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Increased amount of life steal of syphon n damage

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  • 07-07-2016, 09:56 AM
    xx benji xx
    Increased amount of life steal of syphon n damage
    I feel like more dose so lil damage n ppl thinks there r useless in pvp n pve please could make some kind of change to make it more appealing to other players thx have great day
  • 07-07-2016, 10:00 AM
    llls1cKb0ylll
    yea syphon needs a buff since it was nerfed before plates went live
    a little more dmg and lifesteal would be cool to pair it with the other nanos
  • 07-07-2016, 12:49 PM
    MrE
    it does less damage because it steals life and steals less life only comparitively now that we have other lifesteal weapons With nanos, the nanos do the extra damage, we are lucky to have them, previously all we had for lifesteal was syphon.
  • 07-07-2016, 03:46 PM
    WhiteStrike
    Quote:

    Originally Posted by MrE View Post
    it does less damage because it steals life and steals less life only comparitively now that we have other lifesteal weapons With nanos, the nanos do the extra damage, we are lucky to have them, previously all we had for lifesteal was syphon.

    Exactly, so now it's time for a buff.
    Maybe a "Syphon Shield" that reduces damage taken by a certain amount for a few seconds when Syphon procs.
  • 07-08-2016, 08:37 AM
    MrE
    Quote:

    Originally Posted by WhiteStrike View Post
    Exactly, so now it's time for a buff.
    Maybe a "Syphon Shield" that reduces damage taken by a certain amount for a few seconds when Syphon procs.

    syphon shield to absorb a certain ammount of incoming damage maybe.

    no my pint was that a buff is not needed if you know what you are doing you can increase the effect anyway.
  • 07-08-2016, 09:20 AM
    xx benji xx
    Least they can increase the lifesteal on pve n damage
  • 07-08-2016, 11:56 AM
    DEATHBRINGER210
    syphon got nerfed because its too op
  • 07-24-2016, 04:30 PM
    Squint_421
    Quote:

    Originally Posted by llls1cKb0ylll View Post
    yea syphon needs a buff since it was nerfed before plates went live
    a little more dmg and lifesteal would be cool to pair it with the other nanos

    You're correct.....It was over nerfed and needs to be brought back inline with other nanos.... Currently very few ppl use any Syphon nano guns because of the over nerf.
  • 07-24-2016, 06:25 PM
    DEATHBRINGER210
    syphon was nerfed because it was way to op. if it gets buffed . it will effect bit store sales of hunters reqs. it will just get knocked back down again.
  • 07-25-2016, 10:25 AM
    RJ the Great
    maybe we can test the syphon nano to penetrate armor plates similar to radiation and see how effective that is
  • 07-25-2016, 10:30 AM
    MrE
    Quote:

    Originally Posted by RJ the Great View Post
    maybe we can test the syphon nano to penetrate armor plates similar to radiation and see how effective that is

    no, just no
  • 07-27-2016, 12:28 AM
    Squint_421
    Quote:

    Originally Posted by DEATHBRINGER210 View Post
    syphon was nerfed because it was way to op. if it gets buffed . it will effect bit store sales of hunters reqs. it will just get knocked back down again.


    Key words "was way to op" lol Needs a slight tweak.... Atm they might as well remove it completely like they did acid nano because its completely useless...
  • 07-27-2016, 01:46 AM
    DEATHBRINGER210
    Quote:

    Originally Posted by Squint_421 View Post
    Key words "was way to op" lol Needs a slight tweak.... Atm they might as well remove it completely like they did acid nano because its completely useless...

    acid nano got coverted to rad. syphon is just fine as is
  • 07-27-2016, 07:34 AM
    konstantinov
    I would rather see syphon do 15% more dmg with 7.5% lifesteal. I think that would be a better balance for dmg/lifesteal.
  • 07-27-2016, 03:29 PM
    WhiteStrike
    Quote:

    Originally Posted by konstantinov View Post
    I would rather see syphon do 15% more dmg with 7.5% lifesteal. I think that would be a better balance for dmg/lifesteal.

    But then how would I troll people in PvP with a Syphon Hallow Point AR?
  • 07-27-2016, 06:52 PM
    nick145
    Quote:

    Originally Posted by WhiteStrike View Post
    But then how would I troll people in PvP with a Syphon Hallow Point AR?

