Brindled
    I'm not sure you would call this a fix, and I'm sure it's been said many times. I'd like to see bits tradable or items be giftable so people could buy bits with scrip. It would be a win-win situation for players and Trion alike. Trion would sell a whole lot more bits if this were the case. I'm betting companies like ArenaNet with Guild Wars 2 is making a killing with the ability to do so.
  • 09-29-2014, 01:35 PM
    Z0mb13
    Quote:

    Originally Posted by Lorchra View Post
    Rather:

    #1 Spend some money to hire a good network engineer and fix the lag.

    All other priorities rescinded. :mad:

    Actually 99 percent of all of these attacks are not even directed at Trion, but rather key infrastructure in LAX, Santa Clara, and Palo Alto. A network engineer won't be able to fix that lag so long as they choose to locate all of their NA servers in the same region (Cali).
  • 09-29-2014, 01:54 PM
    Brindled
    If I'm not mistaken their servers are located in Texas.
  • 09-29-2014, 02:06 PM
    Bonehead
    Quote:

    Originally Posted by Brindled View Post
    If I'm not mistaken their servers are located in Texas.

    You are not mistaken.
  • 09-29-2014, 02:10 PM
    Bonehead
    Quote:

    Originally Posted by Brindled View Post
    I'm not sure you would call this a fix, and I'm sure it's been said many times. I'd like to see bits tradable or items be giftable so people could buy bits with scrip. It would be a win-win situation for players and Trion alike. Trion would sell a whole lot more bits if this were the case. I'm betting companies like ArenaNet with Guild Wars 2 is making a killing with the ability to do so.

    If you could pay scrip for bits the only outcome would be loss of revenue for Defiance. Bits are the ONLY way for this game to make money from the players anymore.
  • 09-29-2014, 02:50 PM
    Brindled
    Quote:

    Originally Posted by Bonehead View Post
    If you could pay scrip for bits the only outcome would be loss of revenue for Defiance. Bits are the ONLY way for this game to make money from the players anymore.

    There are plenty of people that would buy bits only to gift things to others in turn for more scrip. It's like that in most f2p MMO's where you can gift cash shop items, which only increases total bits sold.
  • 09-29-2014, 03:03 PM
    Lorchra
    Quote:

    Originally Posted by bertonmai View Post
    Maybe I'm a bit old school, but in my opinion, any time something that is better than the rest and can be obtained with real currency is pay to win. If they want to make them exclusive T4 box drops, fine. Make it so those boxes can't be purchased with real cash. Otherwise, my opinion stands.

    ...

    Don't introduce things that are broken or wrong.

    Prioritize things that need to be fixed and do nothing else until it's done.

    As I said, if it can be obtained in the game without spending a dime on lockboxes then it is not P2W. It is pay-to-get-it-sooner at best. Exclusive items that give you an edge over the other players... that would be a different story. *That* would be pay to win. But right now buying lockboxes with bits does not guarantee an OJ item, the RNG is still there.

    As to the usefulness of our feedback... they can get information about the effect of the changes they made to the game from various sources. There is a passive form of feedback: bit sales and player population. Those figures either tell them that they are doing fine or that they messed up something. If bit sales are okay, then no matter how loudly certain players complain on the forum they won't budge. They are a business after all, they are here to make money. Servers do not run on government subsidies or charity funds. But if sales decline (plus player numbers drop too), they need to listen to the players/complainers otherwise the situation may quickly come to a head. This is where we are now, in my opinion, so at this point feedback is more likely to produce positive changes.

    As to your list:

    Scaling -- Indeed, it should be fixed. Even though I had no trouble completing the main storyline with my low level Casti char, I did notice how OP certain enemies become as the threat level increases.

    Grenadegate - pointless change. I cannot fathom the rationale behind that decision. The grenade drops might even contribute to the lag (more clutter on the ground).

    SAW nerf - this is something that should have been expected. If a weapon or power becomes FOTM, there will be calls for nerfing it (Zagger, cloak and so on). This is no news, the same thing happens over and over again in other MMOs. So I do not really blame them.

    But I do agree with your last two sentences:
    "Don't introduce things that are broken or wrong.
    Prioritize things that need to be fixed and do nothing else until it's done."

