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  • 08-18-2017, 09:26 AM
    ZamboniChaos
    Defiance Livestream Q&A Thread! - August 25
    http://www.trionworlds.com/defiance/...nce-header.jpg

    Greetings Ark Hunters!

    On our livestream next week, we'll be discussing some upcoming weapon changes and synergy updates. If you have questions you'd like to ask the team, post them here so I can review them and pass them along! I'll leave the thread open for questions until Wednesday evening.

    See you next Friday!
  • 08-18-2017, 09:34 AM
    chow1116
    Any updates on inventory management or new content?
  • 08-18-2017, 10:18 AM
    kromc5
    I will definitely have a few questions to ask.

    Since the GM does not think trion stealing paid for and earned rewards since i have been playing is a not problem will anyone step up and do the right thing?
  • 08-18-2017, 10:57 AM
    Verga DeFuego
    How frequently do you anticipate changing the available Ex Inanis synergies and how much advanced warning will you give us prior to making a change?
  • 08-18-2017, 10:59 AM
    Mr Devlin
    Will there be any chance of us seeing some new Content/Story line that completes the Exanis update? i know you don't like to be specific about these things but, maybe before Halloween or Christmas? We are all still wondering why the Gulanee are collecting all this purified gulanite!
  • 08-18-2017, 11:01 AM
    Johnny Dbag
    -Any plans to add karma to rig crates? Been long enough and the drop rates are terrible.
    -Can something be done about weapon masteries? For example a way to get them to all roll once before repeating.
    -Are you actually going to answer any of the question in the thread? The last few have gone pretty much un noticed.
    -Ayn word on an attempt to fix Apocalypse duds?
    -Can you add a chance at premium currency to the store Ex Inanis crates?
    -Can you please add karma to 64 key boxes? The drop rates here are terrible.
    -Can you please add karma to Armament boxes? Still have yet to pull a jp from them.
  • 08-18-2017, 11:06 AM
    chow1116
    Quote:

    Originally Posted by Johnny Dbag View Post
    -Any plans to add karma to rig crates? Been long enough and the drop rates are terrible.
    -Can something be done about weapon masteries? For example a way to get them to all roll once before repeating.
    -Are you actually going to answer any of the question in the thread? The last few have gone pretty much un noticed.

    If i recall correctly, the last live stream didn't even make it to Q&A because of all the new announcement of changes.
  • 08-18-2017, 11:12 AM
    upper
    When are you going to stop nerfing things and start adding new content?
  • 08-18-2017, 11:20 AM
    DEATHBRINGER210
    when is the bio glitch getting fixed in pvp?
    when is the next round of pvp updates?
    are yall gonna do anything about guided rockets in pvp?
  • 08-18-2017, 11:23 AM
    Kedarthebest
    -Can you look into Apoc and CW? And Can you add a 4th plate to Q.Garrison and Savage Canopy?
    -Can you please fix the dang bio snare glitch in PvP?
    -This not a question its a statement but nerf the pumpkin RL it needs it.....
    -Can you do something with mods in your inventory? Make it to where you can have 1 inventory full of weapons and the other with just mods.
    -(Is this true? I feel like people on the forums can answer this)Do you get a 15% dmg boost when you hit 6ke?
    -Can you fix glitched capture points in seiges and PvP?
    -Can you change or add more Superiority syn expo jps please?

    -Can you add more pursuits? With cool new weapons or weapon types..(We be soo bored)

    -Can we get more JP or different shield types? (Maybe putting them in the runners or making them drop random)

    -Can you add chip pullers or big amounts of script to Lockboxes?

    Hmmm im still thinking.....
  • 08-18-2017, 12:07 PM
    Fallen_Aingeal
    Quote:

    Originally Posted by cheeseballsssss View Post
    Replies are in bold.

    Sometimes, especially in SW, capture points take a very long time, if ever, to trigger. Noticed the most when an enemy is killed on the point, and their carcass doesn't allow the point to register a change. Extremely annoying, when trying to capture the point.

