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Nim is wayyyyyyyy to overpowered

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  • 04-05-2013, 05:49 AM
    jmddavis123
    Nim is wayyyyyyyy to overpowered
    You need to tone it done with him because he over uses the blur, the dash, and fix the self-revive, I literally have 0.2 seconds to try revive myself. And why make me pay for a death that is inevitable?! Make it free for god sake! Please and thank you. Oh and make it have coop. Because it could probably only be done that way.
  • 04-05-2013, 05:57 AM
    FizzyMyNizzy
    Quote:

    Originally Posted by jmddavis123 View Post
    You need to tone it done with him because he over uses the blur, the dash, and fix the self-revive, I literally have 0.2 seconds to try revive myself. And why make me pay for a death that is inevitable?! Make it free for god sake! Please and thank you. Oh and make it have coop. Because it could probably only be done that way.

    Naaa. I like the challenge. I beat him, my bro beat him. You need Mad Skill. :cool:
    Also try a different type of weapon. Weapons are not created and used equally.
  • 04-05-2013, 06:25 AM
    cab0218
    Quote:

    Originally Posted by jmddavis123 View Post
    You need to tone it done with him because he over uses the blur, the dash, and fix the self-revive, I literally have 0.2 seconds to try revive myself. And why make me pay for a death that is inevitable?! Make it free for god sake! Please and thank you. Oh and make it have coop. Because it could probably only be done that way.

    They need to make all of the final Act bosses coop. Some of the bosses are just too hard solo. I did not have much trouble but my friend is.I posted about this earlier but it got buried under all the people complaining about the servers.
  • 04-05-2013, 06:26 AM
    Zen
    he isnt overpowered players just dont know how to use the dodge button or have commen sense to line of site some of his spells.
  • 04-05-2013, 06:32 AM
    SYN BLACK XS
    Quote:

    Originally Posted by Zen View Post
    he isnt overpowered players just dont know how to use the dodge button or have commen sense to line of site some of his spells.

    ...spells?
  • 04-05-2013, 07:39 AM
    Draemos
    Quote:

    Originally Posted by jmddavis123 View Post
    You need to tone it done with him because he over uses the blur, the dash, and fix the self-revive, I literally have 0.2 seconds to try revive myself. And why make me pay for a death that is inevitable?! Make it free for god sake! Please and thank you. Oh and make it have coop. Because it could probably only be done that way.

    He's fine. Man up.
  • 04-05-2013, 07:56 AM
    tjw
    I don't mind a challenge but Nim was way too hard. Main/episode missions should not be that hard. Most players desire to finish the storyline missions and there are some people who will just never be able to do it. If something is going to be that difficult make it side missions or something that doesn't prevent story progression.

    Coop would be nice. It should ALL be coop this is a mmo after all. Normally I dislike when a game forces players to group but forced soloing is just as bad.
  • 04-05-2013, 08:03 AM
    Jardian
    People have already finished this no issue so I dont see the point of some of you saying its to hard when its being done over and over. Now if he wasnt getting beat at all that would be diffrent. Just because its hard for you dont mean its the same for everyone.
  • 04-05-2013, 08:05 AM
    Vhailas
    Quote:

    Originally Posted by SYN BLACK XS View Post
    ...spells?

    He casts magic missile at the darkness.
  • 04-05-2013, 08:05 AM
    fang1192
    the center pillar is your friend. And a BMG/Pistol loadout carried me through.
  • 04-05-2013, 08:14 AM
    Lasse B
    I was among those who complained about Nim being too strong, but if you have have a high enough EGO level so you can equip a couple of perks, preferably some that supplement your play style or or help counter deficits, he's much easier to do. Last time I went through without dying even once, and that was around EGO 500.
  • 04-05-2013, 08:31 AM
    Ceois
    To me he didn't seem to be so overpowered BUT THREE times? COME ON! SRSLY?
  • 04-05-2013, 10:09 AM
    Sanguinesun
    1. Have a BMG equipped.
    2. Have defense centric and explosion and or overcharge perks set(this is just one set up many many others work too).
    3. Have a sticky delayed or large radius or ground pounder style detonator equiped.
    4. Have either a pyro, frag, or split frag(detonates into multiple smaller ones) grenade.
    5. Be so comfortable with dodge and sprint running that they are second nature.
    6. Have a 1300 range shield with a 40% charge or better.
    7. Time your overcharge usage(if you go that perk route) for use in the third phase instead of the first or second since those are usually the easier phases imo.

