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NVF, a few things that need attention

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  • 09-21-2016, 02:40 PM
    gulac
    Just saying, but the shrill pools not being visible is way better than the Augmented and Ion event where the 99 Tractor Turrets were not spawning above ground but their collision field was. And since it is invisible it was easy to blow yourself up with det or rocket. Because you were too close and couldn't shoot through it, at least with the pools you can hear it and jump away. Welcome to Defiance :)
  • 09-21-2016, 03:41 PM
    Johnny Stranger
    1 t4 fa reload and falloff barrel .. only t4 ar mods out of 200 .. get it together trion ... ps , karma jp's should go straight to claims without ego ... this bs doing 100 majors on main toon go do one on low ego for his rep rewards and bam , karma hits .. smh
  • 09-21-2016, 03:50 PM
    Ea Rapture
    Quote:

    Originally Posted by Johnny Stranger View Post
    1 t4 fa reload and falloff barrel .. only t4 ar mods out of 200 .. get it together trion ... ps , karma jp's should go straight to claims without ego ... this bs doing 100 majors on main toon go do one on low ego for his rep rewards and bam , karma hits .. smh

    I got like 15 Fast actions, all T4. Lol.
  • 09-22-2016, 04:13 AM
    clubside
    Quote:

    Originally Posted by Altras View Post
    I mean they could but there kinda limited by...uhh....

    I've done some testing, analyzing the video, and I don't see friendly rocket launcher spawns during this issue. Infector bugs are another story. I even created a thread a few weeks back suggesting the solution to the disappearing everything was to eliminate friendly infector bug priority or place it below enemies to free up more handles for things that actually matter...enemies lol. I got no reply. Right now the render chain is definitely being affected by heavy infector use at these events and the priority given to the bug spawns of other players over enemies which I believe is the reason for enemies not appearing (as well as the Dark Matter gate spawns which seem to render with the same priority as enemies unlike risers in the past events).
  • 09-22-2016, 04:23 AM
    Ronin9572
    Quote:

    Originally Posted by Johnny Stranger View Post
    1 t4 fa reload and falloff barrel .. only t4 ar mods out of 200 .. get it together trion ... ps , karma jp's should go straight to claims without ego ... this bs doing 100 majors on main toon go do one on low ego for his rep rewards and bam , karma hits .. smh

    Oh man, sorry to hear. I figured that was going to happen to alot of ppl. That's why alot of ppl want a counter on karma. This is exactly the reason I run my toons during event with full inventory. This way I can control who gets what. But it's in some ways it's a pain too...
  • 09-22-2016, 04:31 AM
    Johnny Stranger
    Quote:

    Originally Posted by Ronin9572 View Post
    Oh man, sorry to hear. I figured that was going to happen to alot of ppl. That's why alot of ppl want a counter on karma. This is exactly the reason I run my toons during event with full inventory. This way I can control who gets what. But it's in some ways it's a pain too...

    I was full , went to claims etc..has ego of toon that karmalized...that's why I had suggested it , if pulled via karma, should go to claims on high ego toon on account...or with no ego , but the naysayers would argue ...karma is a special that was paid for, most do their weeklies/dailies on all toons..time permitting ..

    BTW , shortly after receiving the karma Beta, I swapped to my other e3200 for his daily , reward screen comes up , I tell guys in group, wtf, no gun ? just shows a t3 hip spread ??? close reward screen ..BAM , Beta again ...lmao...oh the irony of karma...love it..trion couldn't have scripted this any better.... :)
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