Powered by vBulletin

Still stuck on Nim, guess Im done. But a suggestion all the same.

Printable View

Show 40 post(s) from this thread on one page
Page 1 of 7 1 2 3 ... Next LastLast
  • 04-10-2013, 04:54 AM
    TvDefiance01
    Still stuck on Nim, guess Im done. But a suggestion all the same.
    Well its been a week of trying, and I cannot solo Nim. Im a middle aged guy, not a leet teenager who rules on gears of war, and other fps, twitch games. I knew this going into the game, I really enjoyed this game because of its coop aspects, that it rewarded players for helping, even when not grouped. So these *forced* solo encounters where I cannot solo the boss is not simply frustrating, it almost feels like a punishment for learning how to be a good coop player.

    Yes Ive read the hints and strategy guides, I know its me, I just do not react fast enough, its one of the joys of getting older. But each time I die I ask myself, isnt this a coop game? The Arc Hunter videos show a pair of guys working together, in every fight, especially in what looks boss fights. So why do these forced solo instances exist at all? Im am not suggesting removing the solo content, clearly quite a few people have the skills to get through them, but this is a week into the game, and I see a lot, a lot of threads about how hard, to impossible these forced solo boss enounters are. I am not alone here.

    This is more than a game a skill, its a bussiness, and if Trion wants to make money from all gamers, especially people like me who are willing to buy bits and get the extra items, then I have a simple suggestion -- add a coop mode to these boss encounters. Keep the solo versions, give them a legendary weapon reward. It reinforces the leet nature of those who can solo it. Add a coop version with a matchmaker option to find others who cannot solo it, keep the purple epic reward for those people. That way we all get though the missions, we all move forward and we all keep paying.

    Thanks for reading. peace now.
  • 04-10-2013, 05:14 AM
    Exes
    I believe the hardest piece of the fight is that it has three phases and you have to redo all of them once you die. So maybe they will fix it in a way that they are separated phases.
  • 04-10-2013, 05:16 AM
    Doowi
    Quote:

    Originally Posted by Exes View Post
    I believe the hardest piece of the fight is that it has three phases and you have to redo all of them once you die. So maybe they will fix it in a way that they are separated phases.

    uh no. When you completed 1 phase and you die, you go back to the start of that phase you died in. If you die in phase 3 and go back to phase 1, it means it's bugged.
  • 04-10-2013, 05:16 AM
    Graylen
    Quote:

    Originally Posted by TvDefiance01 View Post
    Well its been a week of trying, and I cannot solo Nim. Im a middle aged guy, not a leet teenager who rules on gears of war, and other fps, twitch games. I knew this going into the game, I really enjoyed this game because of its coop aspects, that it rewarded players for helping, even when not grouped. So these *forced* solo encounters where I cannot solo the boss is not simply frustrating, it almost feels like a punishment for learning how to be a good coop player.

    Yes Ive read the hints and strategy guides, I know its me, I just do not react fast enough, its one of the joys of getting older. But each time I die I ask myself, isnt this a coop game? The Arc Hunter videos show a pair of guys working together, in every fight, especially in what looks boss fights. So why do these forced solo instances exist at all? Im am not suggesting removing the solo content, clearly quite a few people have the skills to get through them, but this is a week into the game, and I see a lot, a lot of threads about how hard, to impossible these forced solo boss enounters are. I am not alone here.

    This is more than a game a skill, its a bussiness, and if Trion wants to make money from all gamers, especially people like me who are willing to buy bits and get the extra items, then I have a simple suggestion -- add a coop mode to these boss encounters. Keep the solo versions, give them a legendary weapon reward. It reinforces the leet nature of those who can solo it. Add a coop version with a matchmaker option to find others who cannot solo it, keep the purple epic reward for those people. That way we all get though the missions, we all move forward and we all keep paying.

    Thanks for reading. peace now.

    Before you quit/give up - Have you gotten past the first phase? If so, i can help you.
    The second and third phase raise pillars from the floor, just run circles around them as nym chases you, shoot him in his moment of downtime in between attacks.

    It might not be fair, but i Solo'd him in one go with this cheap tactic without ever dying.
    He literally could not hit me.
  • 04-10-2013, 05:17 AM
    Kaladin
    My advice would be to get a LMG with increased mag capacity, and other mods if you can. The bullet count helps. Also find a low recharge shield (2.7-3 sec delay) as it might not have as much absorb but will allow you to have shields more often which stops more damage as the long cooldown ones barely get to recharge as it seems getting hit resets the delay.

    Phase 1 would be the hardest imo, if you can make it through that you can play a game of LoS chicken for the other 2 phases slowly whittling him down while running out of line of sight to regen/avoid his big attacks.
  • 04-10-2013, 05:20 AM
    Anim
    Quote:

    Originally Posted by TvDefiance01 View Post
    Well its been a week of trying, and I cannot solo Nim.
    <stuff removed for browsing sanity>

    Thanks for reading. peace now.

    Most people here havent really given much in the way of helpful suggestions though, my advice may prove useful if you're willing to give it another go.

    First, respec as it wont cost you that much and you're going for survival now, the easiest way to beat Nim is longevity. Try something like this Build. As you can see you're aiming to go with the hitpoints, a buffer for if your shield breaks and if it all goes wrong you hit cloak and run away for a bit. When invis Nim wont be attacking you directly so work on avoiding the aoe that he can do.

    I did the encounter with an AR and some infector thing, I'd suggest for you a shotgun and maybe SMG, the idea being quick bursts of damage when you are in a position to rather than being on the back foot trying to do damage.

