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How the heck can so many of you be "finished" already?

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  • 04-10-2013, 08:25 AM
    ironhands
    Quote:

    Originally Posted by Ngamok View Post
    I don't have a sub since I quit when GW2 came out. The game is still fun though. Only got so far:

    http://chronicle.thesecretworld.com/character/Ngamok

    nobody has a sub, it's b2p now isn't it?
  • 04-10-2013, 08:25 AM
    KodiakX
    Quote:

    Originally Posted by ironhands View Post
    I'm not rushing anything, nor am I concerned about the XP or reward. I'm not playing this game to max out everything and "win", I'm playing for casual enjoyment.

    Based on your admitted play style, spending time doing events instead of advancing the main story ends up maxing out everything more so than doing the story or side missions. Whether or not this was your intention or not doesn't really matter, you're still power gaming the system by doing the more rewarding content first (events and arkfalls) for more XP and then slowly doing the minimally rewarding other content. I have a friend who just started the game and he's doing exactly what you're doing only on purpose because it's the power gamer way to play the game.

    That it wans't your intention is that whole "irony" bit. You're rushing the game while trying to not rush the game haha...
  • 04-10-2013, 08:26 AM
    Anim
    Quote:

    Originally Posted by dirtyklingon View Post
    eve has great player driven game play. and absolutely **** poor controls.

    it's also below average for the era that spawned it in teh regards that it's now "the epitome of that".

    it's also about 9 years old so i'm not sure it quite qualifies as "at least in recent years". btu make sure to keep that chip on your shoulder oh spreadsheet warrior.

    I havent played it in many years, not sure where that chip you're talking about is. What games are you comparing it against to make it 'below average'? I'm struggling to think of an MMO that is as sandbox as EvE with as much critical acclaim.
  • 04-10-2013, 08:28 AM
    KodiakX
    Quote:

    Originally Posted by dirtyklingon View Post
    eve has great player driven game play. and absolutely **** poor controls.

    it's also below average for the era that spawned it in teh regards that it's now "the epitome of that".

    it's also about 9 years old so i'm not sure it quite qualifies as "at least in recent years". btu make sure to keep that chip on your shoulder oh spreadsheet warrior.

    http://chronicle.thesecretworld.com/character/KodiakX

    Boom. I thought the game was bad personally. Terrible design decisions.
  • 04-10-2013, 08:29 AM
    ironhands
    Quote:

    Originally Posted by dirtyklingon View Post
    it's a dev made content driven mmo, not a player driven mmo, so it CAN be beaten, and there are people who will do so very quickly.

    now the mark for beating it varies by person.

    story content?
    level cap?
    gear cap?
    100% on achivements(pursuits)
    some other arbitrary marker for completion?

    it will vary by player and play group/clan/guild.

    but it can be beaten. as can all "mmo's" that are based on devs releasing content every so often for players to beat.


    sadly, the mmo's that can't be beaten, at least in recent years, are absolutely terrible in most regards that make a game good at all, and even as sandboxes/player driven affairs, they tend to be rather poor compared those old by gone standbys of yesteryear which gave way to the wow clone era.

    guess it depends on your definition of "end" as you suggest. to me, the end means no more content that isn't dynamically generated. The game will end for me when I know there are no new storyline missions being created, though I will still be playing until i get bored of it, so really, I guess the game ends when each players wants it to, or when then servers shut down :P
  • 04-10-2013, 08:30 AM
    tangotown
    Its easy if. Have no life no job and on benfits. Some of us have jobs to do
  • 04-10-2013, 08:31 AM
    Ngamok
    Quote:

    Originally Posted by KodiakX View Post
    http://chronicle.thesecretworld.com/character/KodiakX

    Boom. I thought the game was bad personally. Terrible design decisions.

    Yea, the dungeons on Nightmare or whatever were pretty bad I thought. The actual play through I kinda liked especially Kimgsmouth because of the whole zombie and cthulhu setting.
  • 04-10-2013, 08:35 AM
    Anim
    Quote:

    Originally Posted by tangotown View Post
    Its easy if. Have no life no job and on benfits. Some of us have jobs to do

    We've been over this before, your childish remarks of 'get a job no lifers' doesnt hold any ground because of the load of us that have jobs, social lives and significant others yet still did all the content on offer already. Go ****post elsewhere.
  • 04-10-2013, 08:36 AM
    KodiakX
    Quote:

    Originally Posted by Ngamok View Post
    Yea, the dungeons on Nightmare or whatever were pretty bad I thought. The actual play through I kinda liked especially Kimgsmouth because of the whole zombie and cthulhu setting.

    Yea I wans't a fan. They were pretty poorly designed and reusing the same content three times in a row made the game feel really lame. I mean even using it twice like most games do is already somewhat lame, but the third time is just way over the top.
  • 04-10-2013, 08:40 AM
    dirtyklingon
    Quote:

    I havent played it in many years, not sure where that chip you're talking about is. What games are you comparing it against to make it 'below average'? I'm struggling to think of an MMO that is as sandbox as EvE with as much critical acclaim.
    there were quite a few at the time. and they were bigger than eve was at the time as well.

    eve sells itself on it's artificial learnign cruve which is inuced by the obtuse control schemes at other errata.

    it has critical acclaim in recent years, as it should, for not bucking to the lure of wow cloning your sandbox that doomed a number of the greatest sandboxes of the pre wow era, some of which even today have several times the number of active players of eve.

    eve might be a game worthy of greatness, were certain things made not so utterly obtuse adn the overall sandbox not so utterly stagnant. for all teh chest thumping of the players over it, anytime anything of actual merit happens, it causes rage for years - re: goon squad's reputation.

    the fact you ran to call me out as possibly trash talkign eve even though it didn't fit into my qualified post indicates the cliche chip on the shoulder almost all eve vets have when sandboxes come up.

    also ignoring the fact that i was lamneting the fact that as an mmo gamer one has the choice between theme park after theme park OR poorly designed poor quality sandbox games with terrible combat and controls that stick to their conventions (including hte bad combat and controls) as rigidly as the wow clones do.

    certainly eve has come a long way since the early days when the boxes being boxes were obvious and the tutorial took something like 3 or 4 hours complete, but for people that like to feel like their toon is an extension of themselves in terms of combat, vs having a layer of context menus and spreadsheets between them and the action, it's a bit rough, and games like perpetuum that have tried to bridge that gap have been utterly lacking in other regards.

    ofc though, when i say recent years i mean games like darkfall or perpetuum or mortal online, not eve, though obviously eve has terrible controls too.
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