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If you quit the game then you don't need to be here. Just makes you look stupid.
Actually there are several pursuits to kill 1000-2500 enemies during a major arkfall this pursuit is bugged IF you keep switching arkfalls between scrappers and hellbugs your counter resets BUT if you stick with one type of major arkfall it won't reset. i am ego lvl 1761 now and have done the above pursuit via hellbugs i would take cluster ground pounder grenade launchers and kill all the skitterlings i know im a jerk for it BUT there is a reason why people kill the skitterlings.
This games been screwed from the start, take a look around fan boys, its just you and the other fannys that have high hopes on this game. Any competitive player, would take a look at this game and see it offers nothing competitive wise. End game sucks, shadow war is broken, and I doubt it will even come close to being fixed. No one even plays shadow war, and to ask a community to almost wait a month after release to fix issues that were addressed in beta. Tells you right there Trihard don't give a flying **** about this game. If anything they gave birth to their baby and dropped its on its head. Good luck waiting for results and broken promises. Like I really wanna play pve and coop for a month and hope tri hard fix's sw and pvp. Thats a lot to ask a customer to wait for. An with a 150 man team what is Tri hard gonna accomplish in 3 weeks more f up's? Please Trion, Tri Hard to not be the laughing stock of the worst mmo ever developed. Deadpool is right btw.
Wow, no offense, this is the most ignorant statement I've ever read in my entire life browsing forums. Seriously, you've clearlynever played an MMO. You've relinquished your credibility pertaining to any MMO discussion and should really see yourself out the forum door because this is incredibly ignorant and misleading. An MMO is ONLY as good as its endgame. I can't stress enough, how over-the-top dumb this statement is.Quote:
LOL its a MMO there is NO endgame its not CoD.
This game has slight potential but just slight. Every year we're less and less forgiving of a miserable launch like this. You can't compare this to WoW at launch because that was NINE years ago. This is NINE freaking years later and this game is LESS polished, more buggy, more broken, and more lacking in content than MMOs made 9+ years ago? This launch was embarrassing, anyone excusing it or calling it "The norm for MMOs" has simply not played enough MMOs. They should be learning from those mistakes, not committing worse offenses.
Where this game ultimately fails is zero community options. Mics are so limited and restricted that you basically end up making a task out of simply hearing your group mates. And even then only for a short matter of time. Virtually no group quests or more difficult quests that encourage teaming up. Arkfalls are fun but silly and easy. This game offers no challenge, requires no skill, rewards no teamwork, and encourages none of the community aspects that makes an MMO successful. Questing is extremely flawed and limited and discourages you from randomly grouping with buddies as you level up. There has never been a successful MMO model, in history, that doesn't feature PROGRESSIVE loot. The fans of this game are usually the loudest ones on the forums and give the false illusion that people are "Content" with the experience, but this has clearly been a disastrous first month for the game that could spell its doom before it survives a year.
I hope they figure it out. This game could be so fun. Fix the ridiculous voice issues, make loot more progressive, fix the endless crippling bugs. Anyone who thinks its a GOOD thing that you can jump right in and compete with top level players, have clearly never been a part of a successful MMO community before. There is no potential to survive when you don't reward your hardcore players with rewards that distinguish them from an hour-a-day guy, or a new player. I got a lucky legendary Rifle on one of my first 10 Tier 2 boxes around ego 36 and I'm still using it at ego 796. Its sickening.
The bugs are also insane. My screens almost always take 5-10 seconds to load during Arkfalls (Which makes switching loadouts mid-fight next to impossible sometimes), so many random disconnects, enemies and players can take minutes to pop up despite their presence on your radar, the voice issues, I even have to close my character screen and reopen it for each loadout I want to replace a grenade for (as in, if I change loadout 1's grenade, then try Loadout 2's, Loadout 2 will keep reverting back to the previous grenade until I close and reopen the menu). Enemies losing track of players standing right in sight, disgusting enemy AI that reaches your proximity but somehow misses their melee when you back up? I can fight a Hellbug Monarch at lvl 1 with a white rifle and never ever come close to getting attacked simply by backpedaling (and easily sidestepping the roll/stomp). When an enemy reaches melee and stops to swing, you should not be able to simply step away. Strictly melee mobs are literally harmless (Like cleavers) by virtue of backpedaling. Less of a bug and more of a terrible design decision.
This is one of the smallest MMOs ever released at launch, the lack of end-game content is borderline staggering and you truly can accomplish virtually every single bit of content the game offers within 4-5 days.