    First phase: This is a rather easy phase, you just time his runs and voice cues for his AI and detonate between your sprint and dodging out of the way. If you lose shield/health, flip to your bmg and heal up.

    Second phase(where he splits into multiples for part of it): near the central pillar but on the opposite side of section that his clones spawn. Use the bmg offensively or the nader to damage him or the clones as needed.

    Second phase(where he goes up top to throw the energy bolts at you): pick a side of the room and starting at the center bmg immediately the one near center pillar then move into the section of the room along the same side and bmg down 2 more(or just start on the second of the 3 and go from there). You're doing this to essentially clear a side where you can duck behind the far piller in that room and get hit by either none or just one of the bolts from the other clones. Once done set back up for the clones running around on the ground in the first part of the second phase.

    Third phase first part: This I call the dodge rolling phase. Stick around the center pillar. Memorize his pattern of movement and sound cues(when he spins to do the aoe energy burst on the ground). Always make sure you're on the opposite side of the center pillar from that aoe. If you get hit with it, just bmg to heal up. Otherwise when he hits the ground, immediately swivel around the pillar after to lob nades from your detonator at him and be ready to run or dodge again. Be careful because currently he can also run straight through the pillar during this as a sort of dirty cheat. Again heal up if you get swiped from any of this.

    Third phase second part: when he enters the spire's force field to put cause the crystals to shoot up through the ground, watch out for the spots they'll appear at(color on the floor changes). Stray a little bit from the center pillar but not too much. Once he's done with the crystal creating he does that really nasty aoe that the closer you are to him and other crystals, the more damage you take compoundedly. Therefore, do your best to run around one side of the room, then once he's done try to get to the other side around the curve, of the side of the room, this will usually cause you to take little to no damage if you can do it right.

    However if you do take damage just bmg heal it.

    Just rinse and repeat until he's dead with your use of overcharge as needed.


    Overall this fight is really more about healing yourself and timing to avoid damage than the damage you do to him.

    Hope this example helps. You can use other set ups too of course but this one's had the easier time of it for me.
  • 04-05-2013, 10:35 AM
    Herbfiend
    Am I really the only one that thought he was to easy considering he was the last boss?

    Shotty, Assualt Rifle and Overcharge. As for my shield it was a crappy low str one medium recharge rate and fast recharge timer.

    Like people are saying dodge him when he charges you and line of sight him when he is casting a spell.

    Hell I didn't even avoid all his crap I messed up some but still never actually died to him or went down. I'm sure if u miss dodging everything yes you will die but I mean it's a boss stuff boss's do is bad for your health. Why would you stay near him if you know he wants to do bad things to you up close?
  • 04-05-2013, 11:22 AM
    Spencley
    Back myself against a wall. Died once on the final phase with the things coming out the floor. After that did him 2nd try. Not difficult, Not a single part so far has been "difficult" need to up the difficulty or add scaling to the coop game modes. kind of like Fractals in GW2, The more you do it the higher difficulty curve you unlock completing higher difficulties could yeild more loot or even some reputation :)
  • 04-05-2013, 11:25 AM
    JagerMyk
    Quote:

    Originally Posted by Zen View Post
    he isnt overpowered players just dont know how to use the dodge button or have commen sense to line of site some of his spells.

    lol spells, silly Zen. spells are for Wizards!!Warlocks!!and Spell Casters!! Oh My!!
  • 04-05-2013, 11:34 AM
    Moose Of Woe
    Quote:

    Originally Posted by Vhailas View Post
    He casts magic missile at the darkness.

