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  • 04-24-2013, 06:16 AM
    Tgreen
    Quote:

    Originally Posted by Anim View Post
    I'd love to see an interview with a really honest approach to what Trion envisioned and what the release was like, what hurdles were along the way and how they were overcome .. or not.

    The game probably wasn't really rushed a lot, but the fixed release date tied in with supporting 3 platforms did some unhealthy things to the product. But the project was bold to begin with and it's not unplayable pile of steaming goods ... most of the current major issues (and I'm just talking QoL here) will be weeded out hopefully before the first DLC hits or be fixed as a part of it.

    Or at least Trion will let their ship sink while trying, but hope dies last. And painless.
  • 04-24-2013, 06:56 AM
    Elandriel
    Quote:

    Originally Posted by Oveur View Post
    I found this thread thoroughly enjoyable to read! I passed it on to the rest of the team.

    Nice. :)
    Now, would you be so kind and read some other threads as well? Oh, and if you manage to actually write something in those threads as well, could you, please, do so in a constructive way?
    Because, you know, your colleagues are closing those threads that they deem as nonconstructive and I am afraid one-liners are at the top of their "thread closing routine" list.

    It's nice to see someone from your side in here. Tell the rest of the team you didn't contract any diseases by coming here and maybe they will find the courage to do something similar in the future.
  • 04-24-2013, 11:10 AM
    Justified
    Great post. I think you missed an important topic though.

    Social Aspects: From the very beginning, even before release, people were creating clans, or bringing their clans from other games into Defiance. The big let down is only allowing 4 people/team. I can understand capping it for the instances, but it shouldn't have been capped for PVP. I know there are many clans out there who would like to do clan matches. We had a clan match this past weekend and the only almost reliable way to get everyone in was to be in chat and all join at the same time. Sometimes, people ended up in different matches still. Who wouldn't want to do a clan shadow war?

    Our own clan that was created just to play Defiance is already looking at other games because Defiance has gotten stale and pvp really brings people closer together. We also need larger instances for 10-12 players instead of just 4.

    If Trion really wants this to be an MMO, they need to stop treating it like a single player with optional co-op.
  • 04-24-2013, 12:25 PM
    Kyndig
    I just want 3 simple thing:

    1) Bank
    2) Ability to breakdown multiple items.
    3) Ability to buy multiple keys.

    Oh yeah one more thing.... One freaking Legendary weapon, shield, or grenade. For the love of all that is holy. Just one.
  • 04-24-2013, 12:28 PM
    jnt
    Quote:

    Originally Posted by Kyndig View Post
    I just want 3 simple thing:

    1) Bank
    2) Ability to breakdown multiple items.
    3) Ability to buy multiple keys.

    Oh yeah one more thing.... One freaking Legendary weapon, shield, or grenade. For the love of all that is holy. Just one.

    Shift click buying would be outstanding. I had this neat little rhythm I had to figure out to spend 160k on keycodes.

    A bank? seriously? Even if I had 1 perfect weapon for every slot waiting for my skill to hit 20. I would still never come close to freaking out about inventory space.
  • 04-24-2013, 12:32 PM
    Salvador
    Quote:

    Originally Posted by jnt View Post
    Shift click buying would be outstanding. I had this neat little rhythm I had to figure out to spend 160k on keycodes.

    A bank? seriously? Even if I had 1 perfect weapon for every slot waiting for my skill to hit 20. I would still never come close to freaking out about inventory space.

    at first i thought the same, why is everyone going nuts about inventory space when theres plenty.... then i realized that its not the space, its that people want a separate space to store stuff they dont use all the time instead of having to go through a long list of crap.
  • 04-24-2013, 01:27 PM
    xxh3llchildxx
    I am still disappointed with the clan aspect of game pretty much pointless can add extra boost if someone buys it whoop.... Need to add in benifits maybe clan storage gear perks benifits maybe a level aspect to a clan doing instences n PvP together. With being a mmo its lacking on a lot of the mmo feel. I'm burnt out already and I havent even hit 1500 ego yet. Its just a lack of diversity in enemy's quest areas challenges and well grouping doesn't have any advantages in my opinion. More coop and better rewards ny first legendary wepon I traded cuz it was ****. A rpg really I rather a sniper or pistol. More PvP other then two maps n shadow war. Bleh. A arkfall PvP pve would be dope. But mindless rant over for now.
  • 04-24-2013, 04:48 PM
    Anim
    Quote:

    Originally Posted by vapitron View Post
    like i said, enjoyed the game for the most part. looking now for ways/reasons to extend my play time and i think you've brought up some wonderful ideas. at the very least, food for thought.

    Same position as me really. Havent logged in for a few days now and not feeling the urge but would love to have a reason to :(
  • 04-25-2013, 02:29 AM
    Elandriel
    Quote:

    Originally Posted by Anim View Post
    Same position as me really. Havent logged in for a few days now and not feeling the urge but would love to have a reason to :(

    I think more and more people think that way. This new approach of us buying a game and than waiting for few months to get enough content to satisfy us in the same manner us most other games is a strange one.
  • 04-26-2013, 06:38 AM
    mcwjimbo
    Quote:

    Originally Posted by Anim View Post
    Same position as me really. Havent logged in for a few days now and not feeling the urge but would love to have a reason to :(

    ditto

    /10 char/
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