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Gamebreaking bug In mission "The Aegis part 1"

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  • 04-17-2013, 08:41 PM
    imist_markal
    Gamebreaking bug In mission "The Aegis part 1"
    I cannot beat this mission due to the turret in the mission are bugged and are supposed to be interactable to reactivate, they are always on and even clearing mobs around it doesnt help. I tried logging out and back in but I cannot get past it, especially the last turret with TONS of mobs attacking you and the turret. Not to mention a fast respawn Hulker. :( This is game-breaking so much that if i could i would get a refund. I like the game but this is just ridiculous. I already submitted ingame bug report. Well have fun with a game, this is the last time I impulse buy a mmo before reviews are out for it.
  • 04-17-2013, 08:48 PM
    Illessen
    AFIK Try leaving the area, go do some side missions or something and pray no one else is on the quest and goes into that bugged area and give it time to reset. There are some people out there that run into a bugged area like that and won't leave pretty much griefing everyone because places won't reset if there's someone still there for a set amount of time.

    FYI all MMOs are buggy piles of poo when they first release, some more than others. At least these guys aren't banning people left and right for being able to convert one currency to another efficiently, like GW2 did when that game came out >.>
  • 04-17-2013, 09:31 PM
    Senel
    Did this mission yesterday as well as the other parts you only have to leave the immediate area for it to reset. Unfortunately this seems to happen because someone just did the mission just before so it does happen occasionally but driving 100-200 meters away then back fixes it.
  • 04-17-2013, 11:49 PM
    imist_markal
    I tried both logging off and going away from it still have the same problem :(
  • 04-17-2013, 11:50 PM
    whoiscraig
    First its "Project Aegis Part 1" not The Aegis. :p

    Secondly, I'm having trouble with it too. I've tried at least 5 separate times and its bugged out each and every time.
  • 04-17-2013, 11:57 PM
    markgatty
    yea i tried it too a few times. but if theres an arkfall close by or people up the other end of the road it wont let you do the turrets.
  • 04-18-2013, 07:40 AM
    Voriah
    Soultion:(i think) Theres usually a wandering hulker down by the 4th turret, kill him (and maybe the hellbugs too) then run back up and try to use them, im betting your only having trouble with 3 and 4.

    Ive noticed that if 2 missions are ocupying the same area only one set of objectives are usable...happens alot with emergencies spawning too close to mission areas.

    Also sometimes hulker respawns almost instantly sometimes it takes a while so might have to do more than once
  • 04-18-2013, 07:48 AM
    HanPL
    Same problem here I manage to "active " turrets 1&2&4 but turrent 3 must be bugged because there is no option to active it (at least for me ) signed ticket and we will see how it will go...
  • 04-18-2013, 08:01 AM
    Shima
    I had this problem pre-patch but was able to fix it by moving away from the area and relogging (which put me in a new phase). You might try that, I think you have to log outside the area for it to reset the phase.
  • 04-18-2013, 08:17 AM
    brotard
    If you can't activate a turret it is because there are enemies still associated with it nearby. When I did this mission, the first turret glitched, but I went and did all the others, then coming back to the first turret from the opposite direction I realized there had been a pack of rocket launcher raiders way far away from the actual turret location that never triggered hostile on me, so I never finished clearing the area around the turret. You can't reset them without having all hostiles dead.

    Similarly, in later missions where you start to go up against dark matter troops, there would be times when it would seem to bug out and tell me to clear a fort or something that I couldn't find any troops in. In most cases, there was a cloaked sniper hiding somewhere that I was missing and once I found them the mission progressed as it should.
  • 04-18-2013, 08:22 AM
    Punkin
    Experienced the same issues with the turret, it was insane the never ending stream of mobs everywhere. Had to admit though despite the frenetic 30+ minutes of fighting was a ton of fun. Eventually we just gave up and moved on and had to skip the quest.

    (and watching the Hulker just completely 1 shot the Hellbug Monarch not once but on 2 separate ocassions was AMAZING!)
  • 04-18-2013, 11:55 AM
    HanPL
    Ok I finnaly manage to do this quest.

    Here are few tips maybe it will help others.

    1.Try to clear out all enemies, this seems.
    2.If you stand around it and still can't active it try to get back a bit and run toward it pressing E.
    3.When you get to the last turret try to clear out all the enemies (usually there are other people around farmig Hulk ) if you can't active it try point 2 also when I finnaly manage to "active " the turret it didn't trigger the quest (turrent on/off all the time ) I ahd to "active " it like 5 times and finnaly quest completed.
  • 04-18-2013, 12:12 PM
    Doomtrooper
    I had to kill all the mobs around 3 and 4 multiple times before it would let me press 'e' to reset them.

    Pro tip: The Hulker at #4 will get stuck trying to get at you through the vehicles that are a few yards off the road there where he spawns. Just stand back a bit in between the two trucks and blast him...he can't get through.
  • 04-18-2013, 01:26 PM
    Castles
    yep, mission is broken. logged and did other things such as kill mobs up and down the road... the Hulk still comes out, tons of hellbugs, and other mobs run in... killed everything with others a few times and the last turret never becomes clickable.
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