    Dungeons and Dragons...

    SATAN'S GAME!
  • 04-05-2013, 11:36 AM
    cfStatic
    The only thing I didn't like about his fight was sometimes when I would cloak to trigger the recharge on my shield, the stupid sob would hit me and knock me down and say "you can't hide from me". Luckily I beat him in one go. :D
  • 04-05-2013, 11:43 AM
    dstrollo360
    I consider this a spoiler :/
  • 04-05-2013, 11:50 AM
    Revrent
    Quote:

    Originally Posted by Vhailas View Post
    He casts magic missile at the darkness.

    Thank you, that made my day.
  • 04-05-2013, 12:04 PM
    Madcat
    I hope this guy is as hard as you people cry that he is. Cause there were a good few post saying Jackleg joe was super hard too. Man was that a disappointing fight. I'm still trying to figure out how that one guy died 82 times trying to beat that...
  • 04-16-2013, 04:56 PM
    trayman22
    this battle going to make me rage quit the game
  • 04-16-2013, 04:57 PM
    DeMoted
    I beat the game and don't even remember jackleg Joe.
  • 04-16-2013, 05:01 PM
    Chongo
    Quote:

    Originally Posted by jmddavis123 View Post
    You need to tone it done with him because he over uses the blur, the dash, and fix the self-revive, I literally have 0.2 seconds to try revive myself. And why make me pay for a death that is inevitable?! Make it free for god sake! Please and thank you. Oh and make it have coop. Because it could probably only be done that way.

    Boss was easy, if anything needs to be harder for the above average gamers. Just pew pew at his head there are plenty of tutorials on how to complete him so quit whining and up your game. Or would you like a instant win button so you don't have to bother fighting him altogether?
    This current generation is doomed for games, whine whine whine until the developers decide to nerf it.
    plenty of stuff that needs fixing as it is, so QQ
  • 04-16-2013, 05:11 PM
    Warr Windfury
    Quote:

    Originally Posted by Vhailas View Post
    He casts magic missile at the darkness.

    ROFL... had to find the link, and found it!!!

    http://www.youtube.com/watch?v=zng5kRle4FA
  • 04-16-2013, 05:11 PM
    Cynical Jester
    Quote:

    Originally Posted by Chongo View Post
    Boss was easy, if anything needs to be harder for the above average gamers. Just pew pew at his head there are plenty of tutorials on how to complete him so quit whining and up your game. Or would you like a instant win button so you don't have to bother fighting him altogether?
    This current generation is doomed for games, whine whine whine until the developers decide to nerf it.
    plenty of stuff that needs fixing as it is, so QQ

    Please use the search function! (OP)

    I really can't believe this made it to a new thread.. and what Chongo said is pretty much true...

    EQ felt like an adventure because their was high risk for most things you did.. especially exploring the unknown...

    If you died you had to go back and loot your corpse to get your stuff back and you took an xp penalty loss hoping you could get back to your corpse and you didn't go somewhere really dumb or friends were around to help you as traveling took a bit of time as well no matter what class you were.

    Eventually this new generation of gamers came a long with WoW and everything started getting hit by the nerf bat.. including EQ.. Soon necros could summon your corpse out of a dungeon and clerics could rez you for 99% of xp back.. and it got worse and worse and worse... Til it was just a dull dried up game..

    How can you balance a game that is an mmo (doesn't have difficulty levels) when half the gamers want the hardcore experience and the other half want to be able to just one shot everything with
    little challenge and complain about lack of content.

    I'm sure they worked hard on a lot of the different mobs in the game.. They should be appreciated.. but they never will be.. Why?