    Apocs still have dud fires. You mentioned the pumpkin launcher not needing to be looked at because it was bitstore exclusive. So was the Apoc. Would be nice to have a gun, paid for with real money, work as it's supposed to...JS
  • 08-18-2017, 12:50 PM
    r1p
    Now that the Island of Lost Soldiers co-op has been patched so that it can no longer be exploited, can we get a response on what is going to be done to make it easier for people to queue co-ops?

    Another reason it can be tedious getting co-ops queued is because of mute lists because they don't just contain people that we find annoying but also as a mechanism to prevent re-queuing with a group that lost someone due to a disconnect. So can we get a simple button in our settings that will allow us to completely erase our mute lists?

    Thanks, r1p
  • 08-18-2017, 01:00 PM
    Fallen_Aingeal
    Co-ops:

    I understand that they are called this because it's supposed to be a "cooperative effort" to complete it.

    As r1p, and several others have mentioned, these can sometimes be nearly impossible to que. They do need a serious look into, to help solve this.

    Perhaps, renaming them to "Instances". Allowing them to be individually que'd would permit those that have a hard time getting it to pop would go a long way to alleviating these issues.

    Cap the AF to only pay for the weekly or daily contract, and that part is settled.

    Win-win, that most I've talked to about this with, agree with.
  • 08-18-2017, 01:20 PM
    Antony Harrist
    Quote:

    Originally Posted by DEATHBRINGER210 View Post
    are yall gonna do anything about guided rockets in pvp?

    Yeh there buffing guided rocket launcher dmg by 65% :)
  • 08-18-2017, 01:33 PM
    Kedarthebest
    Quote:

    Originally Posted by cheeseballsssss View Post
    Replies are in bold.

    1. Apoc and CW goes through enemies in both PvP and PvE and CW has a dmg problem in PvE.

    2.First off im never broke my good sir so you can change your attitude towards me. Its needs a nerf cause first off the radius is godlike huge and second It's FR is unbelievably fast for a mass. I don't throw cash at broken games like you do sir.

    2. someone told me you get 15% dmg boost which I don't believe but then again I do.

    3. the capture points in FY,MA,MC and in sieges can get stuck or broken to where the opposite team cant cap it or where Arkhunters can't cap it

    4. Yes I do have 1400 PR but we still need more pursuits and don't come at me when I have a good 70-80% of stuff completed so thanks Sir.
  • 08-18-2017, 01:52 PM
    ratpie
    Can you add PG to Warmaster and Co-op's



  • 08-18-2017, 02:20 PM
    Darknessss
    Would you start with the Q&A from the last livestream, you didnt get to it and you didnt post them as you said you would.

    Why is there no Frostbringer pack in the bitstore and no 'O Come All Ye Arkhunters' warmaster majors?
  • 08-18-2017, 02:23 PM
    Darknessss
    Quote:

    Originally Posted by r1p View Post
    Now that the Island of Lost Soldiers co-op has been patched so that it can no longer be exploited, can we get a response on what is going to be done to make it easier for people to queue co-ops?

    Another reason it can be tedious getting co-ops queued is because of mute lists because they don't just contain people that we find annoying but also as a mechanism to prevent re-queuing with a group that lost someone due to a disconnect. So can we get a simple button in our settings that will allow us to completely erase our mute lists?

    Thanks, r1p

    Great idea here. Players shouldnt be punished with longer wait times just because they dont want to be harassed.
  • 08-18-2017, 03:10 PM
    kromc5
    Plus 1 for this, I play daily and select 3000 coop has not gotten me into a game over a week.

    Quote:

    Originally Posted by r1p View Post
    Now that the Island of Lost Soldiers co-op has been patched so that it can no longer be exploited, can we get a response on what is going to be done to make it easier for people to queue co-ops?

    Another reason it can be tedious getting co-ops queued is because of mute lists because they don't just contain people that we find annoying but also as a mechanism to prevent re-queuing with a group that lost someone due to a disconnect. So can we get a simple button in our settings that will allow us to completely erase our mute lists?

    Thanks, r1p

  • 08-18-2017, 04:00 PM
    DEATHBRINGER210
    Quote:

    Originally Posted by Kedarthebest View Post
    1. Apoc and CW goes through enemies in both PvP and PvE and CW has a dmg problem in PvE.