    Fixing the lag should the #1 of their priorities: if a player cannot stay connected, introducing changes or new content is just an exercise in futility.
  • 09-29-2014, 03:10 PM
    Lorchra
    Quote:

    Originally Posted by Brindled View Post
    If I'm not mistaken their servers are located in Texas.

    I think the PC EU servers are in Amsterdam.
  • 09-29-2014, 03:16 PM
    Brindled
    Quote:

    Originally Posted by Lorchra View Post
    As I said, if it can be obtained in the game without spending a dime on lockboxes then it is not P2W.

    With DLC weapons appearing to have more DPS, the notion that P2W is in this game possibly has a foothold.
  • 09-29-2014, 03:20 PM
    Demonsoul109
    Quote:

    Originally Posted by Lorchra View Post
    Try Star Trek Online, where some of the best ships are cash store exclusives. Now that is something that qualifies as pay to win.

    You were saying?

    Sorry to say but so not true store items in STO are purchased using Zen Dilithium can be traded for Zen and dilithium can be mined or earned. There are however ships you can only get buy purchasing packs and i havent found one of them yet that can out DPS my Fleet Excelsior. These ships are equivalent to in strength to most standard ships in the game. The best ship are the Fleet variants period. Just needed to clear that up i have been playing that game since launch and ive seen it go through just as much BS as this game has if not more. It has its problems to but gets way more attention then this game gets.
  • 09-30-2014, 07:31 AM
    Wurm
    http://forums.defiance.com/showthrea...e-Chimera-Horn

    ^ This ^
  • 09-30-2014, 07:33 AM
    Wurm
    Quote:

    Originally Posted by Lorchra View Post
    I think the PC EU servers are in Amsterdam.

    All the tracerts I've done show me landing in California. I'm in Germany and play EU
  • 09-30-2014, 07:55 AM
    Lubber
    Quote:

    Originally Posted by Brindled View Post
    With DLC weapons appearing to have more DPS, the notion that P2W is in this game possibly has a foothold.

    You are not quiet right. THIS is what makes game P2W:
    http://forums.defiance.com/showthrea...29-Patch-Notes

    Special weapon for bits-only boxes.

    As for the topic, the fixes suggested in OP in that exact order are game-breakers and should be addressed first before any other things, including economics tweaks from Rashere (with all respect for the importance of the job he is trying to do, though there is now insurance for any good will come out) and crappy new content.
  • 09-30-2014, 08:26 AM
    Lorchra
    Quote:

    Originally Posted by Wurm View Post
    All the tracerts I've done show me landing in California. I'm in Germany and play EU

    I doubt it. My PingPlotter shows only 6 hops, and Geo IP says the server IP is in Amsterdam, which is consistent with the relatively short route. Not to mention that reverse lookup resolves the IP address into 150.173.105.193.ams.triongames.com; the 'ams' part confirms that it is an AMSterdam.

    http://i228.photobucket.com/albums/e...ps3b4fa1ef.jpg
  • 09-30-2014, 08:33 AM
    Psycroww
    A few things I would love to see either fixed or put into this game (and I do not know if anyone already listed these..)
    But here it goes :

    I would love to be able to have a green (maybe even a possible white) drop, and because I like the type of weapon, be able to upgrade it all the way up to OJ. I think it was dumb to remove that because that removes the fun in getting certain weapons in my opinion. Like say I get a green vot blaster and it has already 2 mag rolls on it. If I upgrade it, BOOM encrypted. So the weapon had potential but then the encryption ruined all of it. I have gotten a few purples, better then oranges and are encrypted.... Why take that out? I don't see the point because then it just forces people to only care about purple and oranges that drop. I cant begin to tell you how many greens and blues drop and I just avoid picking them up because why would I?

    Another thing is increase the amount of keys you get from certain things. Why do I get 2 keys from doing arkfalls? That is a little too much of a grind and it is very time consuming. I mean you aren't going to get things from the t4 unless rng loves you. People open around 15 a day that I know and get NOTHING. I again don't see the point of doing repetitive arkfall stages just to get the most minimum amount of keys possible. I'm not saying give me 64 keys every one I do... but at least make it around 5-10 keys for the minor ones. The warmaster on a KILL gives you what like 10-13 keys if you are lucky I believe? That is something that should be over 20 keys rewarded in my opinion because again, it isn't rewarding when you do 6 minor arkfalls and get the same amount of keys in the time it takes to SUCCESSFULLY kill the wm. It is almost like everything that made the game fun and rewarding was taken out to complete the game as a massive grind fest. Its not like if you get 5-10 keys everyone is going to get the jackpot now. But casual players that have 1-2 hours a day I just don't see having fun in this and will eventually move on.