    So you get in to the encounter and he does his spiel then the fight starts. From what I remember phase 1 is all about avoiding his melee for the most part and when he activates blur just avoid his running line. Take as long as you want here, you have all of his blur phase to regen your health so even taking only a few shots at him between phases is great. The shotgun will be especially effective as he runs up close to you, fire a shot when he stops then immediately roll away.

    Phase 2 people have said they used some explosives to cut down on the clones but it's unnecessary imo. Your SMG has a small enough cone of fire to cut down most clones as they run towards you, work out which end he spawns at and runs to each time then stay at the opposite end. Shoot anything that comes towards you but you'll notice a distinct change in sound if you hit the real one. If you can take an extra shot or two at the real one but dont venture past your side of the arena. When he goes up top the key is to kill one or two of the clones to provide you some cover and kill the crystals near to you. He throws some magical thing at you from each clone so if you can be out of line of sight of the ones you didnt kill you're fine. Either way with a quick regen shield he takes a while to run back to his clone area and start coming at you again from his side of the arena. Pillars are your friend in general here for blocking line of sight to those images up high.

    Phase 3, literally just running around the pillar in the centre. Shotgun all the way for you here, as he runs up to you shotgun him once then back off as he goes in to the air, you just need to be a little round the corner to stop his aoe attack hitting you. He did something else in the centre pillar occasionally but I honestly cant remember what it is, if something spawns shoot it but other than that just take the respite to recover shields/hp and reload.

    I didnt use grenades much but explosives could be useful for phase 2 or even the bio nades to slow them a bit. For shields I generally use a high buffer slow recharge shield (1600+ with 9sec delay) but if you keep getting caught by attacks a 3second delay shield will be enough to start regen between attacks.

    All in all, give it another go and if things get a little too close for comfort just hit stealth and run away for a bit, the stealth lasts long enough to essentially reset you to fresh. As its a figure 8 arena the edges around the corners of the centre are good for avoiding any line of sight attacks he does from range.
  • 04-10-2013, 05:23 AM
    twitch reflex
    Just keep trying if its not a challenge and not gratifying when you beat a boss it kinda losses the point of it being a TPS game.
  • 04-10-2013, 05:26 AM
    Harm
    Quote:

    Originally Posted by TvDefiance01 View Post
    Well its been a week of trying, and I cannot solo Nim. Im a middle aged guy, not a leet teenager who rules on gears of war, and other fps, twitch games. I knew this going into the game, I really enjoyed this game because of its coop aspects, that it rewarded players for helping, even when not grouped. So these *forced* solo encounters where I cannot solo the boss is not simply frustrating, it almost feels like a punishment for learning how to be a good coop player.

    Yes Ive read the hints and strategy guides, I know its me, I just do not react fast enough, its one of the joys of getting older. But each time I die I ask myself, isnt this a coop game? The Arc Hunter videos show a pair of guys working together, in every fight, especially in what looks boss fights. So why do these forced solo instances exist at all? Im am not suggesting removing the solo content, clearly quite a few people have the skills to get through them, but this is a week into the game, and I see a lot, a lot of threads about how hard, to impossible these forced solo boss enounters are. I am not alone here.

    This is more than a game a skill, its a bussiness, and if Trion wants to make money from all gamers, especially people like me who are willing to buy bits and get the extra items, then I have a simple suggestion -- add a coop mode to these boss encounters. Keep the solo versions, give them a legendary weapon reward. It reinforces the leet nature of those who can solo it. Add a coop version with a matchmaker option to find others who cannot solo it, keep the purple epic reward for those people. That way we all get though the missions, we all move forward and we all keep paying.

    Thanks for reading. peace now.

    Definitely a tough fight, oddly enough my main concern was whether or not I was going to get booted from game by a critical error in the third phase lol. I skipped through the cutscenes after defeating him because I was nervous I'd have to do the fight over :(

    I died plenty, thank god for the game allowing sort of a checkpoint for each phase. I think strategy guides and tips may be useless since like someone else says It has alot to do with weapon/perks aside from common sense at certain spots. (hide behind crap, don't stand still etc.)

    Good luck though, when you finally do beat him (which i have no doubt you will) you will feel a strong sense of satisfaction wash over you...and if its anytime soon, you may want to skip the cinematics :p
  • 04-10-2013, 05:32 AM
    bleuzarro
    @ OP. I'm sorry you're having quite a difficult time. Have you tried it as of yesterday? Supposedly they made ALL mobs have less health, and even Nim. So if not, you may want to give it a go. I also was pretty shocked they have some forced single player instances that just seem to be impossible (or at least a high difficulty curve for some).

    Honestly, if you can get through the first phase, it evens out. It was really annoying (personally) figuring out how to properly dodge him. I don't know if I can really be of any help, but I hope they get some of this sorted out.

    Best of Luck OP.
  • 04-10-2013, 05:34 AM
    Houngan
    There is some good advice here.
    My suggestions:
    - Youtube a few fights where people beat him. One video shows a guy beat him using nothing but an Assault Rifle and distance.
    - Combat Roll is your friend. Dot it a lot. When I realized you could combat roll out of status effects like snares and dots I ran out and bought a wired xbox360 controller. (I am also doing better on time trials now with it.) *Combat roll is B twice on the controller. Roll twice to remove effects on you.*
    - Constantly circle and hit and run when he is between attacks.
    - Fast recharge shields (I think Rebels are all 3 sec or lower) can be very useful in 1v1 fights. After getting hit just combat roll or hide until your shield recharges.
    - Open up a few more perks and try again later. Don't give up and good luck!
Show 40 post(s) from this thread on one page
Page 1 of 7 1 2 3 ... Next LastLast
All times are GMT -7. The time now is 05:14 PM.
Powered by vBulletin™ Version 4.1.3
Copyright © 2021 vBulletin Solutions, Inc. All rights reserved.