Hey Guys. Check out my video. :) Can you blame me for using this thing? I can win nearly any SS Major if I am not late to the party. Without using it for healing! The points for Opportunist, Teamwork, Armorbreak, Full Armor-Break, Assist, Interrupt and Nano-kill really rack up. Will this get my BMG nerfed?...well it's ok...it's way to much of a frag stealing, point dominating spam gun. I do absolutely love it for PvE, though...solo...it cuts my finish time by a lot compared to any other weapon. Thought I would share. :cool:
I start using the BMG at the last stage around 6:30 http://s9.postimg.org/wf4az7jwv/Span...tor_slicer.jpghttp://s9.postimg.org/rudj6jatr/Golden_Ring.jpg
01-02-2015, 06:12 PM
JadedSinn
what was the score on that 121K ? o.o come back and brag when you break 200K-300K in score useing only a BMG
o.o your BMG skills are good but not that good young BMG padawan. you have yet to become a BMG master :)
01-02-2015, 06:58 PM
mortaug
People who use BMG's need to be flogged until their skin peels off.
01-02-2015, 11:13 PM
JadedSinn
Quote:
Originally Posted by mortaug
People who use BMG's need to be flogged until their skin peels off.
mmm no. thy just need to learn how and where and when to use them, if u know how to use one, where to use one, and when to use one, there not bad weapons.
if anything. BMGs need to be given a little more love. and be repaired. and made into a proper weapon of this game.
01-02-2015, 11:44 PM
Altras
get on my 200k feaster score Bruh.
01-02-2015, 11:58 PM
JadedSinn
Quote:
Originally Posted by Altras
get on my 200k feaster score Bruh.
only 200k ? o.o naww you can do better.
01-03-2015, 07:29 AM
Razar2380
Quote:
Originally Posted by JadedSinn
mmm no. thy just need to learn how and where and when to use them, if u know how to use one, where to use one, and when to use one, there not bad weapons.
if anything. BMGs need to be given a little more love. and be repaired. and made into a proper weapon of this game.
When is the best time to use them? I have just been using them to heal with, because I can't get them to do as much damage as my other weapons. I see them tick off numbers when I use them to attack, but I get higher numbers, and at a much faster rate using my Pulser SMG.
Am I doing something wrong, or is that the way they are?
01-03-2015, 07:30 AM
Chris Robet
That's the way they are.
01-03-2015, 07:36 AM
Razar2380
So they are best to use just for heals, and fast firing weapons with high dmg for kills?
01-03-2015, 07:40 AM
Chris Robet
Most people get annoyed when you heal them with a bmg, so be wary when healing. And you don't have to use fast firing guns for high damage. Take the wolfhound for example it is the highest DPS gun in the game because it has such a high crit but it is not especially fast firing.
01-03-2015, 08:29 AM
JadedSinn
Quote:
Originally Posted by Razar2380
When is the best time to use them? I have just been using them to heal with, because I can't get them to do as much damage as my other weapons. I see them tick off numbers when I use them to attack, but I get higher numbers, and at a much faster rate using my Pulser SMG.
Am I doing something wrong, or is that the way they are?
i use them when im alone and soloing things. you can put out enough damage with one to take down any enamys that you come across u just have to be quick and move around alot.
as for the healing side. i avoid it . unless i cant see anything in an ark fall. then i cheat and use the healing feture to link up to the hidden inviso players that are around me .
past that its all about picking when to use them
01-03-2015, 08:31 AM
Midnight
Quote:
Originally Posted by Razar2380
So they are best to use just for heals, and fast firing weapons with high dmg for kills?
When you use that protector for healing, everyone hates you...
01-03-2015, 08:46 AM
Lunch Box
Quote:
Originally Posted by Midnight
When you use that protector for healing, everyone hates you...
Indeed!!!!!!!!!!