Theres innovation, and theres simply missing the mark. Most of the design decisions unique to Defiance missed the mark. The developers have a choice to make this game a quick cash cow that dies this year, or a genuine front-runner in the console-MMO landscape. It will take incredible amounts of time and manpower to fix the endless list of bugs and flaws plaguing this game. I truly think they might just accept they shipped it with way too many bugs and simply milk the game long enough to honor their season pass commitments. This game was just a greedy backhanded slap to our faces, this was not ready for launch or ready to justify a 60 dollar purchase (let alone the endless encouragement to spend additional real money). This game is a brilliant business model but I truly sense no concern from the developers regarding player satisfaction.
TLDR, I know. I like to make my first post a good one ;)
Yup.
Players that are familiar with new MMOs are taking this in stride, whereas those who are purely console gamers are losing their minds. That's what I'm seeing anyways. The funny part is a year from now when new players resurrect these old threads by arguing with antiquated complaints :)
Perfect nice to see others standing up with me now. I want my promised ce content and refund on bits i bought and lost cause of servers. cs wont help they lied to me and catching them in a lie does not help get what i paid for. cs made this game nightmare even worse tickets are a joke to.
No, the funny part is this game will likely be a deserted ghost town by a year's time.
Really, your post is factually off base, and quite frankly I question your own history in MMOs to come to a conclusion thats the exact opposite of the truth. Its previous MMO fans and MMO diehards who absolutely cannot stand this game, and most of the ones enjoying it are playing their first or one of their first few MMOs. The bugs aren't abnormal (Though the quantity and severity of them are) but the terrible design decisions and utter lack of content aren't excusable by crying out "It just launched!" I played WoW at launch. Incredibly bugged and premature, it still offered somewhere in the vacinity tenfold the amount of content, and fifty-fold the amount of end-game content. Really, WoW had INFINITELY more end game content, because Defiance has NO end game content. And the potential simply isn't there for that to change until gear progression is implemented (Doubt it will be). With no gear progression, it becomes an incredible challenge for a developer to design truly end game content. An instance with ultra strong enemies simply doesn't work when your gear and weapons have hardly gotten 10% stronger over the entire duration of the experience.
Sorry, but anyone who has played Everquest, WoW, ST:TOR, Galaxies, even FF11, understands how mediocre and bare-bones this "MMO" experience is. For you to insinuate that fans of those games would appreciate this title more, comes off as utterly naive, especially as an experienced player of nearly all of the above.
If this game had to appeal to anybody, it would appeal to that WoW player who creates 11 different characters and barely levels them halfway, never experiencing end-game content or ever truly progressing as a player. Which, if thats your thing, fair enough. If its fun to you, its fun to you. But this playstyle (Which Defiance clearly encourages via horizontal loot progression and making new characters so on par with old ones) depends on variation across multiple classes/player choices, to make playing the same content fresh again. OH WAIT! INC TERRIBLE DESIGN DECISION! There are NO classes, there are NO races, there are simple cosmetic choices that don't affect your character AT ALL. One character you level in Defiance is capable of doing every single thing that every single character can do. Never in the history of MMOs has creating another class been so discouraged (This is even compounded by the inability to send gear to/from other characters). Its a shame, because they could've made up for the lack of end game content by letting us experience the rather solid story mission through fun, alternative play styles. Instead....Well, we now what we got instead. How many of us have a 2nd character? Why would we? its truly, overwhelmingly, useless.
Will you fanboys stop ignoring the glaring design flaws of this game, stop acting like "Design flaws" and "bugs" are the same thing. If you're happy with the finished product, be happy with it, but those of us who know what makes the more successful MMOs successful, will continue to try to provide input for the sake of possibly seeing changes for the better. I'd rather try than eat up a 60 dollar plate of bullsh*t and smile and say "Thank you" like you guys. Just because you only needed a 5/10 quality game to happily eat away a month of your life, doesn't mean the rest of us are content with getting less than what we paid for. By all accounts, everything implied by the genre classification of "mmo" is missing from this game. An MMO with such poor community interaction is borderline false advertising.
The utter irony of this game's failure is its so bad you can't even communicate with other players in game about how bad it is. Its like they knew nobody would have anything good to say early on. Like they knew they rushed an incomplete game.
