2050 open beta siege completion problem
Sieges seemed to spawn at a decent pace... kudos.
Problem: The second the siege ends, the ground drops of items vanish, replaced by the local area mission objectives and mobs beginning to spawn in.
Expectation: To be able to have a few minutes to loot the last several minutes of items dropped at the siege to possibly push our Power Rating or obtain the RNG drops of the gun styles we enjoy... the same amount of time as we have in Defiance 2013 at the end of sieges.
Contributing factor: Everyone's in a hurry to eek out as much score as they can the last few minutes, not... ignore the final mobs that want to "keel u" to hurry up and find all the loot before the timer ends. What? I have no room?? But that was a PURPLE mod!!! Also some of those siege areas are quite vast. Assault's Sprint won't save all your drops from vanishing.