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Nerfing guns that sucked from the start

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  • 04-11-2013, 10:51 AM
    DeMoted
    Quote:

    Originally Posted by fishboy11 View Post
    what do you think a nerf is? decreasing damage, and they are doing that to 3 different weapons.

    and what skill is really needed for this game, its laughably easy as it is.

    Then why are you crying about it if this game is so easy? I guess you're not as good as you think.
  • 04-11-2013, 10:53 AM
    fishboy11
    i'm not crying about it at all. if you go through the pages this is my first post in this thread, you were the one that was flashing your e-peen to try and show off your "skill" i dont use either of the nerfed weapons.

    and saying you didnt see any nerfs when there are 3 text book examples of nerfs in the patch notes

    i just dont like people that hijack threads and try to say they are better than others
  • 04-11-2013, 10:54 AM
    DeMoted
    Quote:

    Originally Posted by fishboy11 View Post
    i'm not crying about it at all. if you go through the pages this is my first post in this thread, you were the one that was flashing your e-peen to try and show off your "skill"

    and saying you didnt see any nerfs when there are 3 text book examples of nerfs in the patch notes

    I didn't show off anything you were the one that quoted me and mentioned it.
  • 04-11-2013, 10:58 AM
    Pizzarugi
    Yeah, I'm a bit disappointed about infectors being nerfed. Beyond hellbugs, parasites only served to distract the enemy. Now that they have reduced damage and movement speed, I worry the parasites may no longer be useful for killing hellbug warriors quicker.

    Least they didn't touch my FRC SAW, my greatest weapon ever.
  • 04-11-2013, 11:05 AM
    KonnecT
    Nerf the Saw, sawed off and infectors. The PS3 is pretty barren the majority of the day, thank you for giving the rest of us a reason to leave. How about fix the synergy cache? Why the fudge do I get a brutal synergy mod every time? This is the only game where the majority of players don't understand jack about it, nothing makes sense. A weapon at ego 10 is just as good as a weapon at ego 2000. You rip off borderlands color code for weapons but forget to make them actually better. We cannot get the synergy mods that are need to make epic and legendary weapons better.

    Tier 4 boxes still have green useless crap in them. Major Arkfall loot online gives shield's and grenades. Vendor's sell pistol mods for special's 80 percent of the time, also why the fudge would anyone buy a pink Hannibal? Why is this as a special instead of a weapon? Why are the loadouts so fudged up? It took me awhile to figure out that I couldn't sell a weapon because it was randomly put on my loadout.

    Do what you want with your game. You want to make it crap and keep it crap then ok. Only reason why people on the 360 brought this is because they have no games until the next cod.
  • 04-11-2013, 11:05 AM
    Era
    To be fair, Swarm Cannons objectively needed a nerf. They were hitting monarchs for double their max damage through armor.
  • 04-11-2013, 11:13 AM
    SweetMadness
    Quote:

    Originally Posted by Zascha View Post
    There is a reason why Infectors are being nerfed. If you think they are "the suck" then you aren't using them correctly. Infectors are a problem - in Arkfalls. If you use an Infector on the Arkfall weakspots - you've pretty much guaranteed your spot at the top.

    They needed a nerf, although, I'm not sure this was the nerf that was needed.

    They don't need a nerf. Being #1 doesn't guarantee any better loot than anyone else. Nerfing them based on Arkfalls is a poor call. They have the shortest range, and their damage is entirely dependent on the head crabs, which don't spawn until you hit 5 times. They are the risk vs. reward weapon. Pretending that they guarantee #1 (which they don't), their value drops in any other combat. Nerfing them drops that value even more.
  • 04-11-2013, 11:15 AM
    Warkaiser
    Quote:

    Originally Posted by KonnecT View Post
    Nerf the Saw, sawed off and infectors. The PS3 is pretty barren the majority of the day, thank you for giving the rest of us a reason to leave. How about fix the synergy cache? Why the fudge do I get a brutal synergy mod every time? This is the only game where the majority of players don't understand jack about it, nothing makes sense. A weapon at ego 10 is just as good as a weapon at ego 2000. You rip off borderlands color code for weapons but forget to make them actually better. We cannot get the synergy mods that are need to make epic and legendary weapons better.

    Tier 4 boxes still have green useless crap in them. Major Arkfall loot online gives shield's and grenades. Vendor's sell pistol mods for special's 80 percent of the time, also why the fudge would anyone buy a pink Hannibal? Why is this as a special instead of a weapon? Why are the loadouts so fudged up? It took me awhile to figure out that I couldn't sell a weapon because it was randomly put on my loadout.

    Do what you want with your game. You want to make it crap and keep it crap then ok. Only reason why people on the 360 brought this is because they have no games until the next cod.

    This amused me. Thank you. I needed a laugh.

    Not only are you incorrect about a few things, but I find it especially funny that the color coding of weapons by rarity (even using the the pretty common standard of white < Green < Blue < Purple < Orange) was apparently invented by Borderlands.
  • 04-11-2013, 11:19 AM
    Santiak
    I'd probably reserve the outcry until we have the full patch-notes, but either way, I'd suggest posting in the comment section found here.
  • 04-11-2013, 11:29 AM
    Radzwe
    All this QQ over preliminary patch notes. Take a breath, and then see if your weapon truly becomes useless after the patch. The changes could be drastic, but they are more likely a "haircut" to bring the behind the scenes numbers in line.
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