01-03-2015, 10:53 AM
stefb42
I really hope something gets done about the score that can be farmed from a bmg, otherwise when they do show it some love and make its damage as good as other weapons, it will be the only weapon you'll see at major events, every new player and scorewhore in the game will be using it,
@sinn, I often wondered something, your excuse for healing with a bmg at big events is because nothing renders for you right? Would you still use the same method at major events if there was a 10k cap on healing scores at any event? Don't take my question the wrong way, I'm just interested in what you would do in such a situation? I'm asking you as you're the only person I seen with the guts to openly admit to using the bmg at majors, everyone else denies using such a thing even though some do
01-03-2015, 12:11 PM
JadedSinn
Quote:
Originally Posted by stefb42
I really hope something gets done about the score that can be farmed from a bmg, otherwise when they do show it some love and make its damage as good as other weapons, it will be the only weapon you'll see at major events, every new player and scorewhore in the game will be using it,
@sinn, I often wondered something, your excuse for healing with a bmg at big events is because nothing renders for you right? Would you still use the same method at major events if there was a 10k cap on healing scores at any event? Don't take my question the wrong way, I'm just interested in what you would do in such a situation? I'm asking you as you're the only person I seen with the guts to openly admit to using the bmg at majors, everyone else denies using such a thing even though some do
hmmm to be truthfull if thy caped out what you could do for healing at 10K it wouldnt stop me from useing one. i may not get points but i would still get the loot on the ground from taging people that where geting kills . :: shrug ::
i also have to facter in if things render at all if things dont render im stuck doing the only thing that alows me to get points and loot. when things render. i can use other weapons so. that also has to factoer in.
over all. ill keep useing them till thy are removed from game. from what i understand reshare is working on a fix for the particle effects on them and is also going to give them the much needed love thy need to be a weapon people want to use insted of a weapon people hate. sooo.... have to wait and see
on the note of score. score has nothing to do with what you reseave from an event so. o.o let peope scorewhore all thy want. in the end. there not going to make or get anything specel. no need to change the scoring, its allready been changed enough .
01-03-2015, 06:12 PM
Riz
Healing with a BMG should have no 10k cap at all. In fact if there should be a cap for it, it should be 0. Yes, zero. Healing should be done for social reasons and good ingame-behaviour. Because you want to help out, not because you need the points and take advantage of people who do get their azzez on the frontline. And sadly that is the main reason that most -not all- players equip a BMG. They dont care about the other players, nor about a successful completion of the event, only their personal score and rank.
Same goes for reviving btw. You really think i'd walk over you if i wasnt getting rewarded with 1k points? Well, besides during a SS-event where i probably cant see you of course. Hell no, i need you on your feet shooting the mobs and win the game with me. I want you to run around, shoot around and have fun. Not laying on the ground getting a nasty cold. Rewarding people with score for reviving another player is madness and could/should be removed as well. You do that because its the right thing to do, not because you need the points from someone else his misfortune.
I hope Rashere and the dev-team are making the BMG usefull (rightfull) to use. It's an unique weapon you wont find in any other shooter, and it deserves some love. It's just pretty broken at the moment and encouradging grief and asocial, egoistic behaviour. Quite a Tricky weapon. Doesnt take away that picking up 200k points with a BMG during a SS is quite nice, yet... yeah... nevermind. :)
01-03-2015, 06:56 PM
BC001
I think the healing and revival points are to compensate the player for switching from attack to support to perform the action that benefits others instead of just ignoring everyone else and going for personal kills. It may need some fine tuning but should not be eliminated altogether.
01-03-2015, 07:43 PM
JadedSinn
removeing scoreing aint going to matter anyway. score has nothing to do with the price of tea in china soooo..... ya
no matter what someones score is. there not geting anything specel so. theres no point removeing score from BMG users. and there allready working on fixes for the BMGs, there going to lower the particle effect and from what reshare says hes allso going to give them the much needed love and buff thy need.
so exspect them to be used more if there fixed.
01-03-2015, 10:40 PM
Midnight
Score = keys + exp + arkforge...so there are reasons to farm score...even if there are better ways to farm for those things
01-04-2015, 01:37 AM
Azimov
Actually I like being healed/shielded, not quite everyone.
01-04-2015, 02:38 AM
otonagamer
The problem here is not about BMG scoring(though I think score cap for healing is appreciated) but that Plate Slicer synergy is apparently glitched and broken. I wonder what devs are thinking about this. Are they thinking this is funny? I'm the minority who demand fix for this.
01-04-2015, 03:49 AM
Tyber Paradym
A slicer BMG, when used offensively, not only racks up points for the user during Majors...but, it actually helps everyone complete the arkfall faster. It makes the volge flinch and slows their attacks, making it easier to kill them. You can see this at work in the video. But, yes...I use it during SS majors, because ranking in top 5 does get you more rewards. I do not heal with it, except a small burst if MY shields go down. Although, If it didn't lag the game..i think it would be helpful for one player to spam healing/protection during WM fights. Prolly would be less downs, and overall more damage done to the WM because of it.
01-04-2015, 04:21 AM
Telemachus
They seriously need to add the damage done, back into the scoreboard, just so players can get an idea of who are carrying these twits.
