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Nerfing guns that sucked from the start

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  • 04-11-2013, 02:04 AM
    Arsenic_Touch
    Quote:

    Originally Posted by velvet View Post
    So our first big game patch will nerf most guns in the game........in PVE

    Why don't the just hand us a plastic space blaster so we can shoot foam balls at the baddies.......

    It wouldn't be so bad if weapons actually had variations to their damage. But since they're static, these nerfs are just oh so brilliant. I called it from the start when they said there was going to be an 8 pages worth of notes for the patch. I knew they were going to bork over pve because of pvp. It's obvious that they can differentiate between pvp and pve with the stats because they're altering the pistol ammo pool for pvp and leaving it alone in pve. Why they aren't doing that with the rest of the nerfs is just beyond me. Part of the reason why I hate games with pvp because they always screw over the main portion of the game to "balance" things.
  • 04-11-2013, 02:07 AM
    Prey
    1 week in and nerf bat on weapons has swung! Wow is all I can say. Maybe fix issues the game has before nerfing things in game.
    80% of your playerbase is still trying to figure out the mechanics of the game.
  • 04-11-2013, 02:08 AM
    velvet
    Quote:

    Originally Posted by Arsenic_Touch View Post
    It wouldn't be so bad if weapons actually had variations to their damage. But since they're static, these nerfs are just oh so brilliant. I called it from the start when they said there was going to be an 8 pages worth of notes for the patch. I knew they were going to bork over pve because of pvp. It's obvious that they can differentiate between pvp and pve with the stats because they're altering the pistol ammo pool for pvp and leaving it alone in pve. Why they aren't doing that with the rest of the nerfs is just beyond me. Part of the reason why I hate games with pvp because they always screw over the main portion of the game to "balance" things.

    Couldn't agree more.......now if only they would listen
  • 04-11-2013, 02:10 AM
    Lambchops
    I do think it would be a better idea to separate gun stats into PvP/PvE since (as is usually the case) a lot of the nerfed stuff was only problematic in PvP.

    I don't understand why they went after sawed offs, to be honest. The 1 shot/1 shot+melee kills are pretty well offset by the fact that you have to reload after every shot. Auto shotties and pump shotties are far more dangerous in my experience, at least in Shadow Wars. If you can't get the kill with the shot + melee attack you are pretty much SOL with the sawed off. With the pump and combat shotties you don't really have that issue and it doesn't take that much longer to kill somebody with one at close range.
  • 04-11-2013, 02:14 AM
    velvet
    Quote:

    Originally Posted by Lambchops View Post
    I do think it would be a better idea to separate gun stats into PvP/PvE since (as is usually the case) a lot of the nerfed stuff was only problematic in PvP.

    I don't understand why they went after sawed offs, to be honest. The 1 shot/1 shot+melee kills are pretty well offset by the fact that you have to reload after every shot. Auto shotties and pump shotties are far more dangerous in my experience, at least in Shadow Wars. If you can't get the kill with the shot + melee attack you are pretty much SOL with the sawed off. With the pump and combat shotties you don't really have that issue and it doesn't take that much longer to kill somebody with one at close range.

    Seems like its just an easy way for them to save face with the pvp crowd........I hardly ever pvp so yeah.......I'm ducked cause someone else is a shotty *****
  • 04-11-2013, 02:24 AM
    Zoridium JackL
    Quote:

    Originally Posted by Lambchops View Post
    I do think it would be a better idea to separate gun stats into PvP/PvE since (as is usually the case) a lot of the nerfed stuff was only problematic in PvP.

    I don't understand why they went after sawed offs, to be honest. The 1 shot/1 shot+melee kills are pretty well offset by the fact that you have to reload after every shot. Auto shotties and pump shotties are far more dangerous in my experience, at least in Shadow Wars. If you can't get the kill with the shot + melee attack you are pretty much SOL with the sawed off. With the pump and combat shotties you don't really have that issue and it doesn't take that much longer to kill somebody with one at close range.

    yeah, I really dont get the point of sawn-offs if they are weaker then pumps, isn't it supposed to be a trade-off weapon? accuracy and fire-rate for sheer damage? I have never found a single sawn-off with more raw damage then a pump shotgun, if anything sawn-offs should be slightly higher damage then what pump shotguns are now and pump shotguns should be closer to where sawn-offs are.
  • 04-11-2013, 02:27 AM
    Lambchops
    Quote:

    Originally Posted by velvet View Post
    Seems like its just an easy way for them to save face with the pvp crowd........I hardly ever pvp so yeah.......I'm ducked cause someone else is a shotty *****

    I've been PvPing a good bit and am enjoying it despite it being a little broken, but I certainly sympathize (I enjoy PvEing as well and would love for more guns to be viable there).

    But yeah. Both the Infector and Sawed Off were already useless in PvE. This just adds to that problem.
  • 04-11-2013, 02:27 AM
    velvet
    Quote:

    Originally Posted by Zoridium JackL View Post
    yeah, I really dont get the point of sawn-offs if they are weaker then pumps, isn't it supposed to be a trade-off weapon? accuracy and fire-rate for sheer damage? I have never found a single sawn-off with more raw damage then a pump shotgun, if anything sawn-offs should be slightly higher damage then what pump shotguns are now and pump shotguns should be closer to where sawn-offs are.

    There are sawn offs that do 2k x2 each shot.......not the best...but they can actually hit from farther then the pump some how
  • 04-11-2013, 02:29 AM
    Zascha
    There is a reason why Infectors are being nerfed. If you think they are "the suck" then you aren't using them correctly. Infectors are a problem - in Arkfalls. If you use an Infector on the Arkfall weakspots - you've pretty much guaranteed your spot at the top.

    They needed a nerf, although, I'm not sure this was the nerf that was needed.
  • 04-11-2013, 02:30 AM
    Rhorge
    Quote:

    Originally Posted by Zoridium JackL View Post
    I have never found a single sawn-off with more raw damage then a pump shotgun.

    So... Have you actually seen any sawn-off shotguns?
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