Anyone else NOT dying during arkfalls?
I've been trying to work on player revives during major arkfalls, but I've noticed the fact that almost no one ever goes down. I know this sounds like a strange complaint, but when a pursuit calls for 100 player revives during a major arkfall that's a substantial number of revives when the arkfalls aren't dishing out enough damage to actually drop many players. Maybe Trion needs to amp up the arkfalls to be more challenging. And don't just increase the health of the critters. Something more aggressive. Maybe more hard hitting brute type enemies. Something, cause as it stands the arkfalls are TOO EASY and getting revives is pretty much gonna take forever without boosting.
That or change the criteria to include all arkfalls, because to be honest there aren't many pursuits that include minor arkfalls and most of the time the minor arkfalls are more challenging to begin with. Example look at the minor arkfall for Hellbug Extermination. Those spires that shoot the goo ordinance have downed me more than the creatures and their respawn is to the point that kill one and a new one immediately pops up on the other side of the ark and is already raining hell on you from the new location.
I'd like to know what the rest of the community thinks. Please feel free to share your thoughts.