I'm willing to give the Devs some more time to rectify all the problems with the game, but I must say I'm glad I didn't buy the season pass.
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I'm willing to give the Devs some more time to rectify all the problems with the game, but I must say I'm glad I didn't buy the season pass.
Don't forget this game was advertised as being "highly social" and the trailers featured near 100 players running at a world boss. There's no coordination because we can't have raid groups, we're reliant on that horribly bad VoIP which usually involved people with open mics yelling at their kids. Most people I know mute area chat for that exact reason.
Trion made it big with Rift, part of what they are good at is huge events and a big fleshed out endgame, this is simply not evident in Defiance which is incredibly dissapointing for me as someone who has put too many hours into Rift.
I'd just like to see some well thought out content, the dungeons are fairly boring, very little to them and the landscape isn't exactly eyecatching by any stretch. It's just... a time sink..
lol i love how everyone jumps ship, its bin 3 weeks and 1 tv episode in. how can you cry, you shouldn't have bin no-life-ing the game when it first came out, nor should have you expected that much interaction between show/game while it was the "pilot" episode.... does anyone not understand that the " pilot " was most likely filmed a year in advance before it was given a green light for a season.. how many times have we all seen that same episode over and over from E3 to PAX to every single event they went to show off the product / concept? really give it some time, so many QQ's over nothing.
I absolutely agree with you. Arguably an extremely difficult (which this game needs) 4-man instance could be more intimate and social in this type of game than a 10-man raid with one person talking.
I want us to plan out a mission, figure out who's doing the sniping, who's handling the explosives, and who's handling the front line. Then continue to call out when I need assistance, or when I notice something incoming. They might make things bigger with more players, but they wouldn't necessarily make them better.
If they don't want tanks/healers, that's fine-- they've got to provide the encounters that negate these tactics. While still being a ***** to complete, yet impossible to zerg as we see now.
The 4-man instance (expert level, I guess) I'm hoping for would be impossible to do without communication. Completely, utterly impossible. Clan or premade only.
Nope,no regrets.
I have friends I group up with (some who recently bought the game) and help them along...I've been playing since launch,and see no let up in sight.
Not even remotely close to regretting my purchase. If I regret anything, it's not getting the Ultimate Edition.
I don't regret buying it. I've had fun so far. I've had my moneys and times worth of it occupying my mind space, so I have no buyers remorse. I also knew that it would be a gamble to get in on this so early. Part of that was to see how it develops over time, so I'm along for the ride regardless. My hours online with this will drop off however.
There isn't much reason for me to care other than to not be frozen out of content on a bi-weekly basis. But the simple design of that aspect alone is more of a disincentive than anything else. I'm more inclined to tackle my massive backlog and to look forward to spending my time elsewhere with other games at this point because I manage my time, my games do not dictate that for me.
For however long this lasts, it'll be just enough fun to foster fond memories. Games like this historically don't last that long on console platforms. It's the hotness here, right now, but it'll be a dim light in every ones rear view sooner than most would like.
I had a fun time with games like M.A.G as well. No regrets. Maybe if this lasts long enough to make it through to the next console cycle, Defiance could be a frontrunner before the Bungie guys steal their lunch.
I do have one regret though. I think as much fun as Defiance is for those that dove in early, the fact that a lot of players would not recommend this to other gamers is a big tell on how far this can go in its current state. I'd love to play with my usual friends, but I'd never ask them to shell over cash.. hell, to even invest time into something that I'd have to constantly give caveats for.
Time will tell for Defiance I guess, but there really isn't much of that to be wasted.
I don't regret buying it. But at this stage, I doubt I will be investing in any DLCs and will probably take off about then, maybe to check back at a later date. I just don't feel Trion has handled this game very well, and until they get it all sorted out in the coming months, feel that the $50 I paid for the game is plenty.
I was really in the fence about this game because I knew next to nothing about it until a few days befor launch but a few of my Xbox Live friends talked me into buying it. I really wish I didn't, especially since it was between this or Dishonoured. After playing the game for a few days I decided to completely hold off on the season pass. I'll keep playing Defiance for the time being and I'll probably come back occasionally but I doubt the servers will have a third of the people on now by the time the season pass runs out. I'm even wondering if Defiance will even make it to the end of the season pass. But as long as its servers are running I'll always be around, even if it's for a few days every couple of months.
Same here. I've also put in just about 45 hours and have yet to complete the main missions or the side missions. Defiance is money well spent for me, I buy video games depending on the amount of hours I will get out of them and because of this I never buy single player games until they are around 30 bucks. I am expecting to complete the main missions and side missions around the 55-60 hour mark, and then after that there are countless hours to be spent in PvP, doing the Co-Op dungeons and the occasional Ark Fall. Oh and all the future content that will be added to Defiance just makes the purchase even better.