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How do this scalling damage stats work? Check prints

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  • 07-17-2018, 09:03 AM
    Hit the Deck
    Check the non-crit damage. That's That may have a hidden huge crit multiplier.
  • 07-17-2018, 10:22 AM
    Scyris
    Quote:

    Originally Posted by Hit the Deck View Post
    You deal damage anywhere between the min and max value. The damage values shown on the stats are still base damage though and the damage you deal is calculated from there.

    Try to do more tests using both weapons. I'd be suprised if they still show a huge difference on average!

    The min and max damage on explosive weapons has to do with how far away the target was from the initial explosion, as both of those weapons hit directly on the weakpoint they would both do full damage. Thats that must either have a hidden 3x crit mod, or something else wack is going on.
  • 07-17-2018, 10:33 AM
    Hit the Deck
    Quote:

    Originally Posted by Scyris View Post
    The min and max damage on explosive weapons has to do with how far away the target was from the initial explosion, as both of those weapons hit directly on the weakpoint they would both do full damage.
    ....

    It seems that you are right about this.

    Unfortunately the server is currently down for 60 mins or more so I can't test it out myself. I'm sorry if I wrote the wrong info!
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