It wouldn't be so bad if weapons actually had variations to their damage. But since they're static, these nerfs are just oh so brilliant. I called it from the start when they said there was going to be an 8 pages worth of notes for the patch. I knew they were going to bork over pve because of pvp. It's obvious that they can differentiate between pvp and pve with the stats because they're altering the pistol ammo pool for pvp and leaving it alone in pve. Why they aren't doing that with the rest of the nerfs is just beyond me. Part of the reason why I hate games with pvp because they always screw over the main portion of the game to "balance" things.