    Fix the threat level thing because, as many have said in many posts, it causes much lag and again makes things less enjoyable. PvP is hell for new players (not me, I'm good ;) ) because they get scaled to max ego, but are versing major players who have been playing for months and have 15-20k hp shields. And that s pvp! We aren't even talking about events and arenas and sieges etc etc.

    All of these ideas I have listed so far, will not harm the game, and the way I see it, will only benefit the players and company.

    If you aren't going to do any of that, fix the t4 lockboxes constantly giving the same crap over and over again. I don't think it is rewarding to grind 1-2 days to get a lockbox where I am guaranteed 1 purple, but in reality I get 3 blues and 1 purple every single time and the purple is either the same grenade or a crappy item that shouldn't be in one of the highest tier lockboxes.

    Reduce the price of coporate espionage boxes because it doesn't give anything special that is worth 1 million scrip. It better hold the jackpt, the 7 best and most rare items in the game for that amount of scrip, but it doesn't, it gives the same thing t4 lockboxes do, along with maybe a outfit that only a few people have because again, not worth. If you are casual (1-2 hours) and don't spend money and hardly trade, it takes a good 3-4 weeks to reach that high amount of scrip.

    THE KEYCODES ARE SO MUCH MONEY. MAKE THEM ARKFORGE SALVAGE AGAIN BECAUSE ARKFORGE SALVAGE IS USELESS NOW. hopefully one of these gets good feedback or even put back in or added.
  • 09-30-2014, 08:43 AM
    Tsort
    Quote:

    Originally Posted by Lorchra View Post
    P2W? No. You can still get the "dream OJ" from normal T4 boxes earned by grinding keycodes IF you are extremely lucky.

    How many keys does a T4 lockbox cost now, and what's the keys cap for free players?
  • 09-30-2014, 08:47 AM
    Psycroww
    Quote:

    Originally Posted by Tsort View Post
    How many keys does a T4 lockbox cost now, and what's the keys cap for free players?

    It costs 64 keys and I'm not too sure but I know it is under 64, maybe around 40-50 keys until you buy dcl or keycode stuff
  • 09-30-2014, 08:50 AM
    Tsort
    I rest my case.
  • 09-30-2014, 08:59 AM
    Psycroww
    Quote:

    Originally Posted by Tsort View Post
    I rest my case.

    What exactly is your case? Because if it is pay to win, it isn't. You don't buy the DLC to get the weapon, you buy the dlc for the content. This game isn't set up where you can just say buy the jackpot wildcat with money or say now the jackpot shield. You have to first get the lockbox, and then you have a 1% chance to actually end up getting the weapon. And even if you do, you still have to play to reach max ego, there is no pay to reach max ego. So again if your case is p2w, no its not a very good case. I can def see what you are kind of hinting at as it is ridiculous. If you look at it before you used to be able to buy keycodes with ark salvage (green things) but now it is a ton of scrip just to get around 10 which is stupidddddddddddddddd in my opinion ESPECIALLY considering the small amount of keys you get doing the same repetitive stages


    It also isn't pay to win because the only cents I put in this game was the season pass and I got the jackpot on my 9th lockbox sooooooooooooooooooooooooooooo
  • 09-30-2014, 10:01 AM
    ProJH
    Quote:

    Originally Posted by Psycroww View Post
    I would love to be able to have a green (maybe even a possible white) drop, and because I like the type of weapon, be able to upgrade it all the way up to OJ. I think it was dumb to remove that because that removes the fun in getting certain weapons in my opinion. Like say I get a green vot blaster and it has already 2 mag rolls on it. If I upgrade it, BOOM encrypted. So the weapon had potential but then the encryption ruined all of it. I have gotten a few purples, better then oranges and are encrypted.... Why take that out? I don't see the point because then it just forces people to only care about purple and oranges that drop. I cant begin to tell you how many greens and blues drop and I just avoid picking them up because why would I?