01-04-2015, 04:22 AM
SirServed
Quote:
Originally Posted by Tyber Paradym
A slicer BMG, when used offensively, not only racks up points for the user during Majors...but, it actually helps everyone complete the arkfall faster. It makes the volge flinch and slows their attacks, making it easier to kill them. You can see this at work in the video. But, yes...I use it during SS majors, because ranking in top 5 does get you more rewards. I do not heal with it, except a small burst if MY shields go down. Although, If it didn't lag the game..i think it would be helpful for one player to spam healing/protection during WM fights. Prolly would be less downs, and overall more damage done to the WM because of it.
I planned to stay out of this but there's only so much that can be spewed without consequence. Fact: Slicer BMGs don't help complete the Arkfall faster, high DPS weapons do. While you think it slows their attacks and is helpful, you don't even deal enough damage to be noticed. Fact: The people that are actually useful during WM don't die because a BMG healer was missing. They die because they take a massive amount of damage within a short period of time, sometimes even instantly. Your BMG cannot prevent this.
BMGs trend towards dealing as little as 20-33% of the DPS of other weapons and heal for less than that. That's 67-80% DPS (per BMG user present) that's missing and has to be done by someone else or you lose. Want to lower enemy damage and slow their attacks? Use an actual weapon with the Bio nano. You (and every other player) can make all the excuses you want for using BMGs during time-sensitive content but in the end they're just that, excuses. Think you're right? Go do a WM or SS Major with everyone using a BMG and let me know how that turns out. /2 Cents
01-04-2015, 06:38 AM
Riz
Quoted for truth!
Quote:
Originally Posted by SirServed
Fact: Slicer BMGs don't help complete the Arkfall faster, high DPS weapons do. While you think it slows their attacks and is helpful, you don't even deal enough damage to be noticed.
Volge, or any enemy-type for that matter, have an amount of health/shield points that need to be depleted before they die. No secret that AR's, LMG's, SMG's and even a beautiful high crit Wolfhound do a better job at this because they simply have a higher damage/second. People think their BMG does miracles because of all those numbers that rapidly appear on screen. They fail to see it's only in the 100's of damage. To compare, i fight Volge with 2 7th Legion Nezumi-SMG's, one Bio, one Shock. So also in an supporting role. Both weapons have a mag of 70 rounds. I only need 1 mag of Bio to strip a TL10 Viscera completely from all his Armor Plates. I deal 7k-10k damage per bullet on his shield with my trusted Shock (yes, i can aim). Sadly i dont have a 3rd loadout slot, so after the shields are gone i switch back to my Bio-Nezumi, still doing 4k-7k damage/bullet a quite a high firerate.
Quote:
Originally Posted by SirServed
Fact: The people that are actually useful during WM don't die because a BMG healer was missing. They die because they take a massive amount of damage within a short period of time, sometimes even instantly. Your BMG cannot prevent this.
Top-reasons why i die at SS-events:
- Lag, enemies suddenly popping up (phasing in) right in front me while there were none near me 0.1 seconds before that. Insta-down.
- Because i cant see chyte through those blue laserbeams everywhere and get caught by suprise. No insta-down, but no BMG can prevent my down and help me out. Volge deal more damage than a BMG can make up for.
- Because i picked on the wrong Viscera and have to face him alone, while he gets help and i dont.
- My own mistakes - too enthousiastic, too confident, or not watching my back carefully enough.
- Reviving others.
Seems bad, but i only get downed 1 or 2 times each major SS. The whole event, not just in the finale. The trick is to kill those bastages before they get you, so you definitely want damage. :)
01-04-2015, 07:51 AM
Persianman
The BMG I use is a stingray, mainly for its linking capabilities both offensively and defensively. I admit I use it for healing, mainly so I can rapidly charge my shield between waves of enemies at arkfalls and incursions, for example. And to be honest, the blue healing glow doesn't bother me at all when I'm fighting.
The honeycomb effect though is annoying, and that's primarily why I put scopes on my ARs and SMGs. other than the honeycomb shield effect, BMG healing use doesn't really bother me at all.
Also if damage is going to be a thing on the scoreboard, I think healing should be up as well. There are more ways to contribute to a battle than just damage and killing, Battlefield kinda put me in that mindset, though...
01-04-2015, 07:57 AM
Graywolfe
I dont generally mind when people are using the BMGs for attack. I dont think it messes up the game, except one time when there were over a dozen doing it at once. What does drive me nuts is when some uses them to heal cause a few seconds after that little orange dome appears over me or i start glowing blue i loose the server. There goes everything i have done upto then. I cant collect any of the drops, i really dont care much for the score. If i am lucky when i reconnect i come back on the same shard and can rejoin the event or if i have a friend there i can port to them. The healing does absolutely no good for SS or WM and probably most of the other majors. None of the BMGs can heal fast enough to keep you alive when they start pounding you. All you are doing is kicking other players out of the match because they loose servers. So it works for those who dont care about anyone but themselves, at least until everyone with guns is gone and they are facing the volge with just their BMG. I have no respect for anyone that says the hell with everyone else and uses the BMG for healing knowing how it messes everyone else up.
