Synergy and roll questions
I was curious about different synergies in the game the actual in game syns (or even new ones if you know a thing or two you would like to share) each of them has their own way of acting on guns some less usefull on some than others. i would like to know what things you have found do or dont work on certain guns with certain syns, i would also like to know wether or not anyone thinks oj velocity should be obtainable again (i think anything cold fire or explosive should get that roll respectively IE couriers blazes too) i would also like to know if an oj velocity MKI crimefighter exists....
as far as syns working or not working on guns, for starters one i wonder on is the effect of stalker on det velocity..... i believe that stalker should affect velocity existing on dets if it doesnt already (which i dont think it does) same with anything that has velocity obtainable stalker should increase velocity of these. I also wonder about rolling thunder on bmgs i know hip accuracy has no relevance but im more in question of the mag weather or not it has actual "size" to be extended, and all bmgs read 0.5 reload though i dont think this true it makes me wonder if quartermaster on bmgs has any real reason for being.
those questions asked i would like to make this thread a place for people to ask their own questions and answer to questions on things of that nature, if a dev would like to make a detailed account of how the synergies respectively work on different things to bring a better understanding that would be exemplary.