I'll step away from lengthy posts on the topic having made my point as well as I can. To each their own, good luck to everyone who continues and gives this game a shot. As I said, I need a wonderful 1st patch and the eventual promise of item progression or I have no future with this title. Lots of good ideas, just tons more bad ideas. WoW wrote the book on how to appeal to casual players and newbies while also rewarding your more skilled, hardcore top guilds. Defiance took that book and vomited all over it. There is no such thing in history as a successful MMO with no appeal to hardcore players. Defiance will not be the 1st. Major admissions of flawed game design and major changes are needed for this game to survive a year.
While yes, most MMO hardcore fans are leaving this game and as they should since they don't quite understand the reason for the lack of content which is perfectly fine and is no doubt an excuse. I will say this, I myself play MMO's all the time and its my much beloved genre out there. This game here, is the first game were i haven't gotten bored after beating the main story mission and completing all the side quests. Why, well its simple really, cause the content will come as part of the Show/DLC, so with the show being on for 13 weeks and have prob about maybe 7 or 8 of that delivering content for us rather it be small or big. Along with DLC, yeah i won't be bored of this game anytime soon. Plus with added features and content through patch updates. This game is only going to be better and better as time passes on.
Yet of course i do understand as i said before about people not understanding why there is lack of content and end game content but you need to understand. This isn't meant to be played or looked at as your standard MMO that everyone knows and loves. It's different its own right not just from the games perspective but also on how Content is going to be delivered. When people hear the term MMO they automatically jump to games such as WOW, SW: TOR, Dungeons and Dragons, LOTR, ect. This game should NOT be compared to those games, those games are all about Progression, DEFIANCE is not even close to that and is designed nothing like that at all. The game is done in its own unique way that Trion will slowly being adding in with content and features. I mean hell even RIFT is a game that you cannot compare to this game at all and its from the same Developer. If the people who are MMO hardcore fans, didn't do there research on this game before hand. Well that's there own damn fault and they are the ones to blame NOT the game itself. There are plenty of other games out there that are MMO's but are not designed with Progression in mind.
MMOs hardcore here.
- Ad hoc grouping system, getting rid of LFG : check.
- No levels, getting rid of gaps between players : check.
- Horizontal progression, getting rid of brag rights and epeen contests : check.
Bugs ? I've yet to come across one that is game breaking. Yes some emergencies sometimes are buggy, some graphics glitch sometimes and 2 pursuits got the kill count resetting. Whoah, I gonna cry.
Not gonna quit anytime soon ;)
Haven't 'quit' but I put it on hold for a few days/weeks
I'm still hoping they change some of the absurd things to make it feel more of an MMO (solo quests? lol... among other things :p mostly just bugs though)
For those who've vowed to quit the game (and, no, I haven't bothered reading through the litany of morass that are those complaining or bleating), there are a few things to keep in mind:
1. You paid $60 (or more) for the game and, based on how most game retailers handle opened game return policies, you're stuck with it. If you're frustrated with the game, take a break from it -- it's not a subscription-modeled game so you aren't losing money month upon month, you just can't play it to your satisfaction right now.
2. The game is barely 3 weeks old. A game this ambitious was bound to have bugs -- huge, drive a hole through-sized bugs at that. Considering that Trion is ambitiously trying to launch this game on three platforms, I am not expecting anything less and you shouldn't have either. They'll fix what's broken because if they don't, Trion will lose credibility with their fellow stakeholders / investors (SyFy, NBCUniversal, Dodge, etc). That's a lot of money to leave on the table, so to speak...
3. This is Trion's first console-based title. They're going to have issues with getting properly stabilized, patched, etc. In reference, I don't look at games like FF XIII or WoW but rather look at the history of another action-based MMO-type game (DC Universe Online). It took a while for that game to stabilize on the PlayStation 3 platform as well and a lot of the same complaints that I'm seeing here, I'd long-heard ages ago on their community forum. Sure, a lot of supposedly hardcore people quit but now many have come back time and again because they've invested both time and money into the game.
My advise is if you're unhappy or frustrated, take a break from the game. Play something else for a little bit and then come back. Or not. But staying here and being unhappy isn't going to make Trion work any faster or harder than they already are. I truly doubt that the game will become a ghost-town mainly because the PvP guys will continue to run around and shoot each other happily. They do it for Battlefield, Dust 514, and CoD; why not here? Eventually the new content will come -- there are 5 promised DLC with most likely more to come down the line after that.
Bugs and, subsequently, fixes for those bugs take time to really isolate and identify. The biggest issue is that a very vocal minority is driving the community right now but it's not really at that critical a stage just yet. Impatience, more than anything else, will kill a game community because the end-user does not always understand how these games are developed or deployed. Use a little patience and common-sense; Trion will make good because they have too much at stake (money, reputation, livelihood) for them to go out and fail colossally.
