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What features do you most want post launch?

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  • 04-25-2013, 12:26 PM
    StickyChief
    Hmm, guess i'll bump this to what features you want the most.
  • 04-25-2013, 12:58 PM
    dalendria
    Quote:

    Originally Posted by StickyChief View Post
    I for one would love a Guild War system. This has been mentioned in a previous thread but a system allowing rivaling Guilds to attack each other anywhere anytime would be amazing. Alliances would be able to be made and help other guilds by giving weapons, gear, or troops. Mercenaries could be hired for scrip. Exclusive vendors could sell to a specific Guild. All this would be amazing.

    What future features would you want? :D

    Like the idea of Clan Wars and mercenaries being hired. A Merc for hire fits perfectly with my main "lone wolf" character. Maybe it could be similar to Shadow Wars in that its open world but the opt in is for Clans and the mercs they hire.
  • 04-25-2013, 01:00 PM
    OGkush
    Clan Wars, 10-40 person Raids, Auction House, Main City hubs, Change of the UI .
  • 04-25-2013, 01:01 PM
    dalendria
    More PVP maps.

    More story. Don't want to spoil but I really want to know what happened to a certain character after the ending scene of last mission.

    More mods - I don't mean new ones. I mean the introduction of ones planned. It now appears that many of the synergy mods are actually not in the game.

    More of the alien races as NPCs.

    More lore items. Also, would love to see things like trophies and loot chest in hard to reach areas.
  • 04-25-2013, 01:15 PM
    Tgreen
    A 'intelligent controls designed with the user in mind', more 'interactive content' and 'rewarding gameplay'. (Aren't those phrases you could put on a box for PR? Sure sounds like it.)

    • Salvage matrix. Do I have to say more? No keybinds? Having to double click everything? How could such a simple thing be overlooked while programming a game ... something that involves devs working at their PC for hours and hours using keybinds non stop.
    • Aiming down look speed ... a pain ... no options at all?
    • Having to confirm everything, or rather the option to turn this off. If I break down an item I do it because I want my ark salvage, not because I'm an idiot and clicked on the wrong option.
    • A chat system which wasn't designed and programmed while blind folded with hand tied behind the back.
    • More options to capitalize on teamplay and harder co-ops (or hard modes) to go with it.
      Trading post.
    • No more shtako like Detonators with +accuracy ... random is OK but this is twisting the odds.
    • No more unrewarded minor Arkfalls and emergency events ... but no more Mine 99 either ... balance is usually somewhere between 'too much' and 'too little' and thus far when it comes to loot Trion didn't just missed the target, they came really close to shooting their own foot.

    I don't need new content now, I want it when the infrastructure and game mechanics are complete.

    Defiance has very good gameplay indeed, but the MMO portion, the (especially for PC) crafting part of the game and item acqusition all need a lot of work.
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