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Weapon damage is client side... So is vehicle speed, etc. Way to go Trion, way to go.

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  • 04-24-2013, 06:42 PM
    Scrincer
    Quote:

    Originally Posted by Zewks View Post
    So wait, Trion will reply to a redit post, but not to one in their OWN forum?
    Here is the reply from Trion on reddit:



    I dont know. "Taking it seriously" to me, as a developer, would mean NOT coding things like damage, client side. It would mean taking a proactive method against how cheaters might be able to cheat BEFORE the game is released, in the games core "engine". Trions "serious" view about cheating seems to be a "clean up" mentality rather than "prevention"

    Every step of the way, things are popping up with this game revealing all the shortcuts that were taken in developing this game. Most mmo's arent anywhere near "finished" come release, but this game sure is shooting for the gold in "didnt even really try" award.

    As developper you should know the weapon damage in defiance arent CLIENT SIDE, whover started this rumor, its complete ********.
  • 04-24-2013, 06:55 PM
    IGN
    Quote:

    Originally Posted by Scrincer View Post
    As developper you should know the weapon damage in defiance arent CLIENT SIDE, whover started this rumor, its complete ********.

    Then how can you edit them locally? Lol must be nice living in Denyiance.
  • 04-24-2013, 07:13 PM
    AzzerUK
    Quote:

    Originally Posted by Scrincer View Post
    As developper you should know the weapon damage in defiance arent CLIENT SIDE, whover started this rumor, its complete ********.

    Urrr, yes they are. It's no rumour... the client tells the server what you hit, how much damage you did, etc. - and people found that very very simple tools that already exist for editing memory/cheating in-games (an old very well know program with the initials CE that has been around for yeeeears and years and years) works very easily and simply to do this. Note that I don't recommend trying this - I'm sure it's not difficult for Trion to detect what programs you have running while playing and ban you, but, well, risks aside - it's grotesquely simple :P
  • 04-24-2013, 07:23 PM
    Scrincer
    Quote:

    Originally Posted by IGN View Post
    Then how can you edit them locally? Lol must be nice living in Denyiance.

    you can edit anything locally, it doesnt mean the server will allow it and broadcast it to everyone, btw the problem isnt the damage, its the firerate, even tho it seem to be the damage, its actually 50 differents attack packets sent roughly at the same time, instead of dealing 600 damages you can deal 30K. On the client you cant see it, it seems like only one attack but on the server it is not.

    What Trion needs to do, is allow X attack packets / rate of your gun and discard the other n eventually ban the packets spammers :)

    edit: just editing the damage number locally wont work. you can try it if you dont believe me
  • 04-24-2013, 07:30 PM
    Schwa
    Quote:

    Originally Posted by Scrincer View Post
    you can edit anything locally, it doesnt mean the server will allow it and broadcast it to everyone, btw the problem isnt the damage, its the firerate, even tho it seem to be the damage, its actually 50 differents attack packets sent roughly at the same time, instead of dealing 600 damages you can deal 30K. On the client you cant see it, it seems like only one attack but on the server it is not.

    What Trion needs to do, is allow X attack packets / rate of your gun and discard the other n eventually ban the packets spammers :)

    edit: just editing the damage number locally wont work. you can try it if you dont believe me

    The server does allow it to be broadcast to everyone.

    Security of this game is garbage. Such poor server validation is inexcusable from anyone releasing an MMO: FPS, RPG, or even ****ing SimCity.

    Inexcusable. Trion has absolutely no defense for this, not even "launch issues." No excuse for failing to do more than just banning people after they're caught in such a massive-scale exploit like this, either.
  • 04-24-2013, 08:16 PM
    tstar420
    Quote:

    Originally Posted by IGN View Post
    So you are ok with cheating because the game is a total let down for you?

    That's almost as bad as the guy that said it was ok to cheat in PvE missions as long as they just give themselves unlimited ammo and bump up their damage to the max.

    Cheating is not ok, no matter how its done. PvE/PvP/Whatever.

    I never said cheating was ok. Nor would I condone cheating in any way what i did say was "Perhaps the most excitement for these POS hackers is to exploit/hack it and not get caught?"

    The game to me is boring and maybe its boring to others as well. I never once condoned cheating so pls learn english and not assume anything
  • 04-24-2013, 08:22 PM
    IGN
    Quote:

    Originally Posted by Scrincer View Post
    you can edit anything locally, it doesnt mean the server will allow it and broadcast it to everyone, btw the problem isnt the damage, its the firerate, even tho it seem to be the damage, its actually 50 differents attack packets sent roughly at the same time, instead of dealing 600 damages you can deal 30K. On the client you cant see it, it seems like only one attack but on the server it is not.

    What Trion needs to do, is allow X attack packets / rate of your gun and discard the other n eventually ban the packets spammers :)

    edit: just editing the damage number locally wont work. you can try it if you dont believe me

    What I meant to say was "Then how can you edit them locally and have it work in game?"
    A video on a hacking site shows you exactly how to edit your damage and the results. Nothing with the fire rate. The guy edited his damage and killed Hulkers in one hit.

    Also did this thread lose a few pages? I swore it was well over 20 a few hours ago.
  • 04-24-2013, 08:24 PM
    Lasdor
    I just finished a Explosions 101 and there was a guy one shooting everything, including the bosses. At the end he had dome 2kk dmg. That was rather boring, quick yet boring. I can only imagine how frustrating it might be during pvp. Hope Trion do something about those guys.
  • 04-24-2013, 08:32 PM
    Booshy
    Quote:

    Originally Posted by IGN View Post
    It's very hard to imagine that the company behind Rift could make such a mistake.



    Lol. Man that's terrible.

    It's pretty clear in almost everything I've experienced from both game's launches that this "Trion" team is pretty much a completely separate entity than the RIFT team and is only tarnishing the name now. Whether it be the shoddy release, slow updates and patches, terrible communication, etc etc etc - it's like the wicked step sister this team.
  • 04-24-2013, 08:36 PM
    ArcHunterXxPattakxX
    Didn't they release a new set of patches for this issue?
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