Finally picked it up and love it just like I did in the beta. I am willing to play it and have fun while they make improvements along the way. It's an MMO, it' s huge and it has only been out a few weeks, so issues are bound to arise. It can only get better going forward. I want to see it grow and have legs, myself.
I play this game as Borderlands 2 but with less stuff and more problems
I don't think of this as a MMO and I think that is why I have been able to be happy playing it. If I play a MMO I play on PC. This was a console game that happened to be on PC IMO.
Uhhhhh .... No. There are plenty of things in the game which benefit from the MMO world, I've had lots of moments in the game which arrived because of random people doing random things.
And 4 player Arkfalls would be pretty stupid. And there would be no Shadow Wars.
But yeah, if you want just solo, just coop and just PVP. Sure - but that would lame.
People pulling up in their little ATV's to help killing something, yea its nice but my point being this could have been sold as a single player game and the experience would be pretty much the same. Hell having main missions that are solo is something i don't get in the slightest. I don't PvP anyway so having shadow wars and the like doesn't interest me but from what i have heard about those they are pretty mediocre anyway.
I haven't quit yet but I'm not playing it until there's a patch. Everyone says "wait until they patch" and even seeing the fiasco the PC and Xbox users dealt with I will give them a chance with the patch for the PS3. If they ever actually patch the PS3.
Dude it took me three months to quit Dust 514...Defiance is waaaaaay better than dust 514.
Try playing dust for an afternoon. You'll be back.
I have to disagree. It is the gear-whoring, tiered loot fiends who measure the quality of their life by how long it takes them to stroke their epeen that absolutely cannot stand this game. Video gaming is all about uses and gratifications, these people will not be gratified by what this game offers so they shouldn't play it.
Good you remember vanilla WoW. I wouldn't say tenfold the content, not really. Splitting players up into two factions and then different starting areas but having them run near identical quests until they all get to the same point is just a neat trick to give the illusion of more content.
Yeah yeah, end game, by which you mean raids so you can get your tiered gear to what? To show everyone that you have it? To be allowed to join a group to grind the next raid for your next set of tiered gear? So that you can be allowed to join a group on the raid after that to grind that set of tiered gear?
The gear system is the way it is in Defiance for a reason, I'm sorry you haven't worked it out yet. It is specifically to avoid the gear gating I mentioned above and to keep PvP balanced since this is a a game based on physical skill rather than who can grind the longest for the best stats and then just spam F1-F7 after tab selecting a target.
My first MMORPG was FFXI and I loved it. Then I moved on to WoW and to DCUO afterwards. Guess what? I like Defiance specifically because it isn't like those other titles. If I wanted to keep playing the same game, I'd keep playing the same games.
Also...
Now back to you
Screw creating multiple characters, I hate having to start a new toon and re-level through all the craptastic beginner quests just to experience different abilities to see if I like them. FFXI did something similar by making it so that you didn't create a new character you just changed jobs on your existing one.
Defiance allows you to do that as easily as changing loadouts and I appreciate when a design decision is made that allows me to access more of the content with less of the grind. Why do I want to log off and onto another character just to use Blur instead of Decoy, that's obnoxious.
I've said it before and I'm sure I'll say it again, it is entirely possible for people to both have fun with the game and enjoy it while admitting that it has issues. I'm not going to pretend the game is perfect, it has loads of issues, broken chat being chief among them in my opinion.
Do I wish some additional instances opened up after beating the Season One boss? Sure. Do I wish there were more PvP maps? Sure. Are either of those issues going to prevent me from having fun with the rest of the game? No. Am I going to criticize Defiance for not being a near carbon copy of every other MMORPG out there? No.
The problem with your statement above is that MMO has unacceptably become shorthand for MMORPG with the RPG at the end making all the difference. Massively Multiplayer Online by itself is technically a genre I guess but by the strict definition Second Life is an MMO, do you rage on that for not having Tier 4 raid dungeons? Defiance is a MMOTPS, that does not mean it has to be an MMORPG but with guns.
Isn't that what the forums are for? Why would you spend in-game time complaining about the game you're currently logged into?
I've read both your posts in their entirety and the only point you've made in the most overly verbose way possible is that this isn't the game for you. You want what you want and there's nothing wrong with that but from everything you've said this isn't that game. It doesn't mean that it is a bad game, just not the one for you or players like you and if you're always waiting for it to turn into a WoW clone with guns you'll always be disappointed.
