mine is a supremed fowl play trolololol
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mine is a supremed fowl play trolololol
I'm having success with the SN. Really like this gun.
*Edit*
And, Fowl Play is an ar not an smg. It was your game, please follow the rules...
No, I got it...
Your question should have asked, "What is you favorite smg facsimile?"
I've yet to log in and properly test what this stupid carbine update has done to my resolution carbine... urgh.
As for pvp.. I don't really play it but I guess I should start it on my alts at some point.
Meh, I'll bite on topic. I never see anyone use it, but the hekaton from the chimera vendor t5d out is fairly nasty. I broke it for mods so I don't know how it would perform under the new pvp structure. It was great before though.
I may have to play around and build a pvp smg
I don't play PVP much because I'm not very good at it and don't like it -well, actually HATE it - but I do play when my clan mates want to because of the social side of the event in Teamspeak. That said, I LOVE cloaking and using my Dancing Lady SMG in PVP when I PVP! :)
I also am a bunny hopper, so the Dancing Lady seems especially appropriate, as I "dance" my way through PVP! Get it? Dance? Dancing Lady SMG? *SIGH* Nobody ever gets my jokes! :(
http://en.defiance-wiki.com/wiki/ima...ncing_Lady.png
i get the joke, but the carbine is sub-par for any smg im sorry to say
at close range the carbine is slightly less burst dmg, however, the pulser has a higher amount of sustained burst dmg.
sustained dsp between the two, the carbine loses by ALOT, about 1/3rd the dps to be exact.
the only time the carbine shines is at medium distances where the carbines just over takes the pulsers dmg (burst dmg, sustained will still be alot lower even with the pulser suffering from falloff loss)
but, at this range where the carbine takes over, it is far too inaccurate to be effective, firstly you have this recoil to fight with, then the actual cross hairs are actually bigger than the pulsers to begin with, but we are expected to use this weapon effectivly at longer distances when its more inaccurate than the close range counterpart?
is it better than before? only very slightly, if at all
is it viable when compaired to a pulser, tachmag, blast rifle, vbi AR? ...not even close.
if you want to go down this route, then the hip acc need to be roughly the same as a full T4 rolling thunger pulser and even increase the aim accuracy to somwhere between what it is now and a VBI AR's aim acc
My Rad ST SMG.
I was really hoping this was going to be a serious thread on this topic. So to carry on in my wonderful state of denial I am going to answer this thread by answering the question in the title and not responding to the...interesting comments in the OP.
When I PvP I prefer to use a smg, more specifically a VBI smg. Depending on my mood I'll equip my Syphon nezumi, my spine Chiller, my thorny rose, my x3 Crit pl8 no Nano VBI smg, or my newly acquired x3 Crit radiation nezumi.
I can tell you right now . I would show you however you're on ps3 and I'm on xbox360 so no hope in being able to do that lol.
T4 or t5 err depending on the gun
T4 or t5 fall off barrels on all but the rad nezumi. It's my warmaster gun so it has a t5 pb at the moment soon to be replaced with an ionic.
I think they all have t4 or t5 fast action magazines
And finally they are all equipped with a t4 or t5 assault Scope.
Lol gotcha and thanks for the info... i think im gonna take a look at some notes and see what i come up with.... shame tho... vbi has such potential but without a crit buff they will stay fairly unloved....
If I am not mistaken they have the highest Crit out of the smg's, not to mention they are the most accurate when you aim with them, which I always do. 90% of my shots are Crit shots and with their fire rate and a 2.5crit Mult they are quite spectacular. However I am all for everyone underestimating them. It just makes you all that much easier to kill.
Oh and I forgot about my Syphon Sol prom VBI smg it is modded in the same fashion as the smg's listed above.
why smg over vbi ar?
falloff and accuracy is much better on the AR, not to mention the high quality jackpot AR's in the game
Just as a friendly reminder that smgs have steep fall off curves.
I use a supreme sting with the blue roll rerolled to fire rate and the t6 barrel.
Honestly, I tried them out and have several nice FRC Assault Carbines. So far I have tried the following in PVP, Bio 2x DMG PS Carbine, Raven, Bio SS Carbine, Elec Frontier Carbine and Rad Frontier Carbine (both the auto versions). But the biggest issue is when you compare the accuracy of the Carbine to a VOT Pulser or VOT Tachmag Pulser especially the accuracy on the move it just can't compete with the Pulser/TMP from < 20 m. Over 20m without the Carbine Scoped the bloom is too high and a lot of the bullets miss your opponent. This is where the 3 pellet spread of Blast Rifle helps because it helps that some of the pellets will hit the target. If you are scoped and over 20 m from target in most cases you are better offer trying to snipe for a head shot with a SASR like a FRC Quick Repeater or Ranger or variant.
Back to topic at hand.
Favorite SMG depends on who I am going against and what their weaknesses are.
1. Obliterator (recently traded for, and rerolled some rolls, currently still investigating practicality)
2. Sweet Nothings
3. Elec FoP TMP
4. Bio 2x DMG PS TMP
5. Fire ST TMP
6. Reckoning M1 (soon to be Sup'ed and rerolled)
As far as VBI ARs: Gravedigger and Proliferator seem to work well.
Dancing Lady for me.
My rig bumps it to 5585 damage, which does the trick. Got a lotta kills with it.
Just picked up a Sweet though... have to try that out....
I only use one gun in pvp dc 11 piper mk 1
I'm surprised "my favorite smg is until death" wasn't posted lol.
I havnt tested this, but i speculate you will still have a falloff loss with your smg with falloff, vs an ar with dmg or crit barrel.
Youre also giving up 9-11% dmg or 20-25% crit just to get alittle bit of fall off that the AR come with standard.
So id be assuming that the vbi smg would have to have minimum 30% more damage than the AR for it to be viable at all, and even then i would trade that extra 5% dps for the extra falloff provided but the AR.
AR's are also alot more accurate too.
A supreme dc9 altho now i have 2 SN's may supreme them n give them a wirl..
i apologize for my delay in replying to you. i was forced to take a 24 hour vacation from the forums if you catch my drift.
if we were discussing pulsers then you would be correct, however we are discussing vbi smgs. the average vbi smg is more accurate than the average vbi ar.
due to the increased accuracy and fire rate you end up doing more damage with a vbi smg then you would with a vbi ar. that being said there are vbi ars that will out shoot smgs. i have a x3 dmg electric sumi that has a .05 bloom. very accurate, very powerful.
crazy 2 shots to the face with crit build in pvp with fowl play.... they made it probably the best pvp weapon with crit hip mastery and crit hip perk........
yes after the ar accuracy buff. like i said the average vbi ar vs the average vbi smg. if i am not mistaken (i will double check in the morning) the average bloom on an unmodded vbi ar is .25 or so vs the average bloom on a vbi smg being .10.
i just pulled a purple vbi ar and a purple vbi smg from expos last night. i will check their respective blooms once i get up tomorrow.
yes i remember this discussion. it was shortly before i took my 9month break that i got back from 6 months ago.
LMAO i use fowl play but sometimes pull out my 40 fire rate st smg :) i destroy with it