Originally Posted by
Protonix
I love free for all PVP. Love it. That's why I played Shadowbane, an old MMO that most of you probably have never heard about let alone played. FFA PVP worked in SB though because there were consequences to your actions. If you died in PVP, someone could take your inventory loot. With enough deaths and some idiocy on your part, your equipment would break. The biggest reason why it worked in SB though was because there were player built cities that you could siege. Since most people joined guilds, there was accountability to PVP. If you ran through a zone and killed some lowbies, they go camp your city. You jump them at an open city, they go run through your lowbie zone nearest your city. You really piss someone off, they destroy your city. It was a very political game and the stakes were high. There were player built cities that lasted literally for years, some that only lasted for days, some that changed hands a dozen times over....all of them though took a lot of work to build, sometimes months for the smaller clans.
Alas however, for whatever reason no one really wants to make another game like that. Really don't know why, it was a great way to have "ganking", but people were held accountable for it.