Originally Posted by
Mavor
The problem with having weapons gain more damage as they level is it would throw the entire game balance out of whack. If a level 100 AR did 100 damage and a level 1000 AR did 1000, you'd be absolutely decimating everything you came across.
Plus, on the side of realism (I know, I know, this game isnt realistic, but hear me out) - nothing makes a bullet 'do more damage' - a bullet does what it does, it flies fast and makes holes in things. Bigger the caliber, bigger the hole - thus the various weapon types. Aside from changing to a different weapon, the only way to cause more damage with the same weapon is to make sure more rounds land where you want them to. Preferrably on a nice shiny critical location =)