At a couple of these recent SS arkfalls I've been in situations where most of the people on the battefield are down & there is a swarm of volge. Knowing I cannot kill them all myself I switch to my blur loadout & dash across the terrain looking for anyone i can find to revive.
It really irks me when I find someone, revive them & as soon as they get up... they immediately start spamming heal on their BMG.
>_>
Clearly that "healing" did not stop you from going down, yet you persist? ...& in turn you make it even more difficult to find the next person!!!
01-05-2015, 01:12 PM
Baff
In the Warmaster fight, when the Warmaster hangs off the ceiling and everyone congregates at the wall (for the backshot) bunched up under all their buffs and the Warmaster randomly drops deathbombs on everyone, if there isn't a BMG spam healing that crowd of damage dealers (all bunched up for the Warmasters multi-kill), your team sucks.
If you are playing SS and no one is healing you, you fail.
Plainly and simply if you think the BMG healing has no effect on the game, then you aren't as smart as you think you are.
I know there are many players out there who believe they never get hit. But that is just their imagination.
If you completed SS with no healing, was it fun?
Or did you just tediously die for 20 minutes. Die, then run back from the nearest respawn only to die again.
And again and again. What a great game!!! Not.
Healing in this game works.
In Warmaster fight can I save you from a treble bomb? No.
But I can save you from a double bomb? Yes. By the time the second one hits you, I have healed you just enough from the first one for you to survive it.
You just keep on shooting and let me worry about whether the healing is worth it.
Obviously if you are not healing, you can't see everyone's shield and health status like those that are. You don't have the bigger picture.
I'm sorry if you personally don't need healing or shielding at any particular moment in your game, but there 20+ other players out there and some of them do. Team game.
01-05-2015, 01:21 PM
KILLSHOT707
Can't wait until they are nerfed. The BMG is a NO SKILL weapon, that causes lag and makes game play look like crap. All you got to do is stick a tooth pick in the left trigger and get 100k for doing nothing.
01-05-2015, 01:40 PM
Fubashi
I was quite thankful for some of the BMG healing I got during the SS events. Those Volge grenades are pretty brutal, and BMGs saved me many a time when I couldn't switch over to my life steal weps or pop a stim to regen quick enough. The honeycomb shield graphic from certain BMG's I do find distracting although, in this event, not near as much during HH when it was dark and smoky. It blinded me then. The glowy stream alone doesn't really bug me.
It is fun to use and it has it's place in the game, IMO. I use mine mainly for damage and during the events I work on leveling other items rather than going for score. I still score decently given the amount of folks around. To me, it is situational as far as it's "effective" use in the game.
01-05-2015, 02:13 PM
KingNephilim
Quote:
Originally Posted by Baff
In the Warmaster fight, when the Warmaster hangs off the ceiling and everyone congregates at the wall (for the backshot) bunched up under all their buffs and the Warmaster randomly drops deathbombs on everyone, if there isn't a BMG spam healing that crowd of damage dealers (all bunched up for the Warmasters multi-kill), your team sucks.
If you are playing SS and no one is healing you, you fail.
Plainly and simply if you think the BMG healing has no effect on the game, then you aren't as smart as you think you are.
I know there are many players out there who believe they never get hit. But that is just their imagination.
If you completed SS with no healing, was it fun?
Or did you just tediously die for 20 minutes. Die, then run back from the nearest respawn only to die again.
And again and again. What a great game!!! Not.
Healing in this game works.
In Warmaster fight can I save you from a treble bomb? No.
But I can save you from a double bomb? Yes. By the time the second one hits you, I have healed you just enough from the first one for you to survive it.
You just keep on shooting and let me worry about whether the healing is worth it.
Obviously if you are not healing, you can't see everyone's shield and health status like those that are. You don't have the bigger picture.
I'm sorry if you personally don't need healing or shielding at any particular moment in your game, but there 20+ other players out there and some of them do. Team game.
In the warmaster fight when the warmaster hangs off the ceiling... myself & most of the people I've seen shoot for the right arm, thus making the entire dome available to stand in since you can hit it from anywhere.
If I'm in a SS arkfall & no one is healing me, I dodge & use a heal stim. It works wonders, perhaps you should try it? I also spend massive amouts of unnecessary time picking up BMG'ers from off the floor.
