Originally Posted by
The Govanator
u can pick up weapons for salvage from co-op instances and arkfalls, they're more practical than the events. It's ironic that they increase the spawn frequency of events, yet remove any practical reason to ever do them again at all unless I'm sent to do one during a mission in order to complete it. I haven't touched those events since I realised i was no longer getting any keys for them, I consider it roleplaying what I would do in real life in similar situations. If I knew someone had nothing to offer or nothing worth taking from them for risking my life, or spending my personal time helping someone other than myself that I did not care about, I would continue going and not care about their screams or whatever I figured would happen to them. I tend to play games the way I would react in real life, I lack role playing imagination, i played eq like a sociopath my first few months of the game and eventually had to make an entirely new character and force myself to be more decent and less manipulative because of the group nature of the game making it difficult when people began to not want to group with me lmao. But in real life after social collapse and lack of retribution from any respectable power, I would ninja loot, walk by and not help people unless they had something I could steal instead of whomever was attacking them or were attractive and female and attractive females in short demand, I would lie cheat and steal since there would be no one to make me regret it, and in fact behaving in the opposite manner those circumstances would be the regretful behavior. so I play games in those sort of apocalyptic settings the same way, if you can't do anything for me why should I do something for you, if it isn't even worth the energy to take what little you have by force unless I'm starving or hadn't ravaged someone for weeks.
tldr: there is no point in helping those people, unless a mission requires you to do so. there are better ways of gaining salvage and xp. It might be fun roleplaying a brave hero briefly, but that gets old fast with no rewards and no glory.