    Another thing is increase the amount of keys you get from certain things. Why do I get 2 keys from doing arkfalls? That is a little too much of a grind and it is very time consuming. I mean you aren't going to get things from the t4 unless rng loves you. People open around 15 a day that I know and get NOTHING. I again don't see the point of doing repetitive arkfall stages just to get the most minimum amount of keys possible. I'm not saying give me 64 keys every one I do... but at least make it around 5-10 keys for the minor ones. The warmaster on a KILL gives you what like 10-13 keys if you are lucky I believe? That is something that should be over 20 keys rewarded in my opinion because again, it isn't rewarding when you do 6 minor arkfalls and get the same amount of keys in the time it takes to SUCCESSFULLY kill the wm. It is almost like everything that made the game fun and rewarding was taken out to complete the game as a massive grind fest. Its not like if you get 5-10 keys everyone is going to get the jackpot now. But casual players that have 1-2 hours a day I just don't see having fun in this and will eventually move on.

    Fix the threat level thing because, as many have said in many posts, it causes much lag and again makes things less enjoyable. PvP is hell for new players (not me, I'm good ) because they get scaled to max ego, but are versing major players who have been playing for months and have 15-20k hp shields. And that s pvp! We aren't even talking about events and arenas and sieges etc etc.

    All of these ideas I have listed so far, will not harm the game, and the way I see it, will only benefit the players and company.

    If you aren't going to do any of that, fix the t4 lockboxes constantly giving the same crap over and over again. I don't think it is rewarding to grind 1-2 days to get a lockbox where I am guaranteed 1 purple, but in reality I get 3 blues and 1 purple every single time and the purple is either the same grenade or a crappy item that shouldn't be in one of the highest tier lockboxes.

    Reduce the price of coporate espionage boxes because it doesn't give anything special that is worth 1 million scrip. It better hold the jackpt, the 7 best and most rare items in the game for that amount of scrip, but it doesn't, it gives the same thing t4 lockboxes do, along with maybe a outfit that only a few people have because again, not worth. If you are casual (1-2 hours) and don't spend money and hardly trade, it takes a good 3-4 weeks to reach that high amount of scrip.

    THE KEYCODES ARE SO MUCH MONEY. MAKE THEM ARKFORGE SALVAGE AGAIN BECAUSE ARKFORGE SALVAGE IS USELESS NOW. hopefully one of these gets good feedback or even put back in or added.

    I added some of your ideas to the list.
  • 09-30-2014, 10:33 AM
    Psycroww
    Quote:

    Originally Posted by ProJH View Post
    I added some of your ideas to the list.

    Thank you, and one last thing maybe is if they don't reduce the price of corporate espionage, make it guarantee 3 purples or higher. That is MORE then fair for the price it is currently at, however do not out the jackpot in it
  • 09-30-2014, 12:14 PM
    hardy83
    I want them to fix a lot of things, but the biggest thing I want is to just increase the worlds size.

    Put all the co-ops and pvp maps on the main map. Slap some emergencies in them and call it a day.
    I don't care if there's nothing to do in them. I just want the world to be bigger.
    If some maps don't fit in the world, then make them fit.

    I want Fort Defiance to be done. For a game/show revolving around what happened there, it's pretty sad to not see it in the game yet.

    I want some form of housing, even if it's instanced trailer parks at the crater (which would be awesome by the way)
    Maybe minor decorating.

    More social features. The list of emotes in this game is pathetic. There's also NOTHING to do outside for fighting. There's no gambling or mini-games inspired from the show (2 vs 2 fist fights with betting)
    Give us a HUB! Make a safe zone urban area across the bay near Berkeley or Oakland where you can dance, chat, play mini-games and what not. An area not affected by the arkfall, or even a ruined city like downtown SF but much bitter.

    Give us new areas that ARE NOT barren wastes. Give us a forest zone in the North. Give us an urban area that's actually a ruined urban area, not just 1 or two ruined buildings suppose to represent a whole city. Like the size of SV but ALL urban area. ALL streets and buildings.

