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How can DLC improve Defiance and what type of achievements/rewards do you want?

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  • 04-29-2013, 05:28 AM
    defiance player
    How can DLC improve Defiance and what type of achievements/rewards do you want?
    NOTHING TO MAJOR achievement wise Trion but besides that what can they add to keep us playing? for a new area would you like to see more of a urban setting? how about progression? right now EGO is mostly pointless but how can they change the game to allow more structure in how we progress? what types of coop content would be cool? lots of DLC ideas but i want to hear from you all? thanks
  • 04-29-2013, 05:31 AM
    Fiancee
    What makes Defiance more fun? Sea? Space? Both doable.
  • 04-29-2013, 05:35 AM
    Oceanhawk
    Quote:

    Originally Posted by defiance player View Post
    NOTHING TO MAJOR achievement wise Trion but besides that what can they add to keep us playing? for a new area would you like to see more of a urban setting? how about progression? right now EGO is mostly pointless but how can they change the game to allow more structure in how we progress? what types of coop content would be cool? lots of DLC ideas but i want to hear from you all? thanks

    I just want them to provide enough content that people have a reason to play. In it's current version the game can be completed fairly fast, except for those people that find doing the same thing over and over and over again, fun. For most people we would prefer a reason to play and the game in that area is severely lacking. Personally I don't expect much from the DLC packs other than a few new quests that play out exactly like the current ones, a few new group of races for the exploiters to ruin and maybe a few new outfits to wear.

    Anyone that thinks the DLC's will actually add a significant amount of content I think will be sorely disappointed. I mean think about it, 5 years in development and we got enough content to last a week.
  • 04-29-2013, 05:36 AM
    lordchun
    I would say raid dungeons that have the opportunity for orange drops. I myself would like more in world coop stuff like that
  • 04-29-2013, 05:42 AM
    defiance player
    Quote:

    Originally Posted by lordchun View Post
    I would say raid dungeons that have the opportunity for orange drops. I myself would like more in world coop stuff like that

    Yes i would like a coop activity with hundreds of enemys, like a hoard mode, also we need more than 4ppl in a group
  • 04-29-2013, 05:44 AM
    Krileon
    I would like for them to stop ruining their existing content. Let emergencies reward keys, improve the UI to actually fit PC (console sales are lacking at best, optimize UI for your market please), let arkfalls reward weapon exp (downscale as needed, it's fine), improve dungeon difficulty and improve the rewards, add new dungeon modes for harder difficulty (no re-spawn points with self/team revive only, etc..) to promote teamwork.

    For DLC I'd like to see new vehicles and new locations. We've seen lush green areas and drab rocky areas. I want a desert region with a few dunes you can fly off of on your vehicle, etc.. with maybe some giant sand worms that popup and try to eat you, etc..

    As it stands I haven't played for over a week.. Pursuits are basically just achievements.. stop trying to pawn achievements off as "content".. they're not. They need to add a reason to play and stop punishing you when you do (emergencies are pointless, arkfall rewards are a joke, dungeons are a snore fest)..
  • 04-29-2013, 05:49 AM
    defiance player
    Quote:

    Originally Posted by Krileon View Post
    I would like for them to stop ruining their existing content. Let emergencies reward keys, improve the UI to actually fit PC (console sales are lacking at best, optimize UI for your market please), let arkfalls reward weapon exp (downscale as needed, it's fine), improve dungeon difficulty and improve the rewards, add new dungeon modes for harder difficulty (no re-spawn points with self/team revive only, etc..) to promote teamwork.

    For DLC I'd like to see new vehicles and new locations. We've seen lush green areas and drab rocky areas. I want a desert region with a few dunes you can fly off of on your vehicle, etc.. with maybe some giant sand worms that popup and try to eat you, etc..

    As it stands I haven't played for over a week.. Pursuits are basically just achievements.. stop trying to pawn achievements off as "content".. they're not. They need to add a reason to play and stop punishing you when you do (emergencies are pointless, arkfall rewards are a joke, dungeons are a snore fest)..

    if you dont mind what is a dungeon on Defiance? noob question maybe its only PC but i never seen an activity dungeon or anything that even closely resembles a dungeon, or any dragons for that matter
  • 04-29-2013, 05:50 AM
    Draconerus
    This game is in desperate need of more content. So if DLC adds that in addition to customization, etc. I am good with that.
  • 04-29-2013, 05:52 AM
    Shadestryke
    If we're talking about what we want to see instead of what we're likely to see, I want a large 20 man co-op mission where we have to go into space and prevent an Ark from falling on San Fran (or even save Defiance). Once we get our 20 man team together, we could always then split up into 5 4-man teams and take care of multiple objectives simultaneously (eg 1 team takes over the bridge while another restarts the engines in the engine room while a 3rd team fixes power relays, all while the 4th and 5th teams cover our backs from some alien enemy...)

    That way we get the large co-op mission people have been asking for, while still keeping to the 4-man group structure that is already in place. Of course before this is at all possible, we would need a working chat system ;)
  • 04-29-2013, 05:56 AM
    defiance player
    Quote:

    Originally Posted by Shadestryke View Post
    If we're talking about what we want to see instead of what we're likely to see, I want a large 20 man co-op mission where we have to go into space and prevent an Ark from falling on San Fran (or even save Defiance). Once we get our 20 man team together, we could always then split up into 5 4-man teams and take care of multiple objectives simultaneously (eg 1 team takes over the bridge while another restarts the engines in the engine room while a 3rd team fixes power relays, all while the 4th and 5th teams cover our backs from some alien enemy...)

    That way we get the large co-op mission people have been asking for, while still keeping to the 4-man group structure that is already in place. Of course before this is at all possible, we would need a working chat system ;)


    When i heard of Defiance mmo came to mind, when i played it that quickly evaporated
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