Originally Posted by
Omychakra
If this game had to appeal to anybody, it would appeal to that WoW player who creates 11 different characters and barely levels them halfway, never experiencing end-game content or ever truly progressing as a player. Which, if thats your thing, fair enough. If its fun to you, its fun to you. But this playstyle (Which Defiance clearly encourages via horizontal loot progression and making new characters so on par with old ones) depends on variation across multiple classes/player choices, to make playing the same content fresh again. OH WAIT! INC TERRIBLE DESIGN DECISION! There are NO classes, there are NO races, there are simple cosmetic choices that don't affect your character AT ALL. One character you level in Defiance is capable of doing every single thing that every single character can do. Never in the history of MMOs has creating another class been so discouraged (This is even compounded by the inability to send gear to/from other characters). Its a shame, because they could've made up for the lack of end game content by letting us experience the rather solid story mission through fun, alternative play styles. Instead....Well, we now what we got instead. How many of us have a 2nd character? Why would we? its truly, overwhelmingly, useless.