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To the people who say, 'Oh it's just day 4, give them time to iron the bugs out'

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  • 04-04-2013, 07:03 AM
    ironhands
    Quote:

    Originally Posted by Kaeleron View Post
    Am I the only person who hasn't experienced these cataclysmic gameplay issues?

    nope, definitely not. it's a case of the screaming minority. Not saying they don't matter, quite the opposite actually.
  • 04-04-2013, 07:04 AM
    Kaeleron
    They all copied off of the first Massively Multiplayer game. Pong. 2 was massive back then and you used your bundle of pixels to send a smaller bundle of pixels towards an enemy bundle of pizels for glory and victory.
  • 04-04-2013, 07:04 AM
    Lodestar
    Quote:

    Originally Posted by Ae86 View Post
    They are having to fix issues across three platforms not just one.
    Your whining is invalid.

    Trion really ought to have taken this into account and seen how well they could cope. Not expect customers who paid premium prioces thinking they would get service within that bracket to make allowances.

    Still, I figure the game will recover. Not buying the doomsayers melodrama. But it is how Trion recovers that will make the difference. The OP had a point, some people appear to be at standstill and unable to play at all, or very little. Not a lot of fun.

    Me, I entered a quest instance on I think day 2. And found my equiped weapons vanished. And with still no response to my ticket compounding a wariness to return to that mission with my main character, my fun is at a bit of a standstill too.
  • 04-04-2013, 07:05 AM
    Ae86
    Quote:

    Originally Posted by Lodestar View Post
    Trion really ought to have taken this into account and seen how well they could cope. Not expect customers who paid premium prioces thinking they would get service within that bracket to make allowances.

    Still, I figure the game will recover. Not buying the doomsayers melodrama. But it is how Trion recovers that will make the difference. The OP had a point, some people appear to be at standstill and unable to play at all, or very little. Not a lot of fun.

    Me, I entered a quest instance on I think day 2. And found my equiped weapons vanished. And with still no response to my ticket compounding a wariness to return to that mission with my main character, my fun is at a bit of a standstill too.

    Do as I do. When the servers are down or you're having issues.
    Play a different game for awhile.
  • 04-04-2013, 07:06 AM
    cfStatic
    Quote:

    Originally Posted by Zyrlux View Post
    snip

    First of all, can you do me and everyone else a favor and format your posts in such a way that it's not a giant block of text? It doesn't make me want to read what you say at all when it looks like that.

    Second, what I was getting at with RIFT was while it did have problems at launch, there were daily patches that ironed them out rather quickly, it doesn't matter how the game was modeled. The bugs that were there got stamped out over the course of two weeks or so and the patching became less frequent. I didn't play TSW at launch, so I can't speak for that, but SWTOR was the same way as Rift(the bug fix patches were much less frequent though) and many triple A MMOs. They didn't have enough servers at launch ever while doing early access that was rolled out over the course of several days. There were login issues and even worse still, much of the dungeon content was still riddled with bugs months after release.

    Can we not bring f2p games into this? Lots of them have successful launches, 95% of them though don't put up with a million plus people hammering their servers at one time though, so it's not really fair to say "well X had a great launch and didn't have server issues" when they're very clearly not experiencing the same amount of traffic that something like Defiance/RIFT/SWTOR/WoW did at launch.

    There are a lot of things that need work, everyone knows that, Trion especially, since they've been told about it time and time again by alpha and beta testers alike. I have my gripes with the game, and I've experienced my fair share of bugs in launch, but I don't sit on the forums making threads about how awful the game is, I submit my feedback and move on and enjoy what I can from the game for now.
  • 04-04-2013, 07:08 AM
    Starskins
    What a bunch of crybabies...
  • 04-04-2013, 07:16 AM
    Karazykid
    A lot of people are just going to say "Give it time, the servers will get fixed eventually". And you know what? That's true. Right now the problem is there's a TON of people who want to love the game trying to play and the game can't handle it. So what's going to happen is with all the lag and bugs and everything else, people are going to quit, which drops the server population til it's a number it can handle. Now, you'll get the dummies who say "Well good, we don't want those people anyway." Maybe you don't, but I bet you Trion does. For every 1 person who quits, he probably tells 3 friends the game is laggy/bugged/whatever and they don't buy it. Then those 3 friends tell 2 other friends the game is bad. So now that 1 person who bought the game and quit just cost Trion 9 additional sales, plus DLC sales and cash shop sales. And it's not just 1 person quitting, it's several hundred if not thousand. This is what kills games. They see 200,000 people playing on week 1, then 70,000 playing week 3 and decide to skip out on making extra content since fewer and fewer people are playing. So since there's no new content fewer and fewer people play which leads to even less content.