    2.First off im never broke my good sir so you can change your attitude towards me. Its needs a nerf cause first off the radius is godlike huge and second It's FR is unbelievably fast for a mass. I don't throw cash at broken games like you do sir.

    2. someone told me you get 15% dmg boost which I don't believe but then again I do.

    3. the capture points in FY,MA,MC and in sieges can get stuck or broken to where the opposite team cant cap it or where Arkhunters can't cap it

    4. Yes I do have 1400 PR but we still need more pursuits and don't come at me when I have a good 70-80% of stuff completed so thanks Sir.

    a few players on ps3 na have a rating of 2025
  • 08-18-2017, 04:56 PM
    WhiteStrike
    Have you considered adding PvP damage multiplier that varies by weapon in order to make PvP and PvE balancing separate?


    PS: So, when will I get my Falcon Pack? It's been two months, man.
  • 08-18-2017, 05:17 PM
    Kedarthebest
    Quote:

    Originally Posted by DEATHBRINGER210 View Post
    a few players on ps3 na have a rating of 2025

    I know sas but I can tell you I ain't one of them lol I wasn't worried about leveling up when I first played.
  • 08-18-2017, 05:19 PM
    David Irwin
    are we ever going to get more ways to play monterey? perhaps a new co op, new expo, gunslinger arena? what about the rest of traz as well? seems a shame that these newest places are hardly utilized. oh and some one mentioned pursuits, some new persuits would be nice,.. i got my ego, but its nice to have objectives, perhaps they mat have rewards other than ego, a special item like weapon, outfit, cyber chip?
  • 08-18-2017, 05:48 PM
    Chump Norris
    When will we see Armament Boxes in the Defiant Few vendor?
  • 08-18-2017, 06:10 PM
    LOOKxATxTHISxI
    OJ Weapons. Any chance we will ever be able to break down OJ weapons for gulanite or can you bump the vendor prices to compare to purple mods? Right now you sell an oj weapon to vendor get 2k scrip, random purple mod 7k.

    Seeing as how nearly every non py/non jp weapon is worthless our old weapons could at least be worth a little bit to break down into gulanite rather than crunching them up for useless salvage or the measly scrip the vendors provide.
  • 08-18-2017, 06:36 PM
    David Irwin
    Quote:

    Originally Posted by LOOKxATxTHISxI View Post
    OJ Weapons. Any chance we will ever be able to break down OJ weapons for gulanite or can you bump the vendor prices to compare to purple mods? Right now you sell an oj weapon to vendor get 2k scrip, random purple mod 7k.

    Seeing as how nearly every non py/non jp weapon is worthless our old weapons could at least be worth a little bit to break down into gulanite rather than crunching them up for useless salvage or the measly scrip the vendors provide.

    these are good ideas, 2k for an oj , ive always though this was a rip off. especially if you consider is costs 500 af to make one.
  • 08-18-2017, 08:49 PM
    Cygnus
    Since island of the lost soldiers was fixed, will we see a buff to arkforge rewards to balance out the game?
  • 08-18-2017, 09:44 PM
    r1p
    Can you change the ark salvage boost in the Patron Pass into a Perfected Gulanite boost?
  • 08-19-2017, 11:45 AM
    kromc5
    Quote:

    Originally Posted by r1p View Post
    Can you change the ark salvage boost in the Patron Pass into a Perfected Gulanite boost?

    Originally Posted by LOOKxATxTHISxI http://cdn.defiance.com/defiance/img...post-right.png OJ Weapons. Any chance we will ever be able to break down OJ weapons for gulanite or can you bump the vendor prices to compare to purple mods? Right now you sell an oj weapon to vendor get 2k scrip, random purple mod 7k.

    Lots of great ideas, both of these would be nice, but I'm now very cynical that the have any desire to help.
  • 08-19-2017, 11:47 AM
    Broodfish
    Is there a chance to make salvage more useful or less common in exchange for something else? I have so my stacked up but nothinto do with it, it feels wasteful. Could the arenas alsao get a buff in their rewards? You spend a minimum of ten minutes for not much, it would feel better if we got like 5 af or 100 pg.
  • 08-19-2017, 12:28 PM
    Bloodbath82
    Any plans to fix sustained suppression synergy? Last bunch of ss guns not getting 4th syn bonus.
  • 08-19-2017, 12:51 PM
    Iceberg
    Quote:

    Originally Posted by Fallen_Aingeal View Post
    Co-ops:

    I understand that they are called this because it's supposed to be a "cooperative effort" to complete it.

