nope, definitely not. it's a case of the screaming minority. Not saying they don't matter, quite the opposite actually.
They all copied off of the first Massively Multiplayer game. Pong. 2 was massive back then and you used your bundle of pixels to send a smaller bundle of pixels towards an enemy bundle of pizels for glory and victory.
Trion really ought to have taken this into account and seen how well they could cope. Not expect customers who paid premium prioces thinking they would get service within that bracket to make allowances.
Still, I figure the game will recover. Not buying the doomsayers melodrama. But it is how Trion recovers that will make the difference. The OP had a point, some people appear to be at standstill and unable to play at all, or very little. Not a lot of fun.
Me, I entered a quest instance on I think day 2. And found my equiped weapons vanished. And with still no response to my ticket compounding a wariness to return to that mission with my main character, my fun is at a bit of a standstill too.
First of all, can you do me and everyone else a favor and format your posts in such a way that it's not a giant block of text? It doesn't make me want to read what you say at all when it looks like that.
Second, what I was getting at with RIFT was while it did have problems at launch, there were daily patches that ironed them out rather quickly, it doesn't matter how the game was modeled. The bugs that were there got stamped out over the course of two weeks or so and the patching became less frequent. I didn't play TSW at launch, so I can't speak for that, but SWTOR was the same way as Rift(the bug fix patches were much less frequent though) and many triple A MMOs. They didn't have enough servers at launch ever while doing early access that was rolled out over the course of several days. There were login issues and even worse still, much of the dungeon content was still riddled with bugs months after release.
Can we not bring f2p games into this? Lots of them have successful launches, 95% of them though don't put up with a million plus people hammering their servers at one time though, so it's not really fair to say "well X had a great launch and didn't have server issues" when they're very clearly not experiencing the same amount of traffic that something like Defiance/RIFT/SWTOR/WoW did at launch.
There are a lot of things that need work, everyone knows that, Trion especially, since they've been told about it time and time again by alpha and beta testers alike. I have my gripes with the game, and I've experienced my fair share of bugs in launch, but I don't sit on the forums making threads about how awful the game is, I submit my feedback and move on and enjoy what I can from the game for now.
What a bunch of crybabies...
A lot of people are just going to say "Give it time, the servers will get fixed eventually". And you know what? That's true. Right now the problem is there's a TON of people who want to love the game trying to play and the game can't handle it. So what's going to happen is with all the lag and bugs and everything else, people are going to quit, which drops the server population til it's a number it can handle. Now, you'll get the dummies who say "Well good, we don't want those people anyway." Maybe you don't, but I bet you Trion does. For every 1 person who quits, he probably tells 3 friends the game is laggy/bugged/whatever and they don't buy it. Then those 3 friends tell 2 other friends the game is bad. So now that 1 person who bought the game and quit just cost Trion 9 additional sales, plus DLC sales and cash shop sales. And it's not just 1 person quitting, it's several hundred if not thousand. This is what kills games. They see 200,000 people playing on week 1, then 70,000 playing week 3 and decide to skip out on making extra content since fewer and fewer people are playing. So since there's no new content fewer and fewer people play which leads to even less content.
Also, why is it only video games get this "It'll be better later" mentality? What if you buy a car but can't drive it cause they didn't include the spark plugs or steering wheel but they say they'll mail it to you later? Then when they finally do you only get 3 spark plugs when you need 4 and the steering wheel has a big crack in it. Any other product you buy, you expect it to work 100% from day one. So why is it video games are okay to wait a week or more to work?
If you think thats something, WoW had servers completely down for hours some nearly a day at launch. Copying the in game content of something doesnt mean you will have the same exact server lag issues and crashes, or lack there of. Also everyone is on one server which means the mass influx of players at launch and possible problems from diverse scenarios and comp set ups is going to take more than a day or two to get "ironed" out.
Did the game release earlier than they said it would? Cause if not it hasnt even been 72 hours(3 days) and everyones saying day 4 o_o
For the most part i enjoy the game as ive been looking for a mmo shooter type since way back in the days of Tabula Rasa if anyone remembers that.