Numerous times I've done minors by myself & majors with my clanmates amongst others, had no BMG healing & won. I rely on my Rhino Ark V, not some random who thinks he's somehow helping me by spamming lights in my face. For you to really believe that your weapon is the reason the events have succeeded is both conceited & bordering on idiocy. This is not final fantasy... without a white mage, the rest of us will still get the job done.
This is the bigger picture... if you, as a BMG'er, did more damage with a high DPS weapon, the mobs would die quicker & less people would be taking hits, therefore eliminating the need for healing.
...Team Game
01-05-2015, 02:20 PM
stefb42
I just struggle to understand how anyone can call holding left trigger/left mouse button for up to 20 minutes fun, I tried it once and its the most boring thing I ever did in this game
01-05-2015, 02:24 PM
Dixie Cougar
Quote:
Originally Posted by KingNephilim
I also spend massive amouts of unnecessary time picking up BMG'ers from off the floor.
I prefer to leave them there, or if the WM is already dead/won't be dying/hasn't started yet, t-bag them. Useless wankers.
01-05-2015, 04:00 PM
Chris Robet
I will say BMG's are annoying when they are in the warmaster or you have 20+ people spamming them; however, I used to run with a clan called Agents of Alpha (Really great clan by the way) and this clan was focused on strategy and tactics, I was a medic during that time I ran with them so I must defend BMG's and healing people is a necessary evil, think about it this way when you are healing it's not just one person you are healing it is a large group of people getting healed for maybe not a large amount of health but when you healing 5+ people that are taking down a viscera it does wonders with how much longer they can stay alive and fighting.
01-05-2015, 04:20 PM
Claydough
Quote:
Originally Posted by Baff
In the Warmaster fight, when the Warmaster hangs off the ceiling and everyone congregates at the wall (for the backshot) bunched up under all their buffs and the Warmaster randomly drops deathbombs on everyone, if there isn't a BMG spam healing that crowd of damage dealers (all bunched up for the Warmasters multi-kill), your team sucks.
If you are playing SS and no one is healing you, you fail.
Plainly and simply if you think the BMG healing has no effect on the game, then you aren't as smart as you think you are.
I know there are many players out there who believe they never get hit. But that is just their imagination.
If you completed SS with no healing, was it fun?
Or did you just tediously die for 20 minutes. Die, then run back from the nearest respawn only to die again.
And again and again. What a great game!!! Not.
Healing in this game works.
In Warmaster fight can I save you from a treble bomb? No.
But I can save you from a double bomb? Yes. By the time the second one hits you, I have healed you just enough from the first one for you to survive it.
You just keep on shooting and let me worry about whether the healing is worth it.
Obviously if you are not healing, you can't see everyone's shield and health status like those that are. You don't have the bigger picture.
I'm sorry if you personally don't need healing or shielding at any particular moment in your game, but there 20+ other players out there and some of them do. Team game.
You clearly do not know how the wm works if you think healing is doing good.
Very rarely on my 5500 will the wm kill me with the bombs (or at all) In fact a good wm load out has the shield and perk that increases crit when your shield breaks.
So not only is bmg heal not damaging the wm, it reducing everybody's damage by quite alot (and yes, it is significant)
01-05-2015, 04:47 PM
DJ51
BMG's and fools
OK so you have a BMG and it does damage numbers .....Nice.
The problem is the numbers don't relate to actual damage, try killing things with it in big events, you see the shields and health go down thinking " I'm killing this ****"
Time to wake up, I have paid for a full Warmaster of BMG's when damage and score were same, Not one BMG user made their total of 1mill or more best was merely 300 odd thousand not a million !!!
Time to look at healing, ok you think your doing good as healer? lets compare with a real healer then , uses blur and also one for all perk, 3 players in group simultaneously die in event, one revive, all done. BMG user running around wider area missing half the hits on a spread out team then has to revive like normal.
For score you are merely tapping many enemy without really doing damage , thus scoring very well for "Opportunist and Teamwork" but doing such low damage you never trigger an enemy attack if even one person with a Northstar flare is shooting the enemy......
TL'DR BMG is just a farming tool and poor for damage, sure the score rolls but the damage does not GET A REAL GUN OUT !!!
01-05-2015, 04:58 PM
Dixie Cougar
This game currently doesn't have any use for "clerics" or other support roles like a traditional mmo does. At best you have "tank" and "dps" loadouts, neither of which relies on BMGs.
Rashere said he would look into making BMGs less obnoxious and more helpful, but until that solution arrives, get rid of that junk, pick up a gun, and shoot!