    As r1p, and several others have mentioned, these can sometimes be nearly impossible to que. They do need a serious look into, to help solve this.

    Perhaps, renaming them to "Instances". Allowing them to be individually que'd would permit those that have a hard time getting it to pop would go a long way to alleviating these issues.

    Cap the AF to only pay for the weekly or daily contract, and that part is settled.

    Win-win, that most I've talked to about this with, agree with.

    I have always wondered why they never just let you go in solo and start the co-op and then have other players join in when they do a search. Vice versa have you join and already started game.
  • 08-19-2017, 07:23 PM
    DeathBringer0007
    is the omnipotence ever gunna come back around in some kind of box? if i get one of those life is complete xD

    also, the game is amazing. keep doing what you do ;)
  • 08-19-2017, 07:31 PM
    BloodKrow
    Stability. Lag. Stability.Lag.

    There are others topics of interest to me, but none of that matters. It doesn't matter how beautiful a game looks, or how well written the story is, or what cool features it has, if we can't play it. I'm here posting rather than playing because stability is worse than normal today. Which is pretty bad.
  • 08-19-2017, 07:39 PM
    punisher2431
    Can you make a change on this new System have the events drop jackpots but the mods we would have to purchase em in the ex nanis vendor.
  • 08-19-2017, 08:04 PM
    Jagger Lux
    Any word on the bugged NVF Mass Lobber and it's sideways firing Houdini flinging munitions? Many of us bought the Black Death pack solely for that Det only to be granted a defective product.
  • 08-19-2017, 09:43 PM
    DEATHBRINGER210
    is something ever going to be done about lazy ark hunters who show up at conflict sites shoot 1 thing ,or turn off 1 thing off, and then leave area and still get credit for contract. even if they arent anywhere to be seen in the conflict area.
  • 08-20-2017, 09:53 AM
    Light Energy
    Can the ‘useless’ Cyber Chips be removed from the expedition loot table (please)?

    And by ‘useless’ I just mean (typically weapon specific) chips which make no appreciable difference such as:
    - Recoil on detonators, rocket launchers, infectors etc.
    - Some of the mag expansion chips and so on.

    If the chips are generated by an algorithm that basically rolls any possible combination of the different properties, perhaps an exclusion list can be applied?
    Then, if one of the ‘useless’ chips is generated, it should roll again (this would be imperceptible to the user if the delay is only a few microseconds).

    As more players seem to be doing expos for the PG and whatnot, it seems more people are pulling supreme chips with dubious value. I get the impression that players are getting frustrated because if they are fortunate to get a supreme chip, it frequently turns out to be a dud (and is destined to become shards).

    A friend mentioned this topic to me (knowing that I frequented the forums) and it is worth raising again IMHO.

    Thanks for the Q&A :)
  • 08-20-2017, 11:39 AM
    Darknessss
    Quote:

    Originally Posted by DEATHBRINGER210 View Post
    is something ever going to be done about lazy ark hunters who show up at conflict sites shoot 1 thing ,or turn off 1 thing off, and then leave area and still get credit for contract. even if they arent anywhere to be seen in the conflict area.

    Yes it would be nice to get an explanation from the devs of how contract completion is supposed to work, but I doubt they will during the livesteam.

    The 'tag and go' I see occasionally for daily/weekly contract completion also has a domino effect when new players with low ego are at the site. When a 6k tags out they raise it to a TL10 so the low egos can no longer finish it, and cannot survive long enuf for the TL to reduce. This forces them to leave but at least they still get credit.

    Oddly credit is not given if your in the middle of completing the conflict and youve been queued for co-op or sw; then get pulled into the co-op/sw. Once your done with the co-op/sw and check, you'll see that you got zero credit and have to start the conflict over again.
  • 08-20-2017, 12:00 PM
    Valani
    Um...
    What happened to the results of the last Q&A Thread that was held last month? Normally, following these Q&A announcements, would be another Thread that listed (obviously, carefully, selected...) Questions & Answers.
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