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The Fundamental Problem Of Critless Weapons.

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  • 11-30-2018, 12:12 PM
    AZRA2050
    Quote:

    Originally Posted by DEATHBRINGER210 View Post
    because it doesnt give players the ttk their attacker

    Numerous times my strafing technique has been thwarted by the kill shots of other players I am not hard to kill. I just try extremely hard not to get killed.
  • 11-30-2018, 12:19 PM
    DEATHBRINGER210
    Quote:

    Originally Posted by AZRA2050 View Post
    Numerous times my strafing technique has been thwarted by the kill shots of other players I am not hard to kill. I just try extremely hard not to get killed.

    my statements arent about u. the devs have stated more than few times , that they want to improve a players ttk on their atactker.
  • 11-30-2018, 08:53 PM
    ICantAim
    Shotguns were my weapon of choice against raiders, up until those tankers became 100% invincible to them. I don't care if they do critical damages or normal damages, but making the critical spots totally invincible is overkill. Let the weapons do x1 damage like it's not a critical spot, but FFS don't make a critical spot an armored spot.

    That is obviously a moot point until the turkeys stop ruling the place.
  • 12-01-2018, 09:41 AM
    See its not that simple
    The mere existence of this thread shows the hilarious incompetence of the devs who made this decision, in any other company this would have gotten you fired. It just goes to show how the devs literally did not think anything through and pretty much make a decision on the first thing that comes to mind with absolutely no kind of quality control or testing...
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