borderlands 2 i thought the first game said every 2000 years the vault opens, not 5 years, and why didn't Roland just respawn.
borderlands 2 i thought the first game said every 2000 years the vault opens, not 5 years, and why didn't Roland just respawn.
The whole "Vault" thing was a myth, it could have been opened anytime, just a clever rouse to get folks there and Hyperion controls the respawn system, And Jack controls hyperion, and most likely removed Roland from the system, Angel I would guess locked the others into the system and made it so Jack couldn't remove them
Death of Dominic Santiago in gears (gears of war 3), and when you finally find Maria and Dominic Santiago is forced to kill her (gears of war 2).
I agree.
http://www.youtube.com/watch?v=ZAuz7HeiOFE
http://www.youtube.com/watch?v=R9uLqFFWfco
http://www.youtube.com/watch?v=759nVthMrbI
Was playing co-op and everybody was like "no way is dom running",i said he isn't and there was silence for a while.And on the last one my friend said "all the **** we hit her with and she dies from a simple knife hit",he got it when i pointed out the dom line needed to be done face-to-face.
Surprised nobody mentioned RDR.
-ME3-- the whole ending thing was sad... but dissapointing sad...
Emotionally sad for me:
-The changing/death of Kerrigan in SC.
-Spec Ops: The Line: The whole game you feel like you are part of Apocalypse Now... Very intense. Very sad. Especially if you find out you bombed a whole crowd of unarmed civilians... with gas-grenades...-.-
Spec Ops the Line
Such a mind f**k loved it
Spec Ops, is way deeper then anything, it's level of drama far out reaches the teehee-able civy killing in MW2