    NERF IT! Paintball just hurts to much.
  • 04-16-2013, 05:11 PM
    kokotane
    I just finished this and it was not much hard . I used shottie and blur : phase 1 is roll until he starts to melee and blast him , phase 2 cover and aim the closer one , phase 3 bunny shot backward always .

    It must feel hard if you are used to scope too much .
  • 04-16-2013, 05:14 PM
    SaintRaze
    Quote:

    Originally Posted by jmddavis123 View Post
    You need to tone it done with him because he over uses the blur, the dash, and fix the self-revive, I literally have 0.2 seconds to try revive myself. And why make me pay for a death that is inevitable?! Make it free for god sake! Please and thank you. Oh and make it have coop. Because it could probably only be done that way.

    The 2nd phase took me probably 5 tries and made me almost break my tv, but it's possible.

    You need to switch to a shield that has at least a 40% recharge rate and 6sec recharge Delay, and use a highdamage weapon with fire damage. All it takes is one lucky hit for high damage plus DoT, then you can slowly carve down his health
  • 04-16-2013, 05:16 PM
    6Strummer
    Many people have beaten Nim. I'm no ace twitch gamer and I did it. Step one is to learn his tactics and re-think yours accordingly. If that doesn't work, re-think your load out. If that doesn't work, re-think your perks. He's not that tough.
  • 04-16-2013, 05:18 PM
    Cynical Jester
    Quote:

    Originally Posted by 6Strummer View Post
    Many people have beaten Nim. I'm no ace twitch gamer and I did it. Step one is to learn his tactics and re-think yours accordingly. If that doesn't work, re-think your load out. If that doesn't work, re-think your perks. He's not that tough.

    What makes me even more sick about gamers today is they can just watch how to do everything on YouTube or just buy the Prima official strategy guides... Why even play the damn game?
  • 04-16-2013, 05:27 PM
    SGT_NAFFY
    FLASH BANG NIM omg stop moaning he is hard there nothing hard about this game at all.

    I beat all story missions and side mission in just under a week no trouble before they made any of the updates to game!
  • 04-16-2013, 05:29 PM
    Wrathful_Badger
    Quote:

    Originally Posted by SGT_NAFFY View Post
    FLASH BANG NIM omg stop moaning he is hard there nothing hard about this game at all.

    I beat all story missions and side mission in just under a week no trouble before they made any of the updates to game!

    Congratulations! Here's your metaphorical gold star for beating the game in under a week!

    All jokes aside...

    I GREATLY enjoyed the final boss battle. It actually made me think. Also, BMG is the way to go for this boss battle.
  • 04-16-2013, 05:31 PM
    SGT_NAFFY
    Quote:

    Originally Posted by Wrathful_Badger View Post
    Congratulations! Here's your metaphorical gold star for beating the game in under a week!


    Thanks i'll wear it with pride.

    I just gave people a tactic on how to kill him, and you come back with that Lmao.
  • 04-16-2013, 05:32 PM
    Areiela Hunter
    Jackleg Joe was a walk in the park compared to this.

    Nim 1 I can do with quite a few tries, Nim 2 has been a nightmare. Several things have contributed to how much of a pain in the *** it is:
    - there are times that it seems to skip my option to press E, either that or the window of time is less than a second long. This means starting the whole attack over from the beginning
    - I have my acct and my 6yr old's account that I'm trying to get thru this. It's... taxing. :)
    - And the final salt in the wound is that if I don't finish it in one sitting, the next time I log in, I have the three or four phases of the dungeon to go through even before getting back to Nim Phase 1.

    The Nim mission seems like it's more geared toward a side quest or as a co-op option. A blocker like this seems out of place in a storyline mission.

    I know there's plenty of EQ masochists here that have war stories of being able to take on laser-shooting death robots under a sky blackened with firebreathing dragons in a 36-hour long raid, but a lot of us aren't as hardcore as you, so cut us some slack.
  • 04-16-2013, 05:32 PM
    SandmanSix8
    Those of you being difficult, remember we all have different skill sets, something level designers often forget when making levels. Think of this final boss a different way.

