Senbonzakura doesn’t count for kills, doesn’t damage bosses
One of the nice things about the new after-action vendor is the chance to get items you missed because they were only available during a particular event or only randomly drop (never). So I spent a bunch to grab this weapon when it was offered.
In addition to extremely limited range it can’t damage Tankers, Major bosses and others, and doesn’t count as a “kill” in scoreboards.
People are here claiming weapons aren’t broken. This isn’t the only one I have that is absolutely broken and essentially worthless to use during play, but calls into question multiple fundamental game mechanics.
The general problem of expending bonus ranks and it not remembering them, the ongoing vehicle handling and damage, no way to do Energy Harvest and so much more. Please fix the fundamentals rather than adding awful stuff like Synergies (the worst in-game interface in my more than 40 years as a gamer). People may cry for new content, but they leave because the basics are broken.