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75 keycode limit?? No use for them?

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  • 04-13-2013, 03:41 PM
    BrutikusIV
    75 keycode limit?? No use for them?
    Is there any use for these if you don't have any script? I know you can buy lockboxes "IF" you have script which I donot cause I have to buy new guns every hour. Is there anything you can spend them on other than lockbox chests (to get some kinda return from them )? Just curious if they have ANY value and was pondering why they set such a low MAX limit on the count. As currently I've had to watch like 500 of them dissappear into neverland as the limit is set so rediculously low. Why not make the limit like 9999 or 99999 ??? I'm sure someday in the future months/years I will be able to save a few script but currently just keeping ONE weapon with basic lvl I mods seems to be a huge money sink atm that more than enough keeps my bank account < 1k
  • 04-13-2013, 03:43 PM
    Exes
    Buying lock boxes gives you way more than trying to keep one weapon updated with mods all the time. Most of the weapons you will salvage again anyway because the exp bar gets filled up.
  • 04-13-2013, 03:43 PM
    Evilution
    Why not buy lock boxes if you buy guns every hour ? Lock boxes can get you purple weapons like at vendors and also orange weapons too.
  • 04-13-2013, 03:44 PM
    Ralifur
    Quote:

    Originally Posted by BrutikusIV View Post
    Is there any use for these if you don't have any script? I know you can buy lockboxes "IF" you have script which I donot cause I have to buy new guns every hour.

    Why in gods name do you have to buy new guns every hour? I have a hard time getting rid of my scrip and am up at 220k scrip atm. O.o
  • 04-13-2013, 03:49 PM
    WrightY
    Spend your key codes on the lock boxes. Its the script that I cannot find much use for...
  • 04-13-2013, 03:56 PM
    BrutikusIV
    I tried spending it on lockboxes, but when I did never had enough money to than buy the mods, If I salvaged the items from teh lockboxes to get the remaining mod slots I was broke, If I vendored the items I got from the box I seldom got more script back than what I'd spent purchasing the lockbox?. Maybe i'll try it again now that I'm over level 600 and see if the vendoring price of the couple greens you get exceed teh investment.
  • 04-13-2013, 04:01 PM
    Exes
    Quote:

    Originally Posted by BrutikusIV View Post
    I tried spending it on lockboxes, but when I did never had enough money to than buy the mods, If I salvaged the items from teh lockboxes to get the remaining mod slots I was broke, If I vendored the items I got from the box I seldom got more script back than what I'd spent purchasing the lockbox?. Maybe i'll try it again now that I'm over level 600 and see if the vendoring price of the couple greens you get exceed teh investment.

    You don't have to have a fully modded weapon every time you gain ego you know. I only modded very few weapons that were pretty decent, like 4-5 at most with random mods I found and I'm 1300+ ego
  • 04-13-2013, 04:05 PM
    Evilution
    Quote:

    Originally Posted by Exes View Post
    You don't have to have a fully modded weapon every time you gain ego you know. I only modded very few weapons that were pretty decent, like 4-5 at most with random mods I found and I'm 1300+ ego

    I agree, only time I mod a weapon, is if it's something I will use when I have fully levelled up it's skill. Currently have a orange VOT afflictor, orange VOT smg and a purple FRC heavy carbine that I will fully mod and keep when maxed the weapon stats.
  • 04-13-2013, 04:13 PM
    BrutikusIV
    ok just spent 3k vendored items got 2k back, spent 2k got 1.5k back, spent 1.5k got 583 script left and cannot buy anymore lockboxes. So I went from having 3k to having next to nothing with ZERO returns. I still donot understand how keycodes are in any form profitable as at my current level I only lose lose lose lose using them.. And if atm they have zero use other than gamble and lose why not at least let me save them for a day when I can afford to gamble.. And yes with my playstyle using AR's a scope , extended clip , bloom decreaser, and recoil reduction mods all mold together to make the game fun and enjoyable for my playstyle so basic lvl ONE mods are almost a must for me personally. Now I could understand not being able to "EASILY" attach like lvl 3+ mods at any level but basic newb gearz?? ...
  • 04-13-2013, 04:14 PM
    Arsenic_Touch
    Why are they supposed to be profitable? it's called RNG for a reason.
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