Originally Posted by
PhantasieTrion
Interested to here more details on this guys. There's always the potential that there were multiple paths to cause the ejection bug and we only fixed the main one.
This isn't possible. The content for events are always available to the client/server. Those events are scheduled in advance to start/end at a specific date. There is no deployment or patch needed to disable an event, and thus no chance of reverting previous patches. We don't even need to bring the servers down to start/end them.
--Phantasie