    Or my misanthrope... You can't take this away from me kon. I need my immortality.
  • 07-27-2016, 07:07 PM
    Tug Nut
    I'm assuming that none of you saw the Defiance live stream where they stated that there will be changes made to syphon but as yet they have not said what those changes will be except they will be some kind of buff not a nerf.
  • 07-27-2016, 08:30 PM
    DEATHBRINGER210
    the reason is got a nerf is because thats all people would use. syphon and nothing else.
  • 07-28-2016, 03:38 AM
    konstantinov
    Quote:

    Originally Posted by DEATHBRINGER210 View Post
    the reason is got a nerf is because thats all people would use. syphon and nothing else.

    People use to use syphon BRs in pvp in early 2013. 90% of the people here wouldn't know that but it happened.
  • 07-28-2016, 03:40 AM
    DEATHBRINGER210
    Quote:

    Originally Posted by konstantinov View Post
    People use to use syphon BRs in pvp in early 2013. 90% of the people here wouldn't know that but it happened.

    syphon couriers too........
  • 07-28-2016, 04:41 AM
    konstantinov
    Quote:

    Originally Posted by DEATHBRINGER210 View Post
    syphon couriers too........

    I remember Eric Surr using a mass cannon on observatory when they were trash. SS4_Sean aka Super Vegeta was the go to guy for couriers.
  • 07-28-2016, 04:44 AM
    DEATHBRINGER210
    Quote:

    Originally Posted by konstantinov View Post
    I remember Eric Surr using a mass cannon on observatory when they were trash. SS4_Sean aka Super Vegeta was the go to guy for couriers.

    samus too..
  • 07-28-2016, 05:42 AM
    konstantinov
    Quote:

    Originally Posted by DEATHBRINGER210 View Post
    samus too..

    I still talk to Samius quite a bit on ps4.
  • 07-28-2016, 08:55 AM
    r1p
    Quote:

    Originally Posted by DEATHBRINGER210 View Post
    the reason is got a nerf is because thats all people would use. syphon and nothing else.

    The thing that the devs are apparently neglecting to take into account is, that while it might have made sense then, now we have synergies with life/shield steal. Nano's are supposed to fill a specific role but syphon becomes redundant when players can use guns with any other nano and still get the benefit that syphon provides. Without a buff there is not enough to set it apart from these synergies and will continue almost completely unused.
  • 07-28-2016, 12:23 PM
    Ryeno
    I have a t6 syphon fop BR that I use a lot. I personally love syphon and if they buff it great but if not I'll be ok too. Just because some (most) don't agree or even like it is no reason to remove it though. There are are many different weapon types I rarely use but that doesn't mean I feel they should be removed from the game. One of the things I enjoy most about playing is the ability we have to personalize the guns we use (type, nano, rolls, mods) to our different styles of play or situations. It's not a "here is your gun go shoot stuff" game unless you want it to be.
  • 08-16-2016, 12:16 AM
    TOLAK
    Is this thread also reflecting upon the Arktech dlc's skill tree options of buffing syphon skills?
  • 08-20-2016, 07:37 PM
    xXxDSMer
    Quote:

    Originally Posted by konstantinov View Post
    I would rather see syphon do 15% more dmg with 7.5% lifesteal. I think that would be a better balance for dmg/lifesteal.

    using 1000 as the dps figure (for example's sake, an easy number). Result is lifesteal per second with 1000 dps, with dlc5's bloodsucker and deadly apparition active.
    (1000*1.067)*0.10=106.7
    (1000*1.217)*0.075=91.275

    Your idea would actually be a major nerf.

    Unless you're talking about a 15% damage increase and 7.5% lifesteal for the nano itself, as in the nano itself does an additional 15% damage and 7.5% lifesteal without the dlc5 perks.

    Then it'd work out to
    (1000*1)*0.05=50
    (1000*1.15)*0.075=86.25

    and just for comparison to the above with DLC5 active figures: (1000*1.217)*0.135=164.295
    Now that'd actually be a buff.
    1.217 because 1+0.67+0.15 & 0.135 because 7.5% base syphon lifesteal plus dlc5's +lifesteal perk for syphon

    The current 0.05 lifesteal based on ingame testing from a while back (syphon lifesteal without dlc5 and without proc). Which might be more like 4% but definitely somewhere in the 4-5% range.

    More dmg would definitely not hurt syphon, but any kind of decrease in the amount of lifesteal would hurt it. The lifesteal effect of syphon is exactly what sets it apart from other nanos.
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