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My minor Wishlist for Defiance 2050

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  • 07-15-2018, 04:10 AM
    MikeTheDane
    My minor Wishlist for Defiance 2050
    Hello everyone. just a quick list of features I hope weīll see in Defiance 2050, though probably not :)

    Faster Reload times. Donīt understand why reloads are so effin slow considering some abilities take for example 10 seconds but some weapon reloads (RocketLaunchers anyone) take as much as 4-6 seconds to complete. the balance should be better evenīd out

    Better mobility in combat… I never understood why our characters turn into turtles when fighting, particularly when ADS (Aim Down Sights) and also this ridiculous dodge roll. Dodging should get you out of the way not just be a little tumble that leaves you vulnerable..

    3 weapon slots would give a better "combat" balance. Example, I would have it be Pistol, Assault Rifle and RocketLauncher or Shotgun for backup.. Although I would like to have 4 weapon slots for a melee weapon as well

    Legendary weapons should have better mag cap.. recently I got the Demon Pistol (awesome gun btw) but sadly with an 8 bullet clip, however since it fires 2 shots per triggerpull you have 4 shots now granted it is powerfull 4 shots just isnīt enough facing multiple mobs… again with slow reloads, maybe a 12-14 bulletclip thereby having 6-7 shots
    Same goes for the Legendary Assault Rifle "Retribution" 32 bulletclip instead of the standard 24

    New vehicle models. Always liked the truck that the character Jon Cooper drives around in. but also perhaps a ATV tri wheel and some form of Smaller buggys..

    Now again these are just hope/ideas of mine. I do not, in any shape or form expect Trion to implement these things.. They are simply ideas I think would benefit the game as a whole…

    Have fun everyone..
  • 07-15-2018, 04:25 AM
    Scyris
    Honestly I think the reloading is currently bugged, as I've taken weapons in the base game with a simmlar reload time and they reload alot faster in the orignal game than in 2050. This was on a fresh character with no ego perks yet as well.

    The game has alot of issues that need to be addressed, like the weapons themselves need higher damage numbers, so that +damage upgrades actually make any noticable diffrence, or, the enemys need their health/shield halfed, as they current take way to many shots to kill.
  • 07-15-2018, 04:40 AM
    The 5 Ds of Death
    1. No more crit outs
  • 07-15-2018, 04:53 AM
    MikeTheDane
    Couldnīt agree more.. especially the Volge take way to many hits even with a detonator or rocket launcher.. but mainly the elites as a whole are too spongy.. I use almost all 300 round (Assault rifle) taking just one down.
  • 07-15-2018, 05:13 AM
    Hibanaa
    Id like to see the old x3 BRs, mass cannons, events and jackpots reintroduced along with the zombie mob, other then that i can deal with the PL Rating whicch is like your ego rating in D2013, And the diff skill tree which i see why it was done BC You could be a OP Super Ark hunter in OG D2013, but for the love of god why did you have to make everything into a bullet sponge, especially tankers, bulwarks, and blacklungs, maybe if we get a really high PL Itll be diff but i dont see it considering most mobs seem to level with you.
  • 07-15-2018, 07:26 AM
    MikeTheDane
    Quote:

    Originally Posted by Hibanaa View Post
    Id like to see the old x3 BRs, mass cannons, events and jackpots reintroduced along with the zombie mob, other then that i can deal with the PL Rating whicch is like your ego rating in D2013, And the diff skill tree which i see why it was done BC You could be a OP Super Ark hunter in OG D2013, but for the love of god why did you have to make everything into a bullet sponge, especially tankers, bulwarks, and blacklungs, maybe if we get a really high PL Itll be diff but i dont see it considering most mobs seem to level with you.

    also agree.. another thing Iīd like to see is a Aim line for grenades, since its more luck than skill when tossing one at moving enemies
  • 07-15-2018, 07:30 AM
    twowolves80
    Oooh, while we're all hoping for things that we'll never see, I got one!

    Hey, Trion, how about opening up more of the map?

    Trion's Official Response, taken from their news release:

    https://media.giphy.com/media/dYa5Sqnk1DYkw/giphy.gif
  • 07-15-2018, 07:52 AM
    MikeTheDane
    That just made my. day Thanks
  • 07-15-2018, 08:37 AM
    twowolves80
    Well, I figured there's only two options to deal with the abortive mess that Defiance has become: We can either get mad about it, which only wastes our energy and makes us feel terrible at the end of the day (fatigue, jitteriness, outburst of homicidal screaming...), or we can laugh at Trion and the ultimate failure of their company when it goes under from bad decisions fueled by corporate greed (That's the Mopar difference!) and lack of QC of the end product.

    Honestly, what the hell did they even bother doing a beta for? This still feels very much like it's in beta-stage, and not at all ready for prime-time.

    I also find it ironic that a very similar scenario of companies not leaving things well enough the hell alone is playing out over on the warframe forums.

    "War. Greed. War Greed never changes."

    [with apologies to Bethesda since they're a game company who, to their credit, gave consumers a way to hack their own product and openly look the other way with a grin at the modding community]
  • 07-15-2018, 09:12 AM
    MikeTheDane
    right about that, it just annoys me that it at times feels like devs arenīt even thinking logically about what some games need..

    Another thing that "bugs" the hell outta me is that no matter what you do, you keep getting interrupted by doing pretty much anything.. reload, while getting hit and its interrupted… explosion and you get interrupted.. using some machine and gets hit and its interrupted
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