Originally Posted by
T3CHN0Shaman
Oh, and having read the argument going on now, here's my two cents. All of the things that people describe as being 'good' about MMORPGs' end-game content is actually already present in this game. It's just maybe a little less obvious when it happens. You go through the same events and/or PvP again and again trying to get minor improvements to your equipment in order to make you better at running the events and/or PvP.
Now, I will agree with anyone who says that they need more content to be on-scale with MMORPGs, but keep in mind that these games had a $60 price tag when released, plus a subscription fee, and have now had (in many cases) a decade or more to add to their content. In my experience this game has as much (or more) content than many similar $60-when-new games with the promise that they will be adding more both through free updates and paid content packs.
The game could definitely use 'more' of everything and some significant streamlining but I like the gameplay as is and I bridge the gap between 'hardcore' and 'casual'. (I play games with a fair amount of dedication but I play them for fun, not EGO. ...heh.)