If all you want is a sci-fi traditional MMORPG then I suggest you head back to SW:ToR and get your raid grind on. I wouldn't hold out hope of them revamping the gear system in Defiance and that seems to be the only thing you really care about which is fine, but it's kind of like playing League of Legends and then complaining it isn't Diablo. It's disappointing, sure, but your limited preconceptions of the game are preventing you from appreciating what it is and what it's trying to be.
I havent quit im on a tempary pause so I can play Star Trek. Ill probably be done with the story on that by the time thepatch comes out anyways.
best thing to do IS stop playing till the patch comes out.. but i play here and there. but not like i used to.. i just hop on swtor. or injustice. I go on and report bugs over and over again..
Shouldn't this thread be called "Who has quit the game but is still hanging around in the forums to see who else has quit but hanging around anyway?"
Really where does this kind of logic come from?
Not nearly as funny as the fact that you're blind, slow, and incapable of reading that I haven't quit! Spitting milk out of my nose over that ;)
Angeleus, I'll keep this one shorter (Just a bit), I didn't want to continue but I'll respond.
This is a short MMO, there is incredibly little to do, and the lack of end game will absolutely hurt its longevity. Those are facts - not opinions. Some are capable of enjoying the experience despite that - I'm clearly on the fence. You've spoken against multiple characters, variety in gameplay (Which is what multiple classes ENCOURAGES, variety in gameplay. If you think switching from cloak to blur is genuine variety, you're simply naive), you've spoken against end-game raids, end-game tier loot, progression in characters, etc.etc. fair enough man, to each his own. But the fact is the only few MMOs that ever truly reached commercial success did so for a reason - Because they offered all those things. Those things give a game longevity and replay value, Defiance has none of either.
I've had a blast playing Defiance because I do so in incredibly small dosages. I'm still at what I'd compare to "leveling up" in WoW. The difference is, thats ALL Defiance offers. There is no other world that opens up when you reach a certain level (max level in any other MMO). Theres the story you play as you level and the sidequests along the way (Like every MMO in existence), but then theres zero, nothingness, an open world full of useless empty space. keep repeating the same arkfalls for the same rewards you acquired at level 1 or doing the same PVP you did at lvl 1. Nothing changes, there are no fresh unique experiences to enjoy as you progress farther into the game. This is a bare-bones experience, and I again say kudos to all who truly love it, but this games lack of content will more than reflect in its utter lack of player base in due time. WoW is by far the most successful game ever because of unlimited replay value. They will make phenomenal profit on this game because of the utter lack of development behind it, the lack of resources put towards improving it, and because of their store. But commercially, by the numbers, I feel this game will fail. If it does, it can't really be defended that they shot themselves in the foot via poor design decisions. So lets wait and see how this community develops but I don't see Defiance growing much more at all. Its difficult to work your way out of the horrendous reputation this game has already adopted in the area of technical performance and end-game content. Those things turn off too many MMO fans.
If the player base isn't there (Which obviously remains to be determined, this game sold a lot early based on hype but few players got the experience they expected), thats actually exactly what it means. Lets see how this plays out.Quote:
It doesn't mean that it is a bad game
I pretty much agree with all of this, people keep telling me but it's not an mmorpg, if that is the case why is there a perk based system, why is there varying levels of loot (There isnt really, but orange is awesome right?) If Trion just wanted this game as a mmotps then why not just have one of each weapon, after all it's the shooting all you guys like right? For the rest of us we enjoy seeing our toons develop, get stronger as we play, not play for hours on end just to be the same as when you started. Before anyone comes in with the weapon system is to keep PvP balanced, not all of us enjoy PvP. They should be two completely different modes entirely.
Why are you making such dumb, irrelevant comments that you could answer yourself by actually reading my posts? If they're too long, thats okay, but why do you read the first sentence and then make some silly instigating comment that you could avoid if you simply read the rest of the post? Thats just senseless, and very annoying. Read all or don't bother replying to me - Others are at least providing interesting food for thought while you just chomp at the bits to defend the game like a fanboy.
To REPEAT myself, I play this game still because I do so in incredibly small doses. Hour a day, tops. I'll do an arkfall or two and a story mission or two and I'll put it away because I know I have a VERY limited amount of content to eat up. I don't want to hate this game, despite what you want to believe. I'm trying to tackle it as slowly as possible so I might still be around if they do ever actually fix the incredibly long list of technical issues and add more content. If I played this game like I played WoW early, I know for an absolute fact that by now (About 11 days after I purchased it), I would have done all the content the game has to offer with nothing to strive or work towards. I would log on to do Arkfalls for no reason because the resources, mods, and gear acquired has no stage to shine. Theres nothing to do with any of it except take it into PVP and watch a low level player with a white rocket perform almost just as well as you in your oranges. Its not "balanced," it simply lazy.
