Originally Posted by
ironhands
I assume you meant rewards for skill based game play. The reward doesn't have to be an item, it can be satisfaction from the completion or a high rank on a leader board, just like it is with a lobby based game. Even if it was an item though, as the OP said, most games are pretty pointless overall. The reward of an item gets pretty pointless in Borderlands as well.
Really, at the end, it's all the same, and a matter of balancing all of these things in an enjoyable package. Is it possible?