    You have an e-reader and are reading a story, the e-reader is designed to delete the ending if you do not turn the pages fast enough. So no matter your reading level or comprehension, if you do not read fast enough as programmed the last few pages are deleted automatically. Would you continue to use that e-reader, or trust it with more content?

    If you answered no you would also agree having someone tell you you aren't good enough to know the ending is a weird way to reward someone who bought your story.

    A common mistake game designers make is thinking their way of thinking is golden, this 3 level boss fight should have been easier with secondary objectives with higher secondary rewards to the more challenged player. Currently some of us will never EVER see the ending of this mission, because our skill set isn't on par with what someone else thinks it should be.
  • 04-16-2013, 05:38 PM
    Cynical Jester
    Quote:

    Originally Posted by SandmanSix8 View Post
    Those of you being difficult, remember we all have different skill sets, something level designers often forget when making levels. Think of this final boss a different way.

    You have an e-reader and are reading a story, the e-reader is designed to delete the ending if you do not turn the pages fast enough. So no matter your reading level or comprehension, if you do not read fast enough as programmed the last few pages are deleted automatically. Would you continue to use that e-reader, or trust it with more content?

    If you answered no you would also agree having someone tell you you aren't good enough to know the ending is a weird way to reward someone who bought your story.

    A common mistake game designers make is thinking their way of thinking is golden, this 3 level boss fight should have been easier with secondary objectives with higher secondary rewards to the more challenged player. Currently some of us will never EVER see the ending of this mission, because our skill set isn't on par with what someone else thinks it should be.

    Probably teach me to read better / faster.... I personally think I would keep trying til I made it to the end.. I mean.. I hate cliffhangers..

    Maybe its the way i was raised.. You fall down.. you get back up... Someone starts a fight with you, you finish it. -shrug-

    My mom told me if I walked away or curled up she would beat my *** worse.. soo.. I dunno..
  • 04-16-2013, 05:41 PM
    SGT_NAFFY
    Quote:

    A common mistake game designers make is thinking their way of thinking is golden, this 3 level boss fight should have been easier with secondary objectives with higher secondary rewards to the more challenged player. Currently some of us will never EVER see the ending of this mission, because our skill set isn't on par with what someone else thinks it should be.
    So because of this you think they should make the game easier because people can't learn there own strategy

    What if we went to war with this attitude?
  • 04-16-2013, 05:45 PM
    Crunchyblack
    Plenty of people have beaten him. I cant see the scrip cost of deaths related to the encounter topping a measly 2k.

    Perhaps you are really bad at the game?
  • 04-16-2013, 05:49 PM
    Mawl
    Hes not overpowered he just requires patience and a little skill
  • 04-16-2013, 05:50 PM
    piedlpiper
    Quote:

    Originally Posted by jmddavis123 View Post
    You need to tone it done with him because he over uses the blur, the dash, and fix the self-revive, I literally have 0.2 seconds to try revive myself. And why make me pay for a death that is inevitable?! Make it free for god sake! Please and thank you. Oh and make it have coop. Because it could probably only be done that way.

    Something has to be done, cause it is a game stopper if you can not complete it. IE. you can not progress further in the game until you kill Nim.

    Yes, many people find him easy, but many have issues (not skill ones) that prevent being able to kill him. Lag: even the slightest 'consistent' lag makes it impossible. Physical handicap: Slow reflexes, minor shakes, ...

    I have found the bosses up to Nim to be difficult but doable. Fighting Nim is not, cant damage him more then 10% of his health during phase one. No idea about phase two and three.

    Best suggestion is make it co-op, allowing 1-4 players. (For all events that are currently (or will be) solo only and co-op maps - don't restrict them to 4 players.)
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