    Also, why is it only video games get this "It'll be better later" mentality? What if you buy a car but can't drive it cause they didn't include the spark plugs or steering wheel but they say they'll mail it to you later? Then when they finally do you only get 3 spark plugs when you need 4 and the steering wheel has a big crack in it. Any other product you buy, you expect it to work 100% from day one. So why is it video games are okay to wait a week or more to work?
  • 04-04-2013, 07:30 AM
    CaLaMaSaBy 360
    Quote:

    Originally Posted by Karazykid View Post
    A lot of people are just going to say "Give it time, the servers will get fixed eventually". And you know what? That's true. Right now the problem is there's a TON of people who want to love the game trying to play and the game can't handle it. So what's going to happen is with all the lag and bugs and everything else, people are going to quit, which drops the server population til it's a number it can handle. Now, you'll get the dummies who say "Well good, we don't want those people anyway." Maybe you don't, but I bet you Trion does. For every 1 person who quits, he probably tells 3 friends the game is laggy/bugged/whatever and they don't buy it. Then those 3 friends tell 2 other friends the game is bad. So now that 1 person who bought the game and quit just cost Trion 9 additional sales, plus DLC sales and cash shop sales. And it's not just 1 person quitting, it's several hundred if not thousand. This is what kills games. They see 200,000 people playing on week 1, then 70,000 playing week 3 and decide to skip out on making extra content since fewer and fewer people are playing. So since there's no new content fewer and fewer people play which leads to even less content.

    Also, why is it only video games get this "It'll be better later" mentality? What if you buy a car but can't drive it cause they didn't include the spark plugs or steering wheel but they say they'll mail it to you later? Then when they finally do you only get 3 spark plugs when you need 4 and the steering wheel has a big crack in it. Any other product you buy, you expect it to work 100% from day one. So why is it video games are okay to wait a week or more to work?

    Yea, because a car and a console MMOTPS are perfect comparable examples lol
  • 04-04-2013, 07:41 AM
    Darkeus
    Quote:

    Originally Posted by scrawnypaleman View Post
    So, instead of the General Discussion forums being flooded with "THIS GAME IS BAD AND YOU SHOULD FEEL BAD" threads, can we just start a single thread that anyone having issues can post in? I want to talk the the other people who AREN'T having problems. I want to discuss Arkfalls and things like that.

    It happens for EVERY MMO! Hell, Rift was one of the most smooth launches of recent history and people *****ed then. People complain on every MMO forum. It is like clockwork. So get used to these post.

    People always find something to complain about....
  • 04-04-2013, 07:53 AM
    Hawty
    Quote:

    Originally Posted by Zyrlux View Post
    Yes. Bugs occur. Servers implode. These happen to small degrees and USE to be fixed within a night or two. This is day four. The same **** is happening. I've seen launches go over smoothly. Dofus for example, was released just under a decade ago, in 2006 if I'm not mistaken. Wanna know what happened on that launch? One day worth of laggy server issues. A few visual glitches. Some things that they thought would go over better but didn't. Wanna know why? Because it was in open beta for over 2 months. It wasn't even made by that good of a company AND it was their first game. With Wakfu's release, there weren't a whole lot of issues either. They gauged the estimated server capacity by holding an event. Anyone who logged in within hour x and hour x on day x got item x. They get a feel of their peak server capacity. It's about proper planning and execution and while Trion DID do well with Rift, it was mostly because almost all of Rift was damn near cloned from WoW. Down to numerical values and process. I have only played it once again since launch and that was only to see if they ever changed anything to separate the massive WoW similarity and from what I saw, no. Still looks like they were like hey, you know what would be cool? Then added those ideas and for the stuff they were like, well what about this? Well wow did pretty well with this, lets just do something like that. With Defiance being a seemingly made from scratch game, it takes a bit of work but they didn't give themselves much practice with Rift. Now, I never played secret wars because my comp couldn't handle it, but I heard good things about their launch. Old republic as well. I started to play for launch by my gfx card wasn't able to handle it. There are so many examples of the GOOD releases that you choose to ignore...for what end? "Oh, it's okay, it's just day four, bugs are to be expected." Well, so is action. So are patches. So is quality. So is, 'If they want their money, they will earn it.' And so far, they yet to seem to have earned it.


    If you think thats something, WoW had servers completely down for hours some nearly a day at launch. Copying the in game content of something doesnt mean you will have the same exact server lag issues and crashes, or lack there of. Also everyone is on one server which means the mass influx of players at launch and possible problems from diverse scenarios and comp set ups is going to take more than a day or two to get "ironed" out.

    Did the game release earlier than they said it would? Cause if not it hasnt even been 72 hours(3 days) and everyones saying day 4 o_o

    For the most part i enjoy the game as ive been looking for a mmo shooter type since way back in the days of Tabula Rasa if anyone remembers that.
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