Was the Beta Test wasted?
My short answer is no. Trion and the players learned a lot from the beta.
"Then how come there are STILL bugs?", you may ask. Well, beta testing won't find ALL the bugs/issues with a game and some that are found won't be fixed prior to the game launch. Why is that?
Many of the issues we see in the game were reported during beta. So what? Some issues take a long time to address. Some will NEVER be addressed. What is an issue for some players are seen as features to other players. Even if the devs agree that a reported issue needs to be addressed, they may not see it as a big enough issue to make the game unplayable and thus may well promote the game to live WITH known issues (what we used to call known-shipable back in the day when we actually shipped code to clients).
If I had been in charge at Trion, knowing what I know now, I would have decided to go live with a plan to fix the known issues ASAP. Two big reasons I would have done it that way. The scheduled TV premiere wasn't delayable and it would have been hurt by any delay in the game launch AND the game was playable (and fun) as proven by the Betas.
If YOU had been in charge, what would your call have been? What would have caused you to make that decision?