Boss kill pursuits suggestion.
All Major Arkfall Boss kills should count for everybody who achieves score during the Arfall not just the player who gets the final hit. Hellbug Hellions and Hellbug Matrons works this way I have them both at 597/600 and I know I have only killed around 30ish Matrons personally. Bosses like the Monolith take too long to kill and Progenitor dies way too fast. All bosses whether they are over world or in CO-OPs need to have the same kill count system as Hellbug Bosses that way players who either did most of the work will still get the Boss kill or players who aren't able to do enough damage will get the kill as well.