    I also want more story, but definitely definitely want more landmass.
  • 09-30-2014, 12:43 PM
    ProJH
    I liked gambling idea. This game can have it, too. I would like to spend my ark salvages for gambling :)
  • 10-01-2014, 04:02 AM
    Tsort
    Quote:

    Originally Posted by Psycroww View Post
    What exactly is your case? Because if it is pay to win, it isn't. You don't buy the DLC to get the weapon, you buy the dlc for the content.

    First let me lol at the bolded part.

    Then I'll spell my case out for you :
    • DLC (faction) weapons are locked behind DLCs. Fair enough.
    • DLC 3 gives nothing but weapons unlock.
    • DLC 5 is basically a discount on 1000 Arkforge and perks unlock. And no content whatsoever.
    • (let's pretend you can compete without these DLC unlocks)
    • Then you have arkforge, and we all know how many of them you can grind and how much it costs to keep at least just one good weapon up with your own EGO level.
    • (but let's pretend we don't need ArkForge and will endeavour to drop the weapons we need)
    • Now T4 lockboxes drop jackpot weapon, which are locked behind a purchasable max keycodes increase for new players. Or can be bought with bits. But hey, it's only a few $$ to up the cap right?
    • Oops. Jackpot weapons are, just like most rewards in the game, a gamble. They're not only locked behing $$ but also RNG. And also much MUCH more salvage and scrip than what they used to cost. Bear in mind T4 lockboxes use to be the basic go-to reward for a couple of hours of playing the game. Not casual arkhunters will have a hard time getting them without a (purchasable) boost. Casual NEW players aren't even able to GAMBLE. They do not have access to the T4. Now this is starting to get real pricey.
    • And remember : let's say you did get your cool OJ jackpot weapon at low EGO, well good for you. Now try and keep it up to your own EGO level as you get more xp without buying AFs with bits. Good luck with that.

    I do not care about arguing if this is P2W, bordering on P2W, trending towards it or whatever. Though I'd note that all of the things I described are in chronological order, so while I do not care about the relevance of a "P2W" tag, I'd say the game is deteriorating : it is less and less rewarding, and not welcoming at all for new players.
    After an overall short main storyline (I finished it before even reaching 1200EGO, and I am a pursuit grinder) the only appeal to the game is collecting weapons, or getting geared for PVP where weapon efficiency is paramount. I see devs claiming they're making the game more rewarding. given the recent changes, I've yet to see how.

    My point is this game is simply not worth it anymore.
  • 10-01-2014, 04:38 AM
    crazyged
    Quote:

    Originally Posted by Lorchra View Post
    I think the PC EU servers are in Amsterdam.

    Well, hell, that explains the EU lag - the servers are stoned!
  • 10-01-2014, 07:17 AM
    Tex_Arcana
    Quote:

    Originally Posted by Tsort View Post
    [*]Now T4 lockboxes drop jackpot weapon, which are locked behind a purchasable max keycodes increase for new players. Or can be bought with bits. But hey, it's only a few $$ to up the cap right?[*]Oops. Jackpot weapons are, just like most rewards in the game, a gamble. They're not only locked behing $$ but also RNG. And also much MUCH more salvage and scrip than what they used to cost. Bear in mind T4 lockboxes use to be the basic go-to reward for a couple of hours of playing the game. Not casual arkhunters will have a hard time getting them without a (purchasable) boost. Casual NEW players aren't even able to GAMBLE. They do not have access to the T4. Now this is starting to get real pricey.
    .

    Direct question regarding this statement: How does one say that casual players do not have access to tier 4 boxes?
    I do (on average) at least a couple of Incursions a day, and more often than not: Score in the 20k plus range. Which means "Voila!" tier 4 box...
    I am a casual player...
    Quote:

    Originally Posted by crazyged View Post
    Well, hell, that explains the EU lag - the servers are stoned!

    They need a server up here in British Columbia...;)
  • 10-01-2014, 07:19 AM
    crazyged
    Quote:

    Originally Posted by Tex_Arcana View Post
    Direct question regarding this statement: How does one say that casual players do not have access to tier 4 boxes?
    I do (on average) at least a couple of Incursions a day, and more often than not: Score in the 20k plus range. Which means "Voila!" tier 4 box...
    I am a casual player...

    As far as I know, unless my brain is failing, you don't win T4 boxes from incursions...
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