2% of all Vanilla wow players completed all end game content before the expansion. The other 6 million spent hundreds (Or thousands) of hours having the time of their life trying. There is no positive to an MMO with no end game - Only lame justifications to excuse rushing an unfinished product. Nothing you enjoy about the game would change at all with end game content - Not one single thing. A game with so much potential skill involved that doesn't give players anything to use that skill on (Except eachother in PVP) feels like a tragic waste. End game could be so fun in Defiance. If loot stays horizontal, how would it affect you at all? Its entirely senseless for anyone to say Defiance doesn't need an end game. Its beyond mandatory and will be the deciding factor in whether or not the game ever gets a hardcore following.
Yeah, sorry - I still don't get this. At ~700 EGO I certainly feel stronger than at ~1. It certainly doesn't feel like it did when I first started.
I think the WoW players just want WoW. With guns. That's not this game. Don't like it? Wait for WoW. With guns. Surely it will happen for you.
Course it also seems like all these people "quitting" the game because it is so "boring": a) are still on these forums day after day after day and b) I'm willing to bet are close to clocking around 100 hours in the game.
Lots of glutton for punishment it seems.
I've been playing this game since release day and i haven't played anything else since. I'm on it since morning until late hours into the night, hell even sometimes with no sleep. I've finished the main story along with all side quests and I'm not bored of the game. Farming for Keycodes, working on pursuits, recruiting new members, getting my friends to buy the game and hell even work on my alts from time to time. Cause i know at the end of the day that some MMO will start off slow and some with huge amounts of content. Guild Wars 2 being an example of no end game content and was easy to breeze through it. Defiance feels like that. Were as WOW is a huge game thats all about the content and expansion packs. Yet look at how Guild Wars 2 is dealing with its fans to keep them into the game. Every month new content gets added. This game will do the same and even more so with the TV show going on behind the game. So its a slow start with content but will pick up and when it does. People will adapt to it.
I'm not asking for WoW with guns, all im asking for is Trion are going to put mmorpg elements into the game don't do a half assed job about it. Either do it properly or don't do it at all, I enjoyed Dcuo when it was first released, why, because my toon developed as i played the game.
Weapons don't matter in this, i can beat the whole game with a white weapon and have no problems, so what is the point in it being in the game?
I suppose in the absence of a logical mind, one simply reverts to acting like a pest. A simple question is not what you asked, you're instigating like a fanboy troll who refuses to accept there may be an argument to be made against this game. The funny thing is, you haven't made any arguments back. Haven't made a good point. Just acting snide and condescending towards others and implying 100 hours spent on an MMO means we must love it? Do you know how little 100 hours is for an MMO? Any MMO that fails to drain at least 1000 out of somebody before they quit essentially failed. No one said this game doesn't have 100 hours of solid content as you progress through the story, side quests, and arkfalls along the way. 100 hours is as long as I want my Final Fantasy games and other single player RPG. An MMO should command thousands of hoursQuote:
Sorry, you talking to me? I asked a simple question. You didn't answer.
You might get people more anxious to answer your questions if they weren't shrouded in a veil of irrelevant stupidity, and so clearly designed to inspire another troll remark like "lolol then why do you play it if you hate it." Stop being a child. Your elementary school teacher was wrong, you can ask dumb questions (Based on your limited reading comprehension you might not be there yet, actually), and are doing so right now.
Lets see if you made it this far down the post, troll. My time played is 67 hours. Please entertain me with a senseless conclusion you'd like to draw based on that number, even though I've said endlessly I don't hate this game at all! But thats okay, it would be silly for me to expect you to stop being childish and start comprehending things correctly at this point.
:lol: Trion must love fans like you. You're the polar opposite of the hater troll. You're a fanboy troll. Blind to facts, ignorant to logic, senselessly in favor of a clearly inferior product (How many good games score out in the 5's on IGN, a notoriously generous grading scale). You're truly an asset to any game developer hoping to cash in on naive fans with unreasonably low standards.Quote:
You guys are really hung up on this whole "beat the whole game" routine, aren't you?
My 60 is already spent. I'm simply providing whatever input I feel might, by some faraway unlikely chance, help me get more value for that 60.