Ammo pick ups when at max ammo
So I'm not entirely sure this is bugged or intended, but if you have full ammo when an ammo pick up drops it contains no ammo. For instance; if you kill an enemy with melee and full ammo and the enemy drops an ammo pick up; then you shoot a few times and reload you will pick up the ammo but it has no effect on you ammo reserve. I get that ammo drops are supposed to stick around if you can't use it so that you can go back and pick it up when needed (kind of like the reason grenades, spikes and stims persist for a while), but if you can't get ammo from them unless you can use it at the time of it dropping; it doesn't make sense to have it either drop or persist. Not to mention the text spam from "ammo is currently full" gets annoying when you are trying to see what you picked up when mass looting quickly.
On a related note; I get the tactical advantages of having grenades and such drop and be ready to use when you need them, but why can't it auto pick up when you are not at max capacity? At no point does anyone ever have 3/5 grenades and say "I don't want two more grenades right now, but in two minutes when I have zero I want to frantically run around looking for the drops I ran over while running from a hulker". It just doesn't happen.
One final thing; is there any chance we could get like a purple exclamation mark above downed players so we can actually see that they are down and can help them? Don't know how many times I've run over a downed player before seeing them and have to go back, at which point they probably think I'm a jerk for ignoring them. If I've done that to you and it's not during the WM fight, I apologize. I simply didn't see you. I always help downed players when I see them; barring them being someplace that will